63 lines
1.7 KiB
C#
63 lines
1.7 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RootMotion
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{
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// Token: 0x020003FA RID: 1018
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[Token(Token = "0x20003FA")]
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public class TriggerEventBroadcaster : MonoBehaviour
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{
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// Token: 0x060025AE RID: 9646 RVA: 0x00057730 File Offset: 0x00055930
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[Token(Token = "0x60025AE")]
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[Address(RVA = "0xF6AA00", Offset = "0xF69A00", VA = "0x180F6AA00")]
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private void OnTriggerEnter(Collider collider)
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{
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GameObject gameObject = this.target;
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int num = 0;
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if (gameObject != num)
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{
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this.target.SendMessage("OnTriggerEnter", collider, (SendMessageOptions)((uint)1));
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}
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}
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// Token: 0x060025AF RID: 9647 RVA: 0x0005776C File Offset: 0x0005596C
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[Token(Token = "0x60025AF")]
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[Address(RVA = "0xF6AB60", Offset = "0xF69B60", VA = "0x180F6AB60")]
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private void OnTriggerStay(Collider collider)
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{
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GameObject gameObject = this.target;
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int num = 0;
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if (gameObject != num)
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{
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this.target.SendMessage("OnTriggerStay", collider, (SendMessageOptions)((uint)1));
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}
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}
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// Token: 0x060025B0 RID: 9648 RVA: 0x000577A8 File Offset: 0x000559A8
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[Token(Token = "0x60025B0")]
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[Address(RVA = "0xF6AAB0", Offset = "0xF69AB0", VA = "0x180F6AAB0")]
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private void OnTriggerExit(Collider collider)
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{
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GameObject gameObject = this.target;
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int num = 0;
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if (gameObject != num)
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{
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this.target.SendMessage("OnTriggerExit", collider, (SendMessageOptions)((uint)1));
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}
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}
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// Token: 0x060025B1 RID: 9649 RVA: 0x000577E4 File Offset: 0x000559E4
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[Token(Token = "0x60025B1")]
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[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
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public TriggerEventBroadcaster()
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{
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}
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// Token: 0x04002EFC RID: 12028
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002EFC")]
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public GameObject target;
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}
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}
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