Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/FinalIK/BodyTilt.cs
2023-09-06 22:19:13 +02:00

69 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x020004C4 RID: 1220
[Token(Token = "0x20004C4")]
public class BodyTilt : OffsetModifier
{
// Token: 0x06002B5D RID: 11101 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002B5D")]
[Address(RVA = "0x7B3770", Offset = "0x7B2770", VA = "0x1807B3770", Slot = "5")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002B5E RID: 11102 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002B5E")]
[Address(RVA = "0x7B3570", Offset = "0x7B2570", VA = "0x1807B3570", Slot = "4")]
protected override void OnModifyOffset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002B5F RID: 11103 RVA: 0x000609C0 File Offset: 0x0005EBC0
[Token(Token = "0x6002B5F")]
[Address(RVA = "0x7B37C0", Offset = "0x7B27C0", VA = "0x1807B37C0")]
public BodyTilt()
{
}
// Token: 0x040034C3 RID: 13507
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40034C3")]
[Tooltip("Speed of tilting")]
public float tiltSpeed = 6f;
// Token: 0x040034C4 RID: 13508
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40034C4")]
[Tooltip("Sensitivity of tilting")]
public float tiltSensitivity = 0.07f;
// Token: 0x040034C5 RID: 13509
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40034C5")]
[Tooltip("The OffsetPose components")]
public OffsetPose poseLeft;
// Token: 0x040034C6 RID: 13510
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40034C6")]
[Tooltip("The OffsetPose components")]
public OffsetPose poseRight;
// Token: 0x040034C7 RID: 13511
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40034C7")]
private float tiltAngle;
// Token: 0x040034C8 RID: 13512
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x40034C8")]
private Vector3 lastForward;
}
}