Files
NobetaSource/Cpp2IL/Assembly-CSharp/PowerUpVFX/DemoManager.cs
2023-09-06 22:19:13 +02:00

59 lines
1.8 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace PowerUpVFX
{
// Token: 0x020005E3 RID: 1507
[Token(Token = "0x20005E3")]
public class DemoManager : MonoBehaviour
{
// Token: 0x0600314C RID: 12620 RVA: 0x0006A5E0 File Offset: 0x000687E0
[Token(Token = "0x600314C")]
[Address(RVA = "0x12FB600", Offset = "0x12FA600", VA = "0x1812FB600")]
private void Start()
{
int num;
DemoManager.<RestartAnim>d__4 <RestartAnim>d__ = new DemoManager.<RestartAnim>d__4(num);
num = 0;
<RestartAnim>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<RestartAnim>d__);
UnityEngine.Object.Destroy(GameObject.Find("Instructions"), 9.5f);
}
// Token: 0x0600314D RID: 12621 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600314D")]
[Address(RVA = "0x12FB6F0", Offset = "0x12FA6F0", VA = "0x1812FB6F0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600314E RID: 12622 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600314E")]
[Address(RVA = "0x12FB590", Offset = "0x12FA590", VA = "0x1812FB590")]
private IEnumerator RestartAnim()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600314F RID: 12623 RVA: 0x0006A620 File Offset: 0x00068820
[Token(Token = "0x600314F")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public DemoManager()
{
}
// Token: 0x04003A44 RID: 14916
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003A44")]
public Camera main_camera;
// Token: 0x04003A45 RID: 14917
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003A45")]
public GameObject[] RestartThis;
}
}