Files
NobetaSource/Interop/Assembly-CSharp/AI_SpecterArmorGirl03.cs
2023-09-06 22:19:13 +02:00

1205 lines
61 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x0200008F RID: 143
public class AI_SpecterArmorGirl03 : AI_NPC
{
// Token: 0x060010C8 RID: 4296 RVA: 0x000489CC File Offset: 0x00046BCC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503644, XrefRangeEnd = 503690, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Start(GameObject This, NPCManage NPCM)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(This);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C9 RID: 4297 RVA: 0x00048A48 File Offset: 0x00046C48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503690, XrefRangeEnd = 503705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Update(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010CA RID: 4298 RVA: 0x00048AA8 File Offset: 0x00046CA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503705, XrefRangeEnd = 503710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CB RID: 4299 RVA: 0x00048AF8 File Offset: 0x00046CF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503710, XrefRangeEnd = 503712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010CC RID: 4300 RVA: 0x00048B4C File Offset: 0x00046D4C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503712, XrefRangeEnd = 503720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010CD RID: 4301 RVA: 0x00048BAC File Offset: 0x00046DAC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Sky()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CE RID: 4302 RVA: 0x00048BFC File Offset: 0x00046DFC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Land()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Land_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CF RID: 4303 RVA: 0x00048C4C File Offset: 0x00046E4C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Idle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D0 RID: 4304 RVA: 0x00048C9C File Offset: 0x00046E9C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Patrol()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D1 RID: 4305 RVA: 0x00048CEC File Offset: 0x00046EEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void GoHome()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D2 RID: 4306 RVA: 0x00048D3C File Offset: 0x00046F3C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Confirming()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D3 RID: 4307 RVA: 0x00048D8C File Offset: 0x00046F8C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LookFor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D4 RID: 4308 RVA: 0x00048DDC File Offset: 0x00046FDC
[CallerCount(0)]
public unsafe override void Hear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D5 RID: 4309 RVA: 0x00048E2C File Offset: 0x0004702C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void HearCheck()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D6 RID: 4310 RVA: 0x00048E7C File Offset: 0x0004707C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D7 RID: 4311 RVA: 0x00048ECC File Offset: 0x000470CC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D8 RID: 4312 RVA: 0x00048F1C File Offset: 0x0004711C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503720, XrefRangeEnd = 503721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D9 RID: 4313 RVA: 0x00048F6C File Offset: 0x0004716C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DA RID: 4314 RVA: 0x00048FBC File Offset: 0x000471BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503721, XrefRangeEnd = 503797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Fighting()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DB RID: 4315 RVA: 0x0004900C File Offset: 0x0004720C
[CallerCount(35)]
[CachedScanResults(RefRangeStart = 503820, RefRangeEnd = 503855, XrefRangeStart = 503797, XrefRangeEnd = 503820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitFightingType(AI_SpecterArmorGirl03.AIFighting Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010DC RID: 4316 RVA: 0x00049060 File Offset: 0x00047260
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 503856, RefRangeEnd = 503857, XrefRangeStart = 503855, XrefRangeEnd = 503856, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackSelect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DD RID: 4317 RVA: 0x000490A4 File Offset: 0x000472A4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 503884, RefRangeEnd = 503885, XrefRangeStart = 503857, XrefRangeEnd = 503884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodge_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DE RID: 4318 RVA: 0x000490E8 File Offset: 0x000472E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503885, XrefRangeEnd = 503892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightDodgeBStrong()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodgeBStrong_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DF RID: 4319 RVA: 0x0004912C File Offset: 0x0004732C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503892, XrefRangeEnd = 503900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack01_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_01_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E0 RID: 4320 RVA: 0x00049170 File Offset: 0x00047370
