Files
NobetaSource/Cpp2IL/Assembly-CSharp/commanastationwww/eternaltemple/HideSelf.cs
2023-09-06 22:19:13 +02:00

130 lines
3.9 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x020005DF RID: 1503
[Token(Token = "0x20005DF")]
public class HideSelf : MonoBehaviour
{
// Token: 0x06003136 RID: 12598 RVA: 0x0006A3AC File Offset: 0x000685AC
[Token(Token = "0x6003136")]
[Address(RVA = "0x17034E0", Offset = "0x17024E0", VA = "0x1817034E0")]
private void Start()
{
Material material = base.GetComponent<Renderer>().GetMaterial();
this.mat = material;
float @float = this.mat.GetFloat("_Cutoff");
this.currentAlpha = @float;
}
// Token: 0x06003137 RID: 12599 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003137")]
[Address(RVA = "0x1703610", Offset = "0x1702610", VA = "0x181703610")]
private IEnumerator unideInterpolation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003138 RID: 12600 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003138")]
[Address(RVA = "0x17035A0", Offset = "0x17025A0", VA = "0x1817035A0")]
private IEnumerator hideInterpolation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003139 RID: 12601 RVA: 0x0006A3EC File Offset: 0x000685EC
[Token(Token = "0x6003139")]
[Address(RVA = "0x17032F0", Offset = "0x17022F0", VA = "0x1817032F0")]
private void OnTriggerEnter(Collider other)
{
if (this.hidable)
{
if (string.Equals(other.gameObject.tag, "MainCamera"))
{
}
base.StopAllCoroutines();
int num;
HideSelf.<hideInterpolation>d__9 <hideInterpolation>d__ = new HideSelf.<hideInterpolation>d__9(num);
num = 0;
<hideInterpolation>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<hideInterpolation>d__);
}
}
// Token: 0x0600313A RID: 12602 RVA: 0x0006A440 File Offset: 0x00068640
[Token(Token = "0x600313A")]
[Address(RVA = "0x17033E0", Offset = "0x17023E0", VA = "0x1817033E0")]
private void OnTriggerExit(Collider other)
{
if (this.hidable)
{
if (string.Equals(other.gameObject.tag, "MainCamera"))
{
}
int num = this.collisionEntriesCounter;
base.StopAllCoroutines();
int num2;
HideSelf.<unideInterpolation>d__8 <unideInterpolation>d__ = new HideSelf.<unideInterpolation>d__8(num2);
num2 = 0;
<unideInterpolation>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<unideInterpolation>d__);
this.collisionEntriesCounter = (int)((ulong)0L);
}
}
// Token: 0x0600313B RID: 12603 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600313B")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600313C RID: 12604 RVA: 0x0006A4A4 File Offset: 0x000686A4
[Token(Token = "0x600313C")]
[Address(RVA = "0x1703580", Offset = "0x1702580", VA = "0x181703580")]
public HideSelf()
{
}
// Token: 0x04003A31 RID: 14897
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003A31")]
private int collisionEntriesCounter;
// Token: 0x04003A32 RID: 14898
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003A32")]
private Material mat;
// Token: 0x04003A33 RID: 14899
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003A33")]
private float currentAlpha;
// Token: 0x04003A34 RID: 14900
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4003A34")]
public bool hidable = true;
// Token: 0x04003A35 RID: 14901
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003A35")]
public float hidingSpeed = 3f;
// Token: 0x04003A36 RID: 14902
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4003A36")]
public float minAlpha;
// Token: 0x04003A37 RID: 14903
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003A37")]
public float maxAlpha = 1f;
}
}