Files
NobetaSource/Interop/Assembly-CSharp/GameCollection.cs
2023-09-06 22:19:13 +02:00

1013 lines
48 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
// Token: 0x02000146 RID: 326
[Serializable]
public class GameCollection : Object
{
// Token: 0x06004049 RID: 16457 RVA: 0x000FF5AC File Offset: 0x000FD7AC
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 554083, RefRangeEnd = 554086, XrefRangeStart = 554017, XrefRangeEnd = 554083, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void VerifyData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_VerifyData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600404A RID: 16458 RVA: 0x000FF5F0 File Offset: 0x000FD7F0
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 554086, RefRangeEnd = 554089, XrefRangeStart = 554086, XrefRangeEnd = 554086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool HasAchievementFlagUnlocked(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_HasAchievementFlagUnlocked_Public_Boolean_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600404B RID: 16459 RVA: 0x000FF654 File Offset: 0x000FD854
[CallerCount(6)]
[CachedScanResults(RefRangeStart = 554090, RefRangeEnd = 554096, XrefRangeStart = 554089, XrefRangeEnd = 554090, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UnlockAchievementFlag(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UnlockAchievementFlag_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600404C RID: 16460 RVA: 0x000FF6A8 File Offset: 0x000FD8A8
[CallerCount(0)]
public unsafe void UpdateSkin(GameSkin skin)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref skin;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UpdateSkin_Public_Void_GameSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600404D RID: 16461 RVA: 0x000FF6FC File Offset: 0x000FD8FC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554096, RefRangeEnd = 554097, XrefRangeStart = 554096, XrefRangeEnd = 554096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int IncreaseSpeedSpellcasting()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseSpeedSpellcasting_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600404E RID: 16462 RVA: 0x000FF74C File Offset: 0x000FD94C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554097, RefRangeEnd = 554098, XrefRangeStart = 554097, XrefRangeEnd = 554097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int IncreaseMeleeSpellcasting()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseMeleeSpellcasting_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600404F RID: 16463 RVA: 0x000FF79C File Offset: 0x000FD99C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 554098, RefRangeEnd = 554100, XrefRangeStart = 554098, XrefRangeEnd = 554098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int IncreaseManaAbsorbed(int increment)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref increment;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseManaAbsorbed_Public_Int32_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06004050 RID: 16464 RVA: 0x000FF800 File Offset: 0x000FDA00
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 554100, RefRangeEnd = 554103, XrefRangeStart = 554100, XrefRangeEnd = 554100, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int IncreaseSoulAcquired(int increment)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref increment;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseSoulAcquired_Public_Int32_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06004051 RID: 16465 RVA: 0x000FF864 File Offset: 0x000FDA64
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554103, RefRangeEnd = 554104, XrefRangeStart = 554103, XrefRangeEnd = 554103, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int IncreaseEnemyDefeated()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseEnemyDefeated_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06004052 RID: 16466 RVA: 0x000FF8B4 File Offset: 0x000FDAB4
[CallerCount(0)]
public unsafe int IncreaseGameCleared()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseGameCleared_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06004053 RID: 16467 RVA: 0x000FF904 File Offset: 0x000FDB04
[CallerCount(0)]
public unsafe void EnableTaniaPropsFlag()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableTaniaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004054 RID: 16468 RVA: 0x000FF948 File Offset: 0x000FDB48