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 503909, RefRangeEnd = 503910, XrefRangeStart = 503900, XrefRangeEnd = 503909, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack01_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E1 RID: 4321 RVA: 0x000491B4 File Offset: 0x000473B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503910, XrefRangeEnd = 503918, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack01_03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_03_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E2 RID: 4322 RVA: 0x000491F8 File Offset: 0x000473F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503918, XrefRangeEnd = 503926, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E3 RID: 4323 RVA: 0x0004923C File Offset: 0x0004743C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503926, XrefRangeEnd = 503928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackDashReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashReady_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E4 RID: 4324 RVA: 0x00049280 File Offset: 0x00047480
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503928, XrefRangeEnd = 503933, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackDash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDash_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E5 RID: 4325 RVA: 0x000492C4 File Offset: 0x000474C4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503933, XrefRangeEnd = 503934, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackDashEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashEnd_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E6 RID: 4326 RVA: 0x00049308 File Offset: 0x00047508
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503934, XrefRangeEnd = 503942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackStrong()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackStrong_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E7 RID: 4327 RVA: 0x0004934C File Offset: 0x0004754C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 503943, RefRangeEnd = 503944, XrefRangeStart = 503942, XrefRangeEnd = 503943, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackJumpStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpStart_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E8 RID: 4328 RVA: 0x00049390 File Offset: 0x00047590
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackJumpEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpEnd_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E9 RID: 4329 RVA: 0x000493D4 File Offset: 0x000475D4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 503958, RefRangeEnd = 503959, XrefRangeStart = 503944, XrefRangeEnd = 503958, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightWatch()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010EA RID: 4330 RVA: 0x00049418 File Offset: 0x00047618
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503959, XrefRangeEnd = 503963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightPlayerDead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010EB RID: 4331 RVA: 0x0004945C File Offset: 0x0004765C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 503963, XrefRangeEnd = 504020, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Hit(AttackData Data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010EC RID: 4332 RVA: 0x000494C0 File Offset: 0x000476C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Source;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSize;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref SoundType;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010ED RID: 4333 RVA: 0x00049548 File Offset: 0x00047748
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Resurrection()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010EE RID: 4334 RVA: 0x00049598 File Offset: 0x00047798
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504020, XrefRangeEnd = 504029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010EF RID: 4335 RVA: 0x000495E8 File Offset: 0x000477E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504029, XrefRangeEnd = 504034, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010F0 RID: 4336 RVA: 0x00049638 File Offset: 0x00047838
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504034, XrefRangeEnd = 504037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010F1 RID: 4337 RVA: 0x00049698 File Offset: 0x00047898
[CallerCount(0)]
public unsafe override void SetAiStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010F2 RID: 4338 RVA: 0x000496F8 File Offset: 0x000478F8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 504038, RefRangeEnd = 504039, XrefRangeStart = 504037, XrefRangeEnd = 504038, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AI_SpecterArmorGirl03()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010F3 RID: 4339 RVA: 0x00049744 File Offset: 0x00047944
// Note: this type is marked as 'beforefieldinit'.
static AI_SpecterArmorGirl03()
{
Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_SpecterArmorGirl03");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr);
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_Effect");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRadius");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRadiusMin");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRadiusMax");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAniMoveSpeed");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAniMoveAngle");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_v3PreForward");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_Fightting");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_AttackType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_AttackType");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTyrantsTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fTyrantsTime");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fTrackTime");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackMove");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRotate");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackComob = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackComob");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAbsorbDodge");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodgeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAbsorbDodgeVal");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeHead");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeBody");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeAll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeAll");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeWeapon");
