Files
NobetaSource/Cpp2IL/Assembly-CSharp/NewItem.cs
2023-09-06 22:19:13 +02:00

39 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001EC RID: 492
[Token(Token = "0x20001EC")]
public class NewItem : SceneEvent
{
// Token: 0x060014B9 RID: 5305 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60014B9")]
[Address(RVA = "0xF15DB0", Offset = "0xF14DB0", VA = "0x180F15DB0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060014BA RID: 5306 RVA: 0x0002F4E4 File Offset: 0x0002D6E4
[Token(Token = "0x60014BA")]
[Address(RVA = "0x79E760", Offset = "0x79D760", VA = "0x18079E760")]
public NewItem()
{
}
// Token: 0x04001F95 RID: 8085
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001F95")]
public ItemSystem.ItemType ItemType;
// Token: 0x04001F96 RID: 8086
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4001F96")]
public int PropertyID = (int)((ulong)4294967295L);
// Token: 0x04001F97 RID: 8087
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001F97")]
public Transform Pos;
}