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554104, RefRangeEnd = 554105, XrefRangeStart = 554104, XrefRangeEnd = 554104, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableMonicaPropsFlag()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableMonicaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004055 RID: 16469 RVA: 0x000FF98C File Offset: 0x000FDB8C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554105, RefRangeEnd = 554106, XrefRangeStart = 554105, XrefRangeEnd = 554105, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableVanessaPropsFlag()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableVanessaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004056 RID: 16470 RVA: 0x000FF9D0 File Offset: 0x000FDBD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554106, RefRangeEnd = 554107, XrefRangeStart = 554106, XrefRangeEnd = 554106, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableCatPropsFlag()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableCatPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004057 RID: 16471 RVA: 0x000FFA14 File Offset: 0x000FDC14
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554107, RefRangeEnd = 554108, XrefRangeStart = 554107, XrefRangeEnd = 554107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableNobetaPropsFlag()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableNobetaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004058 RID: 16472 RVA: 0x000FFA58 File Offset: 0x000FDC58
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554108, RefRangeEnd = 554109, XrefRangeStart = 554108, XrefRangeEnd = 554108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableBossRushTitleTipsFlag()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableBossRushTitleTipsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004059 RID: 16473 RVA: 0x000FFA9C File Offset: 0x000FDC9C
[CallerCount(0)]
public unsafe void IncreaseBossRushCleared()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseBossRushCleared_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600405A RID: 16474 RVA: 0x000FFAE0 File Offset: 0x000FDCE0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554109, XrefRangeEnd = 554127, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void IncreaseBossRushPerfectCleared()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseBossRushPerfectCleared_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600405B RID: 16475 RVA: 0x000FFB24 File Offset: 0x000FDD24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 554156, RefRangeEnd = 554157, XrefRangeStart = 554127, XrefRangeEnd = 554156, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool ReachBossRushMaximumMagic()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_ReachBossRushMaximumMagic_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600405C RID: 16476 RVA: 0x000FFB74 File Offset: 0x000FDD74
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554157, XrefRangeEnd = 554205, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe float UpdateBossRushBestClearedTime()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UpdateBossRushBestClearedTime_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600405D RID: 16477 RVA: 0x000FFBC4 File Offset: 0x000FDDC4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554205, XrefRangeEnd = 554271, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe float UpdateBossRushBestDeadCount()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UpdateBossRushBestDeadCount_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600405E RID: 16478 RVA: 0x000FFC14 File Offset: 0x000FDE14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554271, XrefRangeEnd = 554272, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameCollection()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameCollection>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600405F RID: 16479 RVA: 0x000FFC60 File Offset: 0x000FDE60
// Note: this type is marked as 'beforefieldinit'.
static GameCollection()
{
Il2CppClassPointerStore<GameCollection>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCollection");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameCollection>.NativeClassPtr);
GameCollection.NativeFieldInfoPtr_dataVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "dataVersion");
GameCollection.NativeFieldInfoPtr_currentSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "currentSkin");
GameCollection.NativeFieldInfoPtr_speedSpellcasting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "speedSpellcasting");
GameCollection.NativeFieldInfoPtr_meleeSpellcasting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "meleeSpellcasting");
GameCollection.NativeFieldInfoPtr_manaAbsorbed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "manaAbsorbed");
GameCollection.NativeFieldInfoPtr_soulAcquired = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "soulAcquired");
GameCollection.NativeFieldInfoPtr_enemiesDefeated = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "enemiesDefeated");