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664834);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664835);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664836);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664837);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664838);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664839);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Land_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664840);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664841);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664842);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664843);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664844);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664845);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664846);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664847);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664848);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664849);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664850);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664851);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664852);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664853);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664854);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodge_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664855);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodgeBStrong_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664856);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_01_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664857);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664858);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_03_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664859);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664860);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashReady_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664861);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDash_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664862);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashEnd_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664863);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackStrong_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664864);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpStart_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664865);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpEnd_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664866);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664867);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664868);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664869);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664870);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664871);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664872);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664873);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664874);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664875);
AI_SpecterArmorGirl03.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664876);
}
// Token: 0x060010F4 RID: 4340 RVA: 0x0001D7C8 File Offset: 0x0001B9C8
public AI_SpecterArmorGirl03(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000527 RID: 1319
// (get) Token: 0x060010F5 RID: 4341 RVA: 0x00049C60 File Offset: 0x00047E60
// (set) Token: 0x060010F6 RID: 4342 RVA: 0x00049C94 File Offset: 0x00047E94
public unsafe SpecterArmorGirl03EffectPlay g_Effect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Effect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SpecterArmorGirl03EffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000528 RID: 1320
// (get) Token: 0x060010F7 RID: 4343 RVA: 0x00049CBC File Offset: 0x00047EBC
// (set) Token: 0x060010F8 RID: 4344 RVA: 0x00049CDA File Offset: 0x00047EDA
public unsafe static float g_fAttackRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&value));
}
}
// Token: 0x17000529 RID: 1321
// (get) Token: 0x060010F9 RID: 4345 RVA: 0x00049CEC File Offset: 0x00047EEC
// (set) Token: 0x060010FA RID: 4346 RVA: 0x00049D14 File Offset: 0x00047F14
public unsafe float g_fAttackRadiusMin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMin)) = value;
}
}
// Token: 0x1700052A RID: 1322
// (get) Token: 0x060010FB RID: 4347 RVA: 0x00049D38 File Offset: 0x00047F38
// (set) Token: 0x060010FC RID: 4348 RVA: 0x00049D60 File Offset: 0x00047F60
public unsafe float g_fAttackRadiusMax
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMax);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMax)) = value;
}
}
// Token: 0x1700052B RID: 1323
// (get) Token: 0x060010FD RID: 4349 RVA: 0x00049D84 File Offset: 0x00047F84
// (set) Token: 0x060010FE RID: 4350 RVA: 0x00049DAC File Offset: 0x00047FAC
public unsafe float g_fAniMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value;
}
}
// Token: 0x1700052C RID: 1324
// (get) Token: 0x060010FF RID: 4351 RVA: 0x00049DD0 File Offset: 0x00047FD0
// (set) Token: 0x06001100 RID: 4352 RVA: 0x00049DF8 File Offset: 0x00047FF8
public unsafe float g_fAniMoveAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveAngle)) = value;
}
}
// Token: 0x1700052D RID: 1325
// (get) Token: 0x06001101 RID: 4353 RVA: 0x00049E1C File Offset: 0x0004801C
