Files
NobetaSource/Cpp2IL/Assembly-CSharp/Obi/ObiParticleRenderer.cs
2023-09-06 22:19:13 +02:00

224 lines
8.7 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace Obi
{
// Token: 0x020004E0 RID: 1248
[Token(Token = "0x20004E0")]
[ExecuteInEditMode]
[RequireComponent(typeof(ObiActor))]
public class ObiParticleRenderer : MonoBehaviour
{
// Token: 0x170002CA RID: 714
// (get) Token: 0x06002BE1 RID: 11233 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x170002CA")]
public IEnumerable<Mesh> ParticleMeshes
{
[Token(Token = "0x6002BE1")]
[Address(RVA = "0x33F220", Offset = "0x33E220", VA = "0x18033F220")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x170002CB RID: 715
// (get) Token: 0x06002BE2 RID: 11234 RVA: 0x0006188C File Offset: 0x0005FA8C
[Token(Token = "0x170002CB")]
public Material ParticleMaterial
{
[Token(Token = "0x6002BE2")]
[Address(RVA = "0x33F1F0", Offset = "0x33E1F0", VA = "0x18033F1F0")]
get
{
return this.material;
}
}
// Token: 0x06002BE3 RID: 11235 RVA: 0x000618A0 File Offset: 0x0005FAA0
[Token(Token = "0x6002BE3")]
[Address(RVA = "0xE566F0", Offset = "0xE556F0", VA = "0x180E566F0")]
public void Awake()
{
/*
An exception occurred when decompiling this method (06002BE3)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Obi.ObiParticleRenderer::Awake()
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stloc:ObiActor(var_0_06, call:ObiActor(Component::GetComponent, ldloc:ObiParticleRenderer[exp:Component](this))); stfld:ObiActor(ObiParticleRenderer::actor, ldloc:ObiParticleRenderer(this), ldloc:ObiActor(var_0_06)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06002BE4 RID: 11236 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002BE4")]
[Address(RVA = "0xE56C10", Offset = "0xE55C10", VA = "0x180E56C10")]
public void OnEnable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002BE5 RID: 11237 RVA: 0x000618BC File Offset: 0x0005FABC
[Token(Token = "0x6002BE5")]
[Address(RVA = "0xE56A80", Offset = "0xE55A80", VA = "0x180E56A80")]
public void OnDisable()
{
ObiActor obiActor = this.actor;
int num = 0;
if (obiActor != num)
{
ObiSolver solver = this.actor.solver;
int num2 = 0;
if (solver != num2)
{
ObiActor obiActor2 = this.actor;
ObiSolver solver2 = obiActor2.solver;
int renderablePositionsClients = solver2.renderablePositionsClients;
if (renderablePositionsClients > 0)
{
int num3 = renderablePositionsClients - 1;
solver2.renderablePositionsClients = num3;
ObiActor obiActor3 = this.actor;
}
ObiSolver solver3 = obiActor2.solver;
EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameEnd);
solver3.OnFrameEnd -= eventHandler;
}
}
this.ClearMeshes();
UnityEngine.Object.DestroyImmediate(this.material);
}
// Token: 0x06002BE6 RID: 11238 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002BE6")]
[Address(RVA = "0xE55D40", Offset = "0xE54D40", VA = "0x180E55D40")]
private void Actor_solver_OnFrameEnd(object sender, EventArgs e)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002BE7 RID: 11239 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002BE7")]
[Address(RVA = "0xE56890", Offset = "0xE55890", VA = "0x180E56890")]
private void DrawParticles()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002BE8 RID: 11240 RVA: 0x00061964 File Offset: 0x0005FB64
[Token(Token = "0x6002BE8")]
[Address(RVA = "0xE56670", Offset = "0xE55670", VA = "0x180E56670")]
private void Apply(Mesh mesh)
{
mesh.Clear();
List<Vector3> list = this.vertices;
mesh.SetVertices(list);
List<Vector3> list2 = this.normals;
mesh.SetNormals(list2);
List<Color> list3 = this.colors;
mesh.SetColors(list3);
List<int> list4 = this.triangles;
int num = 0;
mesh.SetTriangles(list4, num, true);
}
// Token: 0x06002BE9 RID: 11241 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002BE9")]
[Address(RVA = "0xE56740", Offset = "0xE55740", VA = "0x180E56740")]
private void ClearMeshes()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002BEA RID: 11242 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002BEA")]
[Address(RVA = "0xE56210", Offset = "0xE55210", VA = "0x180E56210")]
private void AddParticle(int i, Vector3 position, Color color, float radius)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002BEB RID: 11243 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002BEB")]
[Address(RVA = "0xE56E20", Offset = "0xE55E20", VA = "0x180E56E20")]
public ObiParticleRenderer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0400354F RID: 13647
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400354F")]
public bool render;
// Token: 0x04003550 RID: 13648
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4003550")]
public Color particleColor;
// Token: 0x04003551 RID: 13649
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4003551")]
public float radiusScale;
// Token: 0x04003552 RID: 13650
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003552")]
private ObiActor actor;
// Token: 0x04003553 RID: 13651
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003553")]
private List<Mesh> meshes;
// Token: 0x04003554 RID: 13652
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003554")]
private Material material;
// Token: 0x04003555 RID: 13653
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003555")]
private List<Vector3> vertices;
// Token: 0x04003556 RID: 13654
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003556")]
private List<Vector3> normals;
// Token: 0x04003557 RID: 13655
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4003557")]
private List<Color> colors;
// Token: 0x04003558 RID: 13656
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003558")]
private List<int> triangles;
// Token: 0x04003559 RID: 13657
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003559")]
private int particlesPerDrawcall;
// Token: 0x0400355A RID: 13658
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400355A")]
private int drawcallCount;
// Token: 0x0400355B RID: 13659
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400355B")]
private Vector3[] particleOffsets;
}
}