GameCollection.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "gameCleared");
GameCollection.NativeFieldInfoPtr_achievements = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "achievements");
GameCollection.NativeFieldInfoPtr_allTaniaPropsUnlocked = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "allTaniaPropsUnlocked");
GameCollection.NativeFieldInfoPtr_allMonicaPropsUnlocked = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "allMonicaPropsUnlocked");
GameCollection.NativeFieldInfoPtr_allVanessaPropsUnlock = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "allVanessaPropsUnlock");
GameCollection.NativeFieldInfoPtr_allCatPropsUnlock = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "allCatPropsUnlock");
GameCollection.NativeFieldInfoPtr_allNobetaPropsUnlock = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "allNobetaPropsUnlock");
GameCollection.NativeFieldInfoPtr_bossRushTitleTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "bossRushTitleTips");
GameCollection.NativeFieldInfoPtr_bossRushCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "bossRushCleared");
GameCollection.NativeFieldInfoPtr_bossRushPerfectCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "bossRushPerfectCleared");
GameCollection.NativeFieldInfoPtr_bossRushMaximumMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "bossRushMaximumMagic");
GameCollection.NativeFieldInfoPtr_bossRushBestClearedTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "bossRushBestClearedTime");
GameCollection.NativeFieldInfoPtr_bossRushBestDeadCount = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "bossRushBestDeadCount");
GameCollection.NativeFieldInfoPtr_isDirty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "isDirty");
GameCollection.NativeMethodInfoPtr_VerifyData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667371);
GameCollection.NativeMethodInfoPtr_HasAchievementFlagUnlocked_Public_Boolean_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667372);
GameCollection.NativeMethodInfoPtr_UnlockAchievementFlag_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667373);
GameCollection.NativeMethodInfoPtr_UpdateSkin_Public_Void_GameSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667374);
GameCollection.NativeMethodInfoPtr_IncreaseSpeedSpellcasting_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667375);
GameCollection.NativeMethodInfoPtr_IncreaseMeleeSpellcasting_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667376);
GameCollection.NativeMethodInfoPtr_IncreaseManaAbsorbed_Public_Int32_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667377);
GameCollection.NativeMethodInfoPtr_IncreaseSoulAcquired_Public_Int32_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667378);
GameCollection.NativeMethodInfoPtr_IncreaseEnemyDefeated_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667379);
GameCollection.NativeMethodInfoPtr_IncreaseGameCleared_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667380);
GameCollection.NativeMethodInfoPtr_EnableTaniaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667381);
GameCollection.NativeMethodInfoPtr_EnableMonicaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667382);
GameCollection.NativeMethodInfoPtr_EnableVanessaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667383);
GameCollection.NativeMethodInfoPtr_EnableCatPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667384);
GameCollection.NativeMethodInfoPtr_EnableNobetaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667385);
GameCollection.NativeMethodInfoPtr_EnableBossRushTitleTipsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667386);
GameCollection.NativeMethodInfoPtr_IncreaseBossRushCleared_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667387);
GameCollection.NativeMethodInfoPtr_IncreaseBossRushPerfectCleared_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667388);
GameCollection.NativeMethodInfoPtr_ReachBossRushMaximumMagic_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667389);
GameCollection.NativeMethodInfoPtr_UpdateBossRushBestClearedTime_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667390);
GameCollection.NativeMethodInfoPtr_UpdateBossRushBestDeadCount_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667391);
GameCollection.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, 100667392);
}
// Token: 0x06004060 RID: 16480 RVA: 0x0000A74C File Offset: 0x0000894C
public GameCollection(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700178A RID: 6026
// (get) Token: 0x06004061 RID: 16481 RVA: 0x000FFFEC File Offset: 0x000FE1EC
// (set) Token: 0x06004062 RID: 16482 RVA: 0x00100014 File Offset: 0x000FE214
public unsafe int dataVersion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_dataVersion);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_dataVersion)) = value;