// (set) Token: 0x06001102 RID: 4354 RVA: 0x00049E44 File Offset: 0x00048044
public unsafe Vector3 g_v3PreForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_v3PreForward);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_v3PreForward)) = value;
}
}
// Token: 0x1700052E RID: 1326
// (get) Token: 0x06001103 RID: 4355 RVA: 0x00049E68 File Offset: 0x00048068
// (set) Token: 0x06001104 RID: 4356 RVA: 0x00049E90 File Offset: 0x00048090
public unsafe AI_SpecterArmorGirl03.AIFighting g_Fightting
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Fightting);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Fightting)) = value;
}
}
// Token: 0x1700052F RID: 1327
// (get) Token: 0x06001105 RID: 4357 RVA: 0x00049EB4 File Offset: 0x000480B4
// (set) Token: 0x06001106 RID: 4358 RVA: 0x00049EDC File Offset: 0x000480DC
public unsafe AI_SpecterArmorGirl03.AIFighting g_AttackType
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_AttackType);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_AttackType)) = value;
}
}
// Token: 0x17000530 RID: 1328
// (get) Token: 0x06001107 RID: 4359 RVA: 0x00049F00 File Offset: 0x00048100
// (set) Token: 0x06001108 RID: 4360 RVA: 0x00049F28 File Offset: 0x00048128
public unsafe float g_fTyrantsTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTyrantsTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTyrantsTime)) = value;
}
}
// Token: 0x17000531 RID: 1329
// (get) Token: 0x06001109 RID: 4361 RVA: 0x00049F4C File Offset: 0x0004814C
// (set) Token: 0x0600110A RID: 4362 RVA: 0x00049F74 File Offset: 0x00048174
public unsafe float g_fTrackTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTrackTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTrackTime)) = value;
}
}
// Token: 0x17000532 RID: 1330
// (get) Token: 0x0600110B RID: 4363 RVA: 0x00049F98 File Offset: 0x00048198
// (set) Token: 0x0600110C RID: 4364 RVA: 0x00049FC0 File Offset: 0x000481C0
public unsafe float g_fAttackMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackMove)) = value;
}
}
// Token: 0x17000533 RID: 1331
// (get) Token: 0x0600110D RID: 4365 RVA: 0x00049FE4 File Offset: 0x000481E4
// (set) Token: 0x0600110E RID: 4366 RVA: 0x0004A00C File Offset: 0x0004820C
public unsafe float g_fAttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRotate);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRotate)) = value;
}
}
// Token: 0x17000534 RID: 1332
// (get) Token: 0x0600110F RID: 4367 RVA: 0x0004A030 File Offset: 0x00048230
// (set) Token: 0x06001110 RID: 4368 RVA: 0x0004A058 File Offset: 0x00048258
public unsafe float g_fAttackComob
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackComob);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackComob)) = value;
}
}
// Token: 0x17000535 RID: 1333
// (get) Token: 0x06001111 RID: 4369 RVA: 0x0004A07C File Offset: 0x0004827C
// (set) Token: 0x06001112 RID: 4370 RVA: 0x0004A09A File Offset: 0x0004829A
public unsafe static float g_fAbsorbDodge
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodge, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodge, (void*)(&value));
}
}
// Token: 0x17000536 RID: 1334
// (get) Token: 0x06001113 RID: 4371 RVA: 0x0004A0AC File Offset: 0x000482AC
// (set) Token: 0x06001114 RID: 4372 RVA: 0x0004A0D4 File Offset: 0x000482D4
public unsafe float g_fAbsorbDodgeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodgeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodgeVal)) = value;
}
}
// Token: 0x17000537 RID: 1335
// (get) Token: 0x06001115 RID: 4373 RVA: 0x0004A0F8 File Offset: 0x000482F8
// (set) Token: 0x06001116 RID: 4374 RVA: 0x0004A12C File Offset: 0x0004832C
public unsafe Shake g_ShakeHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000538 RID: 1336
// (get) Token: 0x06001117 RID: 4375 RVA: 0x0004A154 File Offset: 0x00048354
// (set) Token: 0x06001118 RID: 4376 RVA: 0x0004A188 File Offset: 0x00048388
public unsafe Shake g_ShakeBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000539 RID: 1337
// (get) Token: 0x06001119 RID: 4377 RVA: 0x0004A1B0 File Offset: 0x000483B0
// (set) Token: 0x0600111A RID: 4378 RVA: 0x0004A1E4 File Offset: 0x000483E4
public unsafe Shake g_ShakeAll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeAll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeAll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700053A RID: 1338
// (get) Token: 0x0600111B RID: 4379 RVA: 0x0004A20C File Offset: 0x0004840C
// (set) Token: 0x0600111C RID: 4380 RVA: 0x0004A240 File Offset: 0x00048440
public unsafe Shake g_ShakeWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04000D3D RID: 3389
private static readonly IntPtr NativeFieldInfoPtr_g_Effect;
// Token: 0x04000D3E RID: 3390
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius;
// Token: 0x04000D3F RID: 3391
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMin;
// Token: 0x04000D40 RID: 3392
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMax;
// Token: 0x04000D41 RID: 3393
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed;
// Token: 0x04000D42 RID: 3394
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle;
// Token: 0x04000D43 RID: 3395
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward;
// Token: 0x04000D44 RID: 3396
private static readonly IntPtr NativeFieldInfoPtr_g_Fightting;
// Token: 0x04000D45 RID: 3397
private static readonly IntPtr NativeFieldInfoPtr_g_AttackType;
// Token: 0x04000D46 RID: 3398
private static readonly IntPtr NativeFieldInfoPtr_g_fTyrantsTime;
// Token: 0x04000D47 RID: 3399
private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime;
// Token: 0x04000D48 RID: 3400
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackMove;
// Token: 0x04000D49 RID: 3401
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotate;
// Token: 0x04000D4A RID: 3402
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackComob;
