101 lines
2.8 KiB
C#
101 lines
2.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200021A RID: 538
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[Token(Token = "0x200021A")]
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public class Trap_Magma : SceneEvent
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{
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// Token: 0x0600156A RID: 5482 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600156A")]
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[Address(RVA = "0xF66980", Offset = "0xF65980", VA = "0x180F66980", Slot = "4")]
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public override void InitData(SceneEventManager SEM)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600156B RID: 5483 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600156B")]
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[Address(RVA = "0xF66DC0", Offset = "0xF65DC0", VA = "0x180F66DC0")]
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protected void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600156C RID: 5484 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600156C")]
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[Address(RVA = "0xF65E30", Offset = "0xF64E30", VA = "0x180F65E30")]
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private void Attack()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600156D RID: 5485 RVA: 0x000308E4 File Offset: 0x0002EAE4
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[Token(Token = "0x600156D")]
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[Address(RVA = "0xF67000", Offset = "0xF66000", VA = "0x180F67000")]
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public Trap_Magma()
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{
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}
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// Token: 0x04002088 RID: 8328
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4002088")]
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public GameObject Eff_TarpMagmaObject;
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// Token: 0x04002089 RID: 8329
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4002089")]
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public GameObject Eff_TarpMagmaCollisionObject;
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// Token: 0x0400208A RID: 8330
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x400208A")]
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private EffectPool g_TarpMagma;
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// Token: 0x0400208B RID: 8331
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x400208B")]
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private EffectPool g_TarpCollision;
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// Token: 0x0400208C RID: 8332
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x400208C")]
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public GameObject SECollisionObject;
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// Token: 0x0400208D RID: 8333
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x400208D")]
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private SoundEffectPool g_SECollision;
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// Token: 0x0400208E RID: 8334
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x400208E")]
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public float Frequency = 10f;
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// Token: 0x0400208F RID: 8335
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[FieldOffset(Offset = "0x6C")]
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[Token(Token = "0x400208F")]
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private float g_fFrequency;
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// Token: 0x04002090 RID: 8336
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4002090")]
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public float AttackTime = 1.5f;
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// Token: 0x04002091 RID: 8337
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[FieldOffset(Offset = "0x74")]
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[Token(Token = "0x4002091")]
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private float g_fAttackTime;
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// Token: 0x04002092 RID: 8338
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4002092")]
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private AttackData g_AD;
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// Token: 0x04002093 RID: 8339
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4002093")]
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private List<Transform> g_TargetList;
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}
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