}
}
// Token: 0x1700178B RID: 6027
// (get) Token: 0x06004063 RID: 16483 RVA: 0x00100038 File Offset: 0x000FE238
// (set) Token: 0x06004064 RID: 16484 RVA: 0x00100060 File Offset: 0x000FE260
public unsafe GameSkin currentSkin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_currentSkin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_currentSkin)) = value;
}
}
// Token: 0x1700178C RID: 6028
// (get) Token: 0x06004065 RID: 16485 RVA: 0x00100084 File Offset: 0x000FE284
// (set) Token: 0x06004066 RID: 16486 RVA: 0x001000AC File Offset: 0x000FE2AC
public unsafe int speedSpellcasting
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_speedSpellcasting);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_speedSpellcasting)) = value;
}
}
// Token: 0x1700178D RID: 6029
// (get) Token: 0x06004067 RID: 16487 RVA: 0x001000D0 File Offset: 0x000FE2D0
// (set) Token: 0x06004068 RID: 16488 RVA: 0x001000F8 File Offset: 0x000FE2F8
public unsafe int meleeSpellcasting
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_meleeSpellcasting);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_meleeSpellcasting)) = value;
}
}
// Token: 0x1700178E RID: 6030
// (get) Token: 0x06004069 RID: 16489 RVA: 0x0010011C File Offset: 0x000FE31C
// (set) Token: 0x0600406A RID: 16490 RVA: 0x00100144 File Offset: 0x000FE344
public unsafe int manaAbsorbed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_manaAbsorbed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_manaAbsorbed)) = value;
}
}
// Token: 0x1700178F RID: 6031
// (get) Token: 0x0600406B RID: 16491 RVA: 0x00100168 File Offset: 0x000FE368
// (set) Token: 0x0600406C RID: 16492 RVA: 0x00100190 File Offset: 0x000FE390
public unsafe int soulAcquired
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_soulAcquired);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_soulAcquired)) = value;
}
}
// Token: 0x17001790 RID: 6032
// (get) Token: 0x0600406D RID: 16493 RVA: 0x001001B4 File Offset: 0x000FE3B4
// (set) Token: 0x0600406E RID: 16494 RVA: 0x001001DC File Offset: 0x000FE3DC
public unsafe int enemiesDefeated
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_enemiesDefeated);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_enemiesDefeated)) = value;
}
}
// Token: 0x17001791 RID: 6033
// (get) Token: 0x0600406F RID: 16495 RVA: 0x00100200 File Offset: 0x000FE400
// (set) Token: 0x06004070 RID: 16496 RVA: 0x00100228 File Offset: 0x000FE428
public unsafe int gameCleared
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_gameCleared);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_gameCleared)) = value;
}
}
// Token: 0x17001792 RID: 6034
// (get) Token: 0x06004071 RID: 16497 RVA: 0x0010024C File Offset: 0x000FE44C
// (set) Token: 0x06004072 RID: 16498 RVA: 0x00100280 File Offset: 0x000FE480
public unsafe Il2CppReferenceArray<AchievementData> achievements
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_achievements);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<AchievementData>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_achievements), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001793 RID: 6035
// (get) Token: 0x06004073 RID: 16499 RVA: 0x001002A8 File Offset: 0x000FE4A8
// (set) Token: 0x06004074 RID: 16500 RVA: 0x001002D0 File Offset: 0x000FE4D0
public unsafe bool allTaniaPropsUnlocked
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allTaniaPropsUnlocked);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allTaniaPropsUnlocked)) = value;
}
}
// Token: 0x17001794 RID: 6036
// (get) Token: 0x06004075 RID: 16501 RVA: 0x001002F4 File Offset: 0x000FE4F4
// (set) Token: 0x06004076 RID: 16502 RVA: 0x0010031C File Offset: 0x000FE51C
public unsafe bool allMonicaPropsUnlocked
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allMonicaPropsUnlocked);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allMonicaPropsUnlocked)) = value;
}
}
// Token: 0x17001795 RID: 6037
// (get) Token: 0x06004077 RID: 16503 RVA: 0x00100340 File Offset: 0x000FE540
// (set) Token: 0x06004078 RID: 16504 RVA: 0x00100368 File Offset: 0x000FE568
public unsafe bool allVanessaPropsUnlock
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allVanessaPropsUnlock);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allVanessaPropsUnlock)) = value;
}
}
// Token: 0x17001796 RID: 6038
// (get) Token: 0x06004079 RID: 16505 RVA: 0x0010038C File Offset: 0x000FE58C
// (set) Token: 0x0600407A RID: 16506 RVA: 0x001003B4 File Offset: 0x000FE5B4
public unsafe bool allCatPropsUnlock
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allCatPropsUnlock);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allCatPropsUnlock)) = value;
}
}
