224 lines
8.7 KiB
C#
224 lines
8.7 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace Obi
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{
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// Token: 0x020004E0 RID: 1248
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[Token(Token = "0x20004E0")]
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[ExecuteInEditMode]
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[RequireComponent(typeof(ObiActor))]
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public class ObiParticleRenderer : MonoBehaviour
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{
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// Token: 0x170002CA RID: 714
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// (get) Token: 0x06002BE1 RID: 11233 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x170002CA")]
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public IEnumerable<Mesh> ParticleMeshes
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{
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[Token(Token = "0x6002BE1")]
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[Address(RVA = "0x33F220", Offset = "0x33E220", VA = "0x18033F220")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x170002CB RID: 715
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// (get) Token: 0x06002BE2 RID: 11234 RVA: 0x0006188C File Offset: 0x0005FA8C
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[Token(Token = "0x170002CB")]
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public Material ParticleMaterial
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{
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[Token(Token = "0x6002BE2")]
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[Address(RVA = "0x33F1F0", Offset = "0x33E1F0", VA = "0x18033F1F0")]
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get
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{
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return this.material;
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}
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}
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// Token: 0x06002BE3 RID: 11235 RVA: 0x000618A0 File Offset: 0x0005FAA0
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[Token(Token = "0x6002BE3")]
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[Address(RVA = "0xE566F0", Offset = "0xE556F0", VA = "0x180E566F0")]
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public void Awake()
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{
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/*
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An exception occurred when decompiling this method (06002BE3)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Obi.ObiParticleRenderer::Awake()
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stloc:ObiActor(var_0_06, call:ObiActor(Component::GetComponent, ldloc:ObiParticleRenderer[exp:Component](this))); stfld:ObiActor(ObiParticleRenderer::actor, ldloc:ObiParticleRenderer(this), ldloc:ObiActor(var_0_06)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x06002BE4 RID: 11236 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002BE4")]
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[Address(RVA = "0xE56C10", Offset = "0xE55C10", VA = "0x180E56C10")]
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public void OnEnable()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002BE5 RID: 11237 RVA: 0x000618BC File Offset: 0x0005FABC
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[Token(Token = "0x6002BE5")]
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[Address(RVA = "0xE56A80", Offset = "0xE55A80", VA = "0x180E56A80")]
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public void OnDisable()
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{
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ObiActor obiActor = this.actor;
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int num = 0;
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if (obiActor != num)
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{
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ObiSolver solver = this.actor.solver;
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int num2 = 0;
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if (solver != num2)
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{
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ObiActor obiActor2 = this.actor;
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ObiSolver solver2 = obiActor2.solver;
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int renderablePositionsClients = solver2.renderablePositionsClients;
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if (renderablePositionsClients > 0)
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{
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int num3 = renderablePositionsClients - 1;
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solver2.renderablePositionsClients = num3;
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ObiActor obiActor3 = this.actor;
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}
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ObiSolver solver3 = obiActor2.solver;
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EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameEnd);
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solver3.OnFrameEnd -= eventHandler;
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}
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}
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this.ClearMeshes();
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UnityEngine.Object.DestroyImmediate(this.material);
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}
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// Token: 0x06002BE6 RID: 11238 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002BE6")]
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[Address(RVA = "0xE55D40", Offset = "0xE54D40", VA = "0x180E55D40")]
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private void Actor_solver_OnFrameEnd(object sender, EventArgs e)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002BE7 RID: 11239 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002BE7")]
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[Address(RVA = "0xE56890", Offset = "0xE55890", VA = "0x180E56890")]
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private void DrawParticles()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002BE8 RID: 11240 RVA: 0x00061964 File Offset: 0x0005FB64
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[Token(Token = "0x6002BE8")]
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[Address(RVA = "0xE56670", Offset = "0xE55670", VA = "0x180E56670")]
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private void Apply(Mesh mesh)
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{
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mesh.Clear();
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List<Vector3> list = this.vertices;
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mesh.SetVertices(list);
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List<Vector3> list2 = this.normals;
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mesh.SetNormals(list2);
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List<Color> list3 = this.colors;
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mesh.SetColors(list3);
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List<int> list4 = this.triangles;
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int num = 0;
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mesh.SetTriangles(list4, num, true);
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}
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// Token: 0x06002BE9 RID: 11241 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002BE9")]
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[Address(RVA = "0xE56740", Offset = "0xE55740", VA = "0x180E56740")]
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private void ClearMeshes()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002BEA RID: 11242 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002BEA")]
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[Address(RVA = "0xE56210", Offset = "0xE55210", VA = "0x180E56210")]
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private void AddParticle(int i, Vector3 position, Color color, float radius)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002BEB RID: 11243 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002BEB")]
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[Address(RVA = "0xE56E20", Offset = "0xE55E20", VA = "0x180E56E20")]
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public ObiParticleRenderer()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0400354F RID: 13647
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400354F")]
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public bool render;
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// Token: 0x04003550 RID: 13648
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x4003550")]
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public Color particleColor;
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// Token: 0x04003551 RID: 13649
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x4003551")]
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public float radiusScale;
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// Token: 0x04003552 RID: 13650
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4003552")]
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private ObiActor actor;
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// Token: 0x04003553 RID: 13651
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4003553")]
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private List<Mesh> meshes;
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// Token: 0x04003554 RID: 13652
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4003554")]
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private Material material;
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// Token: 0x04003555 RID: 13653
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4003555")]
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private List<Vector3> vertices;
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// Token: 0x04003556 RID: 13654
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4003556")]
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private List<Vector3> normals;
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// Token: 0x04003557 RID: 13655
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4003557")]
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private List<Color> colors;
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// Token: 0x04003558 RID: 13656
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4003558")]
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private List<int> triangles;
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// Token: 0x04003559 RID: 13657
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4003559")]
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private int particlesPerDrawcall;
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// Token: 0x0400355A RID: 13658
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[FieldOffset(Offset = "0x6C")]
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[Token(Token = "0x400355A")]
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private int drawcallCount;
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// Token: 0x0400355B RID: 13659
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400355B")]
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private Vector3[] particleOffsets;
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}
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}
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