Files
NobetaSource/Cpp2IL/Assembly-CSharp/XftWeapon/VertexPool.cs
2023-09-06 22:19:13 +02:00

324 lines
11 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace XftWeapon
{
// Token: 0x020003D8 RID: 984
[Token(Token = "0x20003D8")]
public class VertexPool
{
// Token: 0x17000206 RID: 518
// (get) Token: 0x060024BE RID: 9406 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000206")]
public Mesh MyMesh
{
[Token(Token = "0x60024BE")]
[Address(RVA = "0x4B0A40", Offset = "0x4AFA40", VA = "0x1804B0A40")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x060024BF RID: 9407 RVA: 0x0005622C File Offset: 0x0005442C
[Token(Token = "0x60024BF")]
[Address(RVA = "0x4B07C0", Offset = "0x4AF7C0", VA = "0x1804B07C0")]
public void RecalculateBounds()
{
this.MyMesh.RecalculateBounds();
}
// Token: 0x060024C0 RID: 9408 RVA: 0x0005624C File Offset: 0x0005444C
[Token(Token = "0x60024C0")]
[Address(RVA = "0x4B07F0", Offset = "0x4AF7F0", VA = "0x1804B07F0")]
public void SetMeshObjectActive(bool flag)
{
MeshFilter meshFilter = this._meshFilter;
int num = 0;
if (!(meshFilter == num))
{
this._meshFilter.gameObject.SetActive(flag);
}
}
// Token: 0x060024C1 RID: 9409 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60024C1")]
[Address(RVA = "0x4AFD10", Offset = "0x4AED10", VA = "0x1804AFD10")]
private void CreateMeshObj(XWeaponTrail owner, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060024C2 RID: 9410 RVA: 0x00056284 File Offset: 0x00054484
[Token(Token = "0x60024C2")]
[Address(RVA = "0x4B0090", Offset = "0x4AF090", VA = "0x1804B0090")]
public void Destroy()
{
if (!this._owner.UseWith2D)
{
UnityEngine.Object.DestroyImmediate(this._mesh2d);
return;
}
MeshFilter meshFilter = this._meshFilter;
int num = 0;
if (meshFilter != num)
{
UnityEngine.Object.Destroy(this._meshFilter.gameObject);
return;
}
}
// Token: 0x060024C3 RID: 9411 RVA: 0x000562D8 File Offset: 0x000544D8
[Token(Token = "0x60024C3")]
[Address(RVA = "0x4B0890", Offset = "0x4AF890", VA = "0x1804B0890")]
public VertexPool(Material material, XWeaponTrail owner)
{
int num = 0;
this._owner = owner;
this.VertexTotal = num;
this.VertCountChanged = num != 0;
if (!owner.UseWith2D)
{
Mesh mesh = new Mesh();
this._mesh2d = mesh;
}
this.CreateMeshObj(owner, material);
this._material = material;
Vector3[] array = new Vector3[4];
this.Vertices = array;
Vector2[] array2 = new Vector2[4];
this.UVs = array2;
Color[] array3 = new Color[4];
this.Colors = array3;
int[] array4 = new int[6];
this.Indices = array4;
this.VertexTotal = (int)((ulong)4L);
this.IndexTotal = (int)((ulong)6L);
this.ColorChanged = true;
this.IndiceChanged = true;
}
// Token: 0x060024C4 RID: 9412 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60024C4")]
[Address(RVA = "0x4B0320", Offset = "0x4AF320", VA = "0x1804B0320")]
public VertexPool.VertexSegment GetVertices(int vcount, int icount)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060024C5 RID: 9413 RVA: 0x0005639C File Offset: 0x0005459C
[Token(Token = "0x60024C5")]
[Address(RVA = "0x4B0440", Offset = "0x4AF440", VA = "0x1804B0440")]
protected void InitArrays()
{
Vector3[] array = new Vector3[4];
this.Vertices = array;
Vector2[] array2 = new Vector2[4];
this.UVs = array2;
Color[] array3 = new Color[4];
this.Colors = array3;
int[] array4 = new int[6];
this.Indices = array4;
this.VertexTotal = (int)((ulong)4L);
this.IndexTotal = (int)((ulong)6L);
}
// Token: 0x060024C6 RID: 9414 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60024C6")]
[Address(RVA = "0x4B0180", Offset = "0x4AF180", VA = "0x1804B0180")]
public void EnlargeArrays(int count, int icount)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060024C7 RID: 9415 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60024C7")]
[Address(RVA = "0x4B0520", Offset = "0x4AF520", VA = "0x1804B0520")]
public void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04002E24 RID: 11812
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4002E24")]
public Vector3[] Vertices;
// Token: 0x04002E25 RID: 11813
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002E25")]
public int[] Indices;
// Token: 0x04002E26 RID: 11814
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002E26")]
public Vector2[] UVs;
// Token: 0x04002E27 RID: 11815
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002E27")]
public Color[] Colors;
// Token: 0x04002E28 RID: 11816