// Token: 0x17001797 RID: 6039
// (get) Token: 0x0600407B RID: 16507 RVA: 0x001003D8 File Offset: 0x000FE5D8
// (set) Token: 0x0600407C RID: 16508 RVA: 0x00100400 File Offset: 0x000FE600
public unsafe bool allNobetaPropsUnlock
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allNobetaPropsUnlock);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allNobetaPropsUnlock)) = value;
}
}
// Token: 0x17001798 RID: 6040
// (get) Token: 0x0600407D RID: 16509 RVA: 0x00100424 File Offset: 0x000FE624
// (set) Token: 0x0600407E RID: 16510 RVA: 0x0010044C File Offset: 0x000FE64C
public unsafe bool bossRushTitleTips
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushTitleTips);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushTitleTips)) = value;
}
}
// Token: 0x17001799 RID: 6041
// (get) Token: 0x0600407F RID: 16511 RVA: 0x00100470 File Offset: 0x000FE670
// (set) Token: 0x06004080 RID: 16512 RVA: 0x00100498 File Offset: 0x000FE698
public unsafe int bossRushCleared
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushCleared);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushCleared)) = value;
}
}
// Token: 0x1700179A RID: 6042
// (get) Token: 0x06004081 RID: 16513 RVA: 0x001004BC File Offset: 0x000FE6BC
// (set) Token: 0x06004082 RID: 16514 RVA: 0x001004E4 File Offset: 0x000FE6E4
public unsafe int bossRushPerfectCleared
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushPerfectCleared);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushPerfectCleared)) = value;
}
}
// Token: 0x1700179B RID: 6043
// (get) Token: 0x06004083 RID: 16515 RVA: 0x00100508 File Offset: 0x000FE708
// (set) Token: 0x06004084 RID: 16516 RVA: 0x00100530 File Offset: 0x000FE730
public unsafe bool bossRushMaximumMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushMaximumMagic);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushMaximumMagic)) = value;
}
}
// Token: 0x1700179C RID: 6044
// (get) Token: 0x06004085 RID: 16517 RVA: 0x00100554 File Offset: 0x000FE754
// (set) Token: 0x06004086 RID: 16518 RVA: 0x0010057C File Offset: 0x000FE77C
public unsafe float bossRushBestClearedTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestClearedTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestClearedTime)) = value;
}
}
// Token: 0x1700179D RID: 6045
// (get) Token: 0x06004087 RID: 16519 RVA: 0x001005A0 File Offset: 0x000FE7A0
// (set) Token: 0x06004088 RID: 16520 RVA: 0x001005C8 File Offset: 0x000FE7C8
public unsafe int bossRushBestDeadCount
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestDeadCount);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestDeadCount)) = value;
}
}
// Token: 0x1700179E RID: 6046
// (get) Token: 0x06004089 RID: 16521 RVA: 0x001005EC File Offset: 0x000FE7EC
// (set) Token: 0x0600408A RID: 16522 RVA: 0x00100614 File Offset: 0x000FE814
public unsafe bool isDirty
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_isDirty);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_isDirty)) = value;
}
}
// Token: 0x04002A27 RID: 10791
private static readonly IntPtr NativeFieldInfoPtr_dataVersion;
// Token: 0x04002A28 RID: 10792
private static readonly IntPtr NativeFieldInfoPtr_currentSkin;
// Token: 0x04002A29 RID: 10793
private static readonly IntPtr NativeFieldInfoPtr_speedSpellcasting;
// Token: 0x04002A2A RID: 10794
private static readonly IntPtr NativeFieldInfoPtr_meleeSpellcasting;
// Token: 0x04002A2B RID: 10795
private static readonly IntPtr NativeFieldInfoPtr_manaAbsorbed;
// Token: 0x04002A2C RID: 10796
private static readonly IntPtr NativeFieldInfoPtr_soulAcquired;
// Token: 0x04002A2D RID: 10797
private static readonly IntPtr NativeFieldInfoPtr_enemiesDefeated;
// Token: 0x04002A2E RID: 10798
private static readonly IntPtr NativeFieldInfoPtr_gameCleared;
// Token: 0x04002A2F RID: 10799
private static readonly IntPtr NativeFieldInfoPtr_achievements;
// Token: 0x04002A30 RID: 10800
private static readonly IntPtr NativeFieldInfoPtr_allTaniaPropsUnlocked;
// Token: 0x04002A31 RID: 10801
private static readonly IntPtr NativeFieldInfoPtr_allMonicaPropsUnlocked;
// Token: 0x04002A32 RID: 10802
private static readonly IntPtr NativeFieldInfoPtr_allVanessaPropsUnlock;
// Token: 0x04002A33 RID: 10803
private static readonly IntPtr NativeFieldInfoPtr_allCatPropsUnlock;
// Token: 0x04002A34 RID: 10804
private static readonly IntPtr NativeFieldInfoPtr_allNobetaPropsUnlock;
// Token: 0x04002A35 RID: 10805
private static readonly IntPtr NativeFieldInfoPtr_bossRushTitleTips;
// Token: 0x04002A36 RID: 10806
private static readonly IntPtr NativeFieldInfoPtr_bossRushCleared;
// Token: 0x04002A37 RID: 10807
private static readonly IntPtr NativeFieldInfoPtr_bossRushPerfectCleared;
// Token: 0x04002A38 RID: 10808