// Token: 0x04000D4B RID: 3403
private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbDodge;
// Token: 0x04000D4C RID: 3404
private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbDodgeVal;
// Token: 0x04000D4D RID: 3405
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead;
// Token: 0x04000D4E RID: 3406
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeBody;
// Token: 0x04000D4F RID: 3407
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeAll;
// Token: 0x04000D50 RID: 3408
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeWeapon;
// Token: 0x04000D51 RID: 3409
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0;
// Token: 0x04000D52 RID: 3410
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0;
// Token: 0x04000D53 RID: 3411
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0;
// Token: 0x04000D54 RID: 3412
private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0;
// Token: 0x04000D55 RID: 3413
private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0;
// Token: 0x04000D56 RID: 3414
private static readonly IntPtr NativeMethodInfoPtr_Sky_Public_Virtual_Void_0;
// Token: 0x04000D57 RID: 3415
private static readonly IntPtr NativeMethodInfoPtr_Land_Public_Virtual_Void_0;
// Token: 0x04000D58 RID: 3416
private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0;
// Token: 0x04000D59 RID: 3417
private static readonly IntPtr NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0;
// Token: 0x04000D5A RID: 3418
private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0;
// Token: 0x04000D5B RID: 3419
private static readonly IntPtr NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0;
// Token: 0x04000D5C RID: 3420
private static readonly IntPtr NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0;
// Token: 0x04000D5D RID: 3421
private static readonly IntPtr NativeMethodInfoPtr_Hear_Public_Virtual_Void_0;
// Token: 0x04000D5E RID: 3422
private static readonly IntPtr NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0;
// Token: 0x04000D5F RID: 3423
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0;
// Token: 0x04000D60 RID: 3424
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0;
// Token: 0x04000D61 RID: 3425
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0;
// Token: 0x04000D62 RID: 3426
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0;
// Token: 0x04000D63 RID: 3427
private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0;
// Token: 0x04000D64 RID: 3428
private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0;
// Token: 0x04000D65 RID: 3429
private static readonly IntPtr NativeMethodInfoPtr_FightAttackSelect_Private_Void_0;
// Token: 0x04000D66 RID: 3430
private static readonly IntPtr NativeMethodInfoPtr_FightDodge_Private_Void_0;
// Token: 0x04000D67 RID: 3431
private static readonly IntPtr NativeMethodInfoPtr_FightDodgeBStrong_Private_Void_0;
// Token: 0x04000D68 RID: 3432
private static readonly IntPtr NativeMethodInfoPtr_FightAttack01_01_Private_Void_0;
// Token: 0x04000D69 RID: 3433
private static readonly IntPtr NativeMethodInfoPtr_FightAttack01_02_Private_Void_0;
// Token: 0x04000D6A RID: 3434
private static readonly IntPtr NativeMethodInfoPtr_FightAttack01_03_Private_Void_0;
// Token: 0x04000D6B RID: 3435
private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0;
// Token: 0x04000D6C RID: 3436
private static readonly IntPtr NativeMethodInfoPtr_FightAttackDashReady_Private_Void_0;
// Token: 0x04000D6D RID: 3437
private static readonly IntPtr NativeMethodInfoPtr_FightAttackDash_Private_Void_0;
// Token: 0x04000D6E RID: 3438
private static readonly IntPtr NativeMethodInfoPtr_FightAttackDashEnd_Private_Void_0;
// Token: 0x04000D6F RID: 3439
private static readonly IntPtr NativeMethodInfoPtr_FightAttackStrong_Private_Void_0;
// Token: 0x04000D70 RID: 3440
private static readonly IntPtr NativeMethodInfoPtr_FightAttackJumpStart_Private_Void_0;
// Token: 0x04000D71 RID: 3441
private static readonly IntPtr NativeMethodInfoPtr_FightAttackJumpEnd_Private_Void_0;
// Token: 0x04000D72 RID: 3442
private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0;
// Token: 0x04000D73 RID: 3443
private static readonly IntPtr NativeMethodInfoPtr_FightPlayerDead_Private_Void_0;
// Token: 0x04000D74 RID: 3444
private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0;
// Token: 0x04000D75 RID: 3445
private static readonly IntPtr NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0;
// Token: 0x04000D76 RID: 3446
private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0;
// Token: 0x04000D77 RID: 3447
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0;
// Token: 0x04000D78 RID: 3448
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0;
// Token: 0x04000D79 RID: 3449
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;
// Token: 0x04000D7A RID: 3450
private static readonly IntPtr NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0;
// Token: 0x04000D7B RID: 3451
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000090 RID: 144
public enum AIFighting
{
// Token: 0x04000D7D RID: 3453
WatchFirst,
// Token: 0x04000D7E RID: 3454
Watch,
// Token: 0x04000D7F RID: 3455
PlayerDead,
// Token: 0x04000D80 RID: 3456
Attack01_01,
// Token: 0x04000D81 RID: 3457
Attack01_02,
// Token: 0x04000D82 RID: 3458
Attack01_03,
// Token: 0x04000D83 RID: 3459
AttackDashReady,
// Token: 0x04000D84 RID: 3460
AttackDash,
// Token: 0x04000D85 RID: 3461
AttackDashEnd,
// Token: 0x04000D86 RID: 3462
AttackStrong,
// Token: 0x04000D87 RID: 3463
AttackJumpStart,
// Token: 0x04000D88 RID: 3464
AttackJumpEnd,
// Token: 0x04000D89 RID: 3465
Attack02,
// Token: 0x04000D8A RID: 3466
DodgeBStrong,
// Token: 0x04000D8B RID: 3467
DodgeF,
// Token: 0x04000D8C RID: 3468
DodgeB,
// Token: 0x04000D8D RID: 3469
DodgeL,
// Token: 0x04000D8E RID: 3470
DodgeR,
// Token: 0x04000D8F RID: 3471
AttackDebut
}
}