Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/GraphicsUtils.cs
2023-09-06 22:19:13 +02:00

125 lines
3.6 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x020005CE RID: 1486
[Token(Token = "0x20005CE")]
public static class GraphicsUtils
{
// Token: 0x17000394 RID: 916
// (get) Token: 0x060030E0 RID: 12512 RVA: 0x00069A50 File Offset: 0x00067C50
[Token(Token = "0x17000394")]
public static bool isLinearColorSpace
{
[Token(Token = "0x60030E0")]
[Address(RVA = "0x1642A10", Offset = "0x1641A10", VA = "0x181642A10")]
get
{
return QualitySettings.activeColorSpace == ColorSpace.Linear;
}
}
// Token: 0x17000395 RID: 917
// (get) Token: 0x060030E1 RID: 12513 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000395")]
public static bool supportsDX11
{
[Token(Token = "0x60030E1")]
[Address(RVA = "0x1642DD0", Offset = "0x1641DD0", VA = "0x181642DD0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000396 RID: 918
// (get) Token: 0x060030E2 RID: 12514 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000396")]
public static Texture2D whiteTexture
{
[Token(Token = "0x60030E2")]
[Address(RVA = "0x1642E00", Offset = "0x1641E00", VA = "0x181642E00")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000397 RID: 919
// (get) Token: 0x060030E3 RID: 12515 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000397")]
public static Mesh quad
{
[Token(Token = "0x60030E3")]
[Address(RVA = "0x1642A30", Offset = "0x1641A30", VA = "0x181642A30")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x060030E4 RID: 12516 RVA: 0x00069A68 File Offset: 0x00067C68
[Token(Token = "0x60030E4")]
[Address(RVA = "0x16426A0", Offset = "0x16416A0", VA = "0x1816426A0")]
public static void Blit(Material material, int pass)
{
GL.PushMatrix();
GL.LoadOrtho();
bool flag = material.SetPass(pass);
GL.Begin(5);
int num = 0;
GL.TexCoord2((float)0, (float)num);
int num2 = 0;
GL.Vertex3((float)0, (float)num2, 0.1f);
int num3 = 0;
GL.TexCoord2(1f, (float)num3);
int num4 = 0;
GL.Vertex3(1f, (float)num4, 0.1f);
GL.TexCoord2((float)0, 1f);
GL.Vertex3((float)0, 1f, 0.1f);
GL.TexCoord2(1f, 1f);
GL.Vertex3(1f, 1f, 0.1f);
GL.End();
GL.PopMatrix();
}
// Token: 0x060030E5 RID: 12517 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030E5")]
[Address(RVA = "0x16427A0", Offset = "0x16417A0", VA = "0x1816427A0")]
public static void ClearAndBlit(Texture source, RenderTexture destination, Material material, int pass, bool clearColor = true, bool clearDepth = false)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060030E6 RID: 12518 RVA: 0x00069B24 File Offset: 0x00067D24
[Token(Token = "0x60030E6")]
[Address(RVA = "0x1642940", Offset = "0x1641940", VA = "0x181642940")]
public static void Destroy(Object obj)
{
int num = 0;
if (obj != num)
{
Object.Destroy(obj);
return;
}
}
// Token: 0x060030E7 RID: 12519 RVA: 0x00069B44 File Offset: 0x00067D44
[Token(Token = "0x60030E7")]
[Address(RVA = "0x16429D0", Offset = "0x16419D0", VA = "0x1816429D0")]
public static void Dispose()
{
GraphicsUtils.Destroy(GraphicsUtils.s_Quad);
}
// Token: 0x040039EB RID: 14827
[Token(Token = "0x40039EB")]
private static Texture2D s_WhiteTexture;
// Token: 0x040039EC RID: 14828
[Token(Token = "0x40039EC")]
private static Mesh s_Quad;
}
}