private static readonly IntPtr NativeFieldInfoPtr_bossRushMaximumMagic;
// Token: 0x04002A39 RID: 10809
private static readonly IntPtr NativeFieldInfoPtr_bossRushBestClearedTime;
// Token: 0x04002A3A RID: 10810
private static readonly IntPtr NativeFieldInfoPtr_bossRushBestDeadCount;
// Token: 0x04002A3B RID: 10811
private static readonly IntPtr NativeFieldInfoPtr_isDirty;
// Token: 0x04002A3C RID: 10812
private static readonly IntPtr NativeMethodInfoPtr_VerifyData_Public_Void_0;
// Token: 0x04002A3D RID: 10813
private static readonly IntPtr NativeMethodInfoPtr_HasAchievementFlagUnlocked_Public_Boolean_Int32_0;
// Token: 0x04002A3E RID: 10814
private static readonly IntPtr NativeMethodInfoPtr_UnlockAchievementFlag_Public_Void_Int32_0;
// Token: 0x04002A3F RID: 10815
private static readonly IntPtr NativeMethodInfoPtr_UpdateSkin_Public_Void_GameSkin_0;
// Token: 0x04002A40 RID: 10816
private static readonly IntPtr NativeMethodInfoPtr_IncreaseSpeedSpellcasting_Public_Int32_0;
// Token: 0x04002A41 RID: 10817
private static readonly IntPtr NativeMethodInfoPtr_IncreaseMeleeSpellcasting_Public_Int32_0;
// Token: 0x04002A42 RID: 10818
private static readonly IntPtr NativeMethodInfoPtr_IncreaseManaAbsorbed_Public_Int32_Int32_0;
// Token: 0x04002A43 RID: 10819
private static readonly IntPtr NativeMethodInfoPtr_IncreaseSoulAcquired_Public_Int32_Int32_0;
// Token: 0x04002A44 RID: 10820
private static readonly IntPtr NativeMethodInfoPtr_IncreaseEnemyDefeated_Public_Int32_0;
// Token: 0x04002A45 RID: 10821
private static readonly IntPtr NativeMethodInfoPtr_IncreaseGameCleared_Public_Int32_0;
// Token: 0x04002A46 RID: 10822
private static readonly IntPtr NativeMethodInfoPtr_EnableTaniaPropsFlag_Public_Void_0;
// Token: 0x04002A47 RID: 10823
private static readonly IntPtr NativeMethodInfoPtr_EnableMonicaPropsFlag_Public_Void_0;
// Token: 0x04002A48 RID: 10824
private static readonly IntPtr NativeMethodInfoPtr_EnableVanessaPropsFlag_Public_Void_0;
// Token: 0x04002A49 RID: 10825
private static readonly IntPtr NativeMethodInfoPtr_EnableCatPropsFlag_Public_Void_0;
// Token: 0x04002A4A RID: 10826
private static readonly IntPtr NativeMethodInfoPtr_EnableNobetaPropsFlag_Public_Void_0;
// Token: 0x04002A4B RID: 10827
private static readonly IntPtr NativeMethodInfoPtr_EnableBossRushTitleTipsFlag_Public_Void_0;
// Token: 0x04002A4C RID: 10828
private static readonly IntPtr NativeMethodInfoPtr_IncreaseBossRushCleared_Public_Void_0;
// Token: 0x04002A4D RID: 10829
private static readonly IntPtr NativeMethodInfoPtr_IncreaseBossRushPerfectCleared_Public_Void_0;
// Token: 0x04002A4E RID: 10830
private static readonly IntPtr NativeMethodInfoPtr_ReachBossRushMaximumMagic_Public_Boolean_0;
// Token: 0x04002A4F RID: 10831
private static readonly IntPtr NativeMethodInfoPtr_UpdateBossRushBestClearedTime_Public_Single_0;
// Token: 0x04002A50 RID: 10832
private static readonly IntPtr NativeMethodInfoPtr_UpdateBossRushBestDeadCount_Public_Single_0;
// Token: 0x04002A51 RID: 10833
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000147 RID: 327
[ObfuscatedName("GameCollection/<>c")]
[Serializable]
public sealed class __c : Object
{
// Token: 0x0600408B RID: 16523 RVA: 0x00100638 File Offset: 0x000FE838
[CallerCount(1664)]
[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600408C RID: 16524 RVA: 0x00100684 File Offset: 0x000FE884
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554009, XrefRangeEnd = 554013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AchievementData _VerifyData_b__21_0(GameAchievement value)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref value;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_0_Internal_AchievementData_GameAchievement_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new AchievementData(intPtr3) : null;
}
}
// Token: 0x0600408D RID: 16525 RVA: 0x001006EC File Offset: 0x000FE8EC
[CallerCount(0)]
public unsafe GameAchievement _VerifyData_b__21_1(AchievementData a)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(a);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_1_Internal_GameAchievement_AchievementData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600408E RID: 16526 RVA: 0x00100754 File Offset: 0x000FE954
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554013, XrefRangeEnd = 554017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AchievementData _VerifyData_b__21_2(GameAchievement a)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref a;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_2_Internal_AchievementData_GameAchievement_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new AchievementData(intPtr3) : null;
}
}
// Token: 0x0600408F RID: 16527 RVA: 0x001007BC File Offset: 0x000FE9BC
// Note: this type is marked as 'beforefieldinit'.