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002E28")]
public bool IndiceChanged;
// Token: 0x04002E29 RID: 11817
[FieldOffset(Offset = "0x31")]
[Token(Token = "0x4002E29")]
public bool ColorChanged;
// Token: 0x04002E2A RID: 11818
[FieldOffset(Offset = "0x32")]
[Token(Token = "0x4002E2A")]
public bool UVChanged;
// Token: 0x04002E2B RID: 11819
[FieldOffset(Offset = "0x33")]
[Token(Token = "0x4002E2B")]
public bool VertChanged;
// Token: 0x04002E2C RID: 11820
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002E2C")]
public bool UV2Changed;
// Token: 0x04002E2D RID: 11821
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002E2D")]
protected int VertexTotal;
// Token: 0x04002E2E RID: 11822
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002E2E")]
protected int VertexUsed;
// Token: 0x04002E2F RID: 11823
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002E2F")]
protected int IndexTotal;
// Token: 0x04002E30 RID: 11824
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4002E30")]
protected int IndexUsed;
// Token: 0x04002E31 RID: 11825
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002E31")]
public bool FirstUpdate = true;
// Token: 0x04002E32 RID: 11826
[FieldOffset(Offset = "0x49")]
[Token(Token = "0x4002E32")]
protected bool VertCountChanged;
// Token: 0x04002E33 RID: 11827
[Token(Token = "0x4002E33")]
public const int BlockSize = 108;
// Token: 0x04002E34 RID: 11828
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002E34")]
public float BoundsScheduleTime = 1f;
// Token: 0x04002E35 RID: 11829
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002E35")]
public float ElapsedTime;
// Token: 0x04002E36 RID: 11830
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002E36")]
protected XWeaponTrail _owner;
// Token: 0x04002E37 RID: 11831
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002E37")]
protected MeshFilter _meshFilter;
// Token: 0x04002E38 RID: 11832
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002E38")]
protected Mesh _mesh2d;
// Token: 0x04002E39 RID: 11833
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002E39")]
protected Material _material;
// Token: 0x020003D9 RID: 985
[Token(Token = "0x20003D9")]
public class VertexSegment
{
// Token: 0x060024C8 RID: 9416 RVA: 0x000563F4 File Offset: 0x000545F4
[Token(Token = "0x60024C8")]
[Address(RVA = "0x6D7EB0", Offset = "0x6D6EB0", VA = "0x1806D7EB0")]
public VertexSegment(int start, int count, int istart, int icount, VertexPool pool)
{
/*
An exception occurred when decompiling this method (060024C8)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void XftWeapon.VertexPool/VertexSegment::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,XftWeapon.VertexPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; call:void(object::.ctor, ldloc:VertexSegment[exp:object](this)); stfld:VertexPool(VertexSegment::Pool, ldloc:VertexSegment(this), ldc.i4:int32[exp:VertexPool](0)); stfld:int32(VertexSegment::VertStart, ldloc:VertexSegment(this), ldloc:int32(start)); stfld:int32(VertexSegment::VertCount, ldloc:VertexSegment(this), ldloc:int32(count)); stfld:int32(VertexSegment::IndexCount, ldloc:VertexSegment(this), ldc.i4:int32(0)); stfld:int32(VertexSegment::IndexStart, ldloc:VertexSegment(this), ldloc:int32(istart)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x060024C9 RID: 9417 RVA: 0x0005642C File Offset: 0x0005462C
[Token(Token = "0x60024C9")]
[Address(RVA = "0x6D7E30", Offset = "0x6D6E30", VA = "0x1806D7E30")]
public void ClearIndices()
{
int num = this.IndexStart;
int num2 = this.IndexCount;
num2 += num;
if (num < num2)
{
int num3 = 0;
int[] indices = this.Pool.Indices;
num++;
indices[0] = num3;
int indexCount = this.IndexCount;
}
this.Pool.IndiceChanged = true;
}
// Token: 0x04002E3A RID: 11834
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4002E3A")]
public int VertStart;
// Token: 0x04002E3B RID: 11835
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4002E3B")]
public int IndexStart;
// Token: 0x04002E3C RID: 11836
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002E3C")]
public int VertCount;
// Token: 0x04002E3D RID: 11837
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002E3D")]
public int IndexCount;
// Token: 0x04002E3E RID: 11838
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002E3E")]
public VertexPool Pool;
}
}
}