Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/PostProcessingProfile.cs
2023-09-06 22:19:13 +02:00

124 lines
4.0 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x020005CC RID: 1484
[Token(Token = "0x20005CC")]
public class PostProcessingProfile : ScriptableObject
{
// Token: 0x060030DC RID: 12508 RVA: 0x00069918 File Offset: 0x00067B18
[Token(Token = "0x60030DC")]
[Address(RVA = "0xEBC4A0", Offset = "0xEBB4A0", VA = "0x180EBC4A0")]
public PostProcessingProfile()
{
BuiltinDebugViewsModel builtinDebugViewsModel = new BuiltinDebugViewsModel();
this.debugViews = builtinDebugViewsModel;
FogModel fogModel = new FogModel();
this.fog = fogModel;
AntialiasingModel antialiasingModel = new AntialiasingModel();
this.antialiasing = antialiasingModel;
AmbientOcclusionModel ambientOcclusionModel = new AmbientOcclusionModel();
this.ambientOcclusion = ambientOcclusionModel;
ScreenSpaceReflectionModel screenSpaceReflectionModel = new ScreenSpaceReflectionModel();
this.screenSpaceReflection = screenSpaceReflectionModel;
DepthOfFieldModel depthOfFieldModel = new DepthOfFieldModel();
this.depthOfField = depthOfFieldModel;
MotionBlurModel motionBlurModel = new MotionBlurModel();
this.motionBlur = motionBlurModel;
EyeAdaptationModel eyeAdaptationModel = new EyeAdaptationModel();
this.eyeAdaptation = eyeAdaptationModel;
BloomModel bloomModel = new BloomModel();
this.bloom = bloomModel;
ColorGradingModel colorGradingModel = new ColorGradingModel();
this.colorGrading = colorGradingModel;
UserLutModel userLutModel = new UserLutModel();
this.userLut = userLutModel;
ChromaticAberrationModel chromaticAberrationModel = new ChromaticAberrationModel();
this.chromaticAberration = chromaticAberrationModel;
GrainModel grainModel = new GrainModel();
this.grain = grainModel;
VignetteModel vignetteModel = new VignetteModel();
this.vignette = vignetteModel;
DitheringModel ditheringModel = new DitheringModel();
this.dithering = ditheringModel;
base..ctor();
}
// Token: 0x040039D7 RID: 14807
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40039D7")]
public BuiltinDebugViewsModel debugViews;
// Token: 0x040039D8 RID: 14808
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40039D8")]
public FogModel fog;
// Token: 0x040039D9 RID: 14809
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40039D9")]
public AntialiasingModel antialiasing;
// Token: 0x040039DA RID: 14810
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40039DA")]
public AmbientOcclusionModel ambientOcclusion;
// Token: 0x040039DB RID: 14811
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40039DB")]
public ScreenSpaceReflectionModel screenSpaceReflection;
// Token: 0x040039DC RID: 14812
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40039DC")]
public DepthOfFieldModel depthOfField;
// Token: 0x040039DD RID: 14813
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40039DD")]
public MotionBlurModel motionBlur;
// Token: 0x040039DE RID: 14814
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40039DE")]
public EyeAdaptationModel eyeAdaptation;
// Token: 0x040039DF RID: 14815
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40039DF")]
public BloomModel bloom;
// Token: 0x040039E0 RID: 14816
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40039E0")]
public ColorGradingModel colorGrading;
// Token: 0x040039E1 RID: 14817
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40039E1")]
public UserLutModel userLut;
// Token: 0x040039E2 RID: 14818
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40039E2")]
public ChromaticAberrationModel chromaticAberration;
// Token: 0x040039E3 RID: 14819
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40039E3")]
public GrainModel grain;
// Token: 0x040039E4 RID: 14820
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40039E4")]
public VignetteModel vignette;
// Token: 0x040039E5 RID: 14821
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40039E5")]
public DitheringModel dithering;
}
}