static __c()
{
Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<GameCollection>.NativeClassPtr, "<>c");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr);
GameCollection.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, "<>9");
GameCollection.__c.NativeFieldInfoPtr___9__21_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, "<>9__21_0");
GameCollection.__c.NativeFieldInfoPtr___9__21_1 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, "<>9__21_1");
GameCollection.__c.NativeFieldInfoPtr___9__21_2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, "<>9__21_2");
GameCollection.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, 100667394);
GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_0_Internal_AchievementData_GameAchievement_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, 100667395);
GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_1_Internal_GameAchievement_AchievementData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, 100667396);
GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_2_Internal_AchievementData_GameAchievement_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollection.__c>.NativeClassPtr, 100667397);
}
// Token: 0x06004090 RID: 16528 RVA: 0x0000A74C File Offset: 0x0000894C
public __c(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700179F RID: 6047
// (get) Token: 0x06004091 RID: 16529 RVA: 0x00100888 File Offset: 0x000FEA88
// (set) Token: 0x06004092 RID: 16530 RVA: 0x001008B3 File Offset: 0x000FEAB3
public unsafe static GameCollection.__c __9
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new GameCollection.__c(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170017A0 RID: 6048
// (get) Token: 0x06004093 RID: 16531 RVA: 0x001008C8 File Offset: 0x000FEAC8
// (set) Token: 0x06004094 RID: 16532 RVA: 0x001008F3 File Offset: 0x000FEAF3
public unsafe static Func<GameAchievement, AchievementData> __9__21_0
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9__21_0, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new Func<GameAchievement, AchievementData>(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9__21_0, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170017A1 RID: 6049
// (get) Token: 0x06004095 RID: 16533 RVA: 0x00100908 File Offset: 0x000FEB08
// (set) Token: 0x06004096 RID: 16534 RVA: 0x00100933 File Offset: 0x000FEB33
public unsafe static Func<AchievementData, GameAchievement> __9__21_1
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9__21_1, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new Func<AchievementData, GameAchievement>(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9__21_1, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170017A2 RID: 6050
// (get) Token: 0x06004097 RID: 16535 RVA: 0x00100948 File Offset: 0x000FEB48
// (set) Token: 0x06004098 RID: 16536 RVA: 0x00100973 File Offset: 0x000FEB73
public unsafe static Func<GameAchievement, AchievementData> __9__21_2
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9__21_2, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new Func<GameAchievement, AchievementData>(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9__21_2, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002A52 RID: 10834
private static readonly IntPtr NativeFieldInfoPtr___9;
// Token: 0x04002A53 RID: 10835
private static readonly IntPtr NativeFieldInfoPtr___9__21_0;
// Token: 0x04002A54 RID: 10836
private static readonly IntPtr NativeFieldInfoPtr___9__21_1;
// Token: 0x04002A55 RID: 10837
private static readonly IntPtr NativeFieldInfoPtr___9__21_2;
// Token: 0x04002A56 RID: 10838
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04002A57 RID: 10839
private static readonly IntPtr NativeMethodInfoPtr__VerifyData_b__21_0_Internal_AchievementData_GameAchievement_0;
// Token: 0x04002A58 RID: 10840
private static readonly IntPtr NativeMethodInfoPtr__VerifyData_b__21_1_Internal_GameAchievement_AchievementData_0;
// Token: 0x04002A59 RID: 10841
private static readonly IntPtr NativeMethodInfoPtr__VerifyData_b__21_2_Internal_AchievementData_GameAchievement_0;
}
}