Files
NobetaSource/Cpp2IL/Assembly-CSharp/Trap_Magma.cs
2023-09-06 22:19:13 +02:00

101 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200021A RID: 538
[Token(Token = "0x200021A")]
public class Trap_Magma : SceneEvent
{
// Token: 0x0600156A RID: 5482 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600156A")]
[Address(RVA = "0xF66980", Offset = "0xF65980", VA = "0x180F66980", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600156B RID: 5483 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600156B")]
[Address(RVA = "0xF66DC0", Offset = "0xF65DC0", VA = "0x180F66DC0")]
protected void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600156C RID: 5484 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600156C")]
[Address(RVA = "0xF65E30", Offset = "0xF64E30", VA = "0x180F65E30")]
private void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600156D RID: 5485 RVA: 0x000308E4 File Offset: 0x0002EAE4
[Token(Token = "0x600156D")]
[Address(RVA = "0xF67000", Offset = "0xF66000", VA = "0x180F67000")]
public Trap_Magma()
{
}
// Token: 0x04002088 RID: 8328
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002088")]
public GameObject Eff_TarpMagmaObject;
// Token: 0x04002089 RID: 8329
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002089")]
public GameObject Eff_TarpMagmaCollisionObject;
// Token: 0x0400208A RID: 8330
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400208A")]
private EffectPool g_TarpMagma;
// Token: 0x0400208B RID: 8331
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400208B")]
private EffectPool g_TarpCollision;
// Token: 0x0400208C RID: 8332
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400208C")]
public GameObject SECollisionObject;
// Token: 0x0400208D RID: 8333
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400208D")]
private SoundEffectPool g_SECollision;
// Token: 0x0400208E RID: 8334
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400208E")]
public float Frequency = 10f;
// Token: 0x0400208F RID: 8335
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400208F")]
private float g_fFrequency;
// Token: 0x04002090 RID: 8336
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002090")]
public float AttackTime = 1.5f;
// Token: 0x04002091 RID: 8337
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4002091")]
private float g_fAttackTime;
// Token: 0x04002092 RID: 8338
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002092")]
private AttackData g_AD;
// Token: 0x04002093 RID: 8339
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4002093")]
private List<Transform> g_TargetList;
}