79 lines
5.4 KiB
C#
79 lines
5.4 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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namespace UnityEngine.PostProcessing
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{
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// Token: 0x020005D0 RID: 1488
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[Token(Token = "0x20005D0")]
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public sealed class RenderTextureFactory : IDisposable
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{
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// Token: 0x060030EB RID: 12523 RVA: 0x00069B7C File Offset: 0x00067D7C
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[Token(Token = "0x60030EB")]
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[Address(RVA = "0x505630", Offset = "0x504630", VA = "0x180505630")]
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public RenderTextureFactory()
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{
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/*
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An exception occurred when decompiling this method (060030EB)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.RenderTextureFactory::.ctor()
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; call:void(object::.ctor, ldloc:RenderTextureFactory[exp:object](this)); stloc:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>(var_0_0B, newobj:HashSet`1[exp:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>](HashSet`1::.ctor)); stfld:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>(RenderTextureFactory::m_TemporaryRTs, ldloc:RenderTextureFactory(this), ldloc:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>(var_0_0B)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x060030EC RID: 12524 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60030EC")]
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[Address(RVA = "0x5052A0", Offset = "0x5042A0", VA = "0x1805052A0")]
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public RenderTexture Get(RenderTexture baseRenderTexture)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060030ED RID: 12525 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60030ED")]
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[Address(RVA = "0x505440", Offset = "0x504440", VA = "0x180505440")]
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public RenderTexture Get(int width, int height, int depthBuffer = 0, RenderTextureFormat format = RenderTextureFormat.ARGBHalf, RenderTextureReadWrite rw = RenderTextureReadWrite.Default, FilterMode filterMode = FilterMode.Bilinear, TextureWrapMode wrapMode = TextureWrapMode.Clamp, string name = "FactoryTempTexture")
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060030EE RID: 12526 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60030EE")]
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[Address(RVA = "0x505510", Offset = "0x504510", VA = "0x180505510")]
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public void Release(RenderTexture rt)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060030EF RID: 12527 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60030EF")]
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[Address(RVA = "0x5051C0", Offset = "0x5041C0", VA = "0x1805051C0")]
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public void ReleaseAll()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060030F0 RID: 12528 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60030F0")]
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[Address(RVA = "0x5051C0", Offset = "0x5041C0", VA = "0x1805051C0", Slot = "4")]
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public void Dispose()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x040039EE RID: 14830
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x40039EE")]
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private HashSet<RenderTexture> m_TemporaryRTs;
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}
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}
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