Files
NobetaSource/Cpp2IL/Assembly-CSharp/MagicWall.cs
2023-09-06 22:19:13 +02:00

60 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001DE RID: 478
[Token(Token = "0x20001DE")]
public class MagicWall : SceneEvent
{
// Token: 0x0600148D RID: 5261 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600148D")]
[Address(RVA = "0x423E40", Offset = "0x422E40", VA = "0x180423E40", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600148E RID: 5262 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600148E")]
[Address(RVA = "0x4241A0", Offset = "0x4231A0", VA = "0x1804241A0", Slot = "8")]
public override void ReleaseEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600148F RID: 5263 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600148F")]
[Address(RVA = "0x423FF0", Offset = "0x422FF0", VA = "0x180423FF0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001490 RID: 5264 RVA: 0x0002F244 File Offset: 0x0002D444
[Token(Token = "0x6001490")]
[Address(RVA = "0x423E30", Offset = "0x422E30", VA = "0x180423E30")]
public MagicWall()
{
}
// Token: 0x04001F42 RID: 8002
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001F42")]
public GameObject EffectMagicWall;
// Token: 0x04001F43 RID: 8003
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001F43")]
protected EffectPool g_Effect;
// Token: 0x04001F44 RID: 8004
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001F44")]
protected BoxCollider g_BCWall;
// Token: 0x04001F45 RID: 8005
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001F45")]
public bool PlaySE = true;
}