Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/MechSpider.cs
2023-09-06 22:19:13 +02:00

128 lines
3.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000402 RID: 1026
[Token(Token = "0x2000402")]
public class MechSpider : MonoBehaviour
{
// Token: 0x060025CD RID: 9677 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60025CD")]
[Address(RVA = "0x426600", Offset = "0x425600", VA = "0x180426600")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060025CE RID: 9678 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60025CE")]
[Address(RVA = "0x4260E0", Offset = "0x4250E0", VA = "0x1804260E0")]
private Vector3 GetLegCentroid()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060025CF RID: 9679 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60025CF")]
[Address(RVA = "0x426260", Offset = "0x425260", VA = "0x180426260")]
private Vector3 GetLegsPlaneNormal()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060025D0 RID: 9680 RVA: 0x000579DC File Offset: 0x00055BDC
[Token(Token = "0x60025D0")]
[Address(RVA = "0x426F40", Offset = "0x425F40", VA = "0x180426F40")]
public MechSpider()
{
}
// Token: 0x04002F23 RID: 12067
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002F23")]
public LayerMask raycastLayers;
// Token: 0x04002F24 RID: 12068
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002F24")]
public float scale = 1f;
// Token: 0x04002F25 RID: 12069
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002F25")]
public Transform body;
// Token: 0x04002F26 RID: 12070
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002F26")]
public MechSpiderLeg[] legs;
// Token: 0x04002F27 RID: 12071
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002F27")]
public float legRotationWeight = 1f;
// Token: 0x04002F28 RID: 12072
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002F28")]
public float rootPositionSpeed = 5f;
// Token: 0x04002F29 RID: 12073
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002F29")]
public float rootRotationSpeed = 30f;
// Token: 0x04002F2A RID: 12074
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002F2A")]
public float breatheSpeed = 2f;
// Token: 0x04002F2B RID: 12075
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002F2B")]
public float breatheMagnitude = 0.2f;
// Token: 0x04002F2C RID: 12076
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4002F2C")]
public float height = 3.5f;
// Token: 0x04002F2D RID: 12077
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002F2D")]
public float minHeight = 2f;
// Token: 0x04002F2E RID: 12078
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002F2E")]
public float raycastHeight = 10f;
// Token: 0x04002F2F RID: 12079
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002F2F")]
public float raycastDistance = 5f;
// Token: 0x04002F30 RID: 12080
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002F30")]
private Vector3 lastPosition;
// Token: 0x04002F31 RID: 12081
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002F31")]
private Vector3 defaultBodyLocalPosition;
// Token: 0x04002F32 RID: 12082
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4002F32")]
private float sine;
// Token: 0x04002F33 RID: 12083
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002F33")]
private RaycastHit rootHit;
}
}