Files
NobetaSource/Interop/Assembly-CSharp/GameSave.cs
2023-09-06 22:19:13 +02:00

286 lines
13 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
// Token: 0x02000159 RID: 345
public class GameSave : Object
{
// Token: 0x17001810 RID: 6160
// (get) Token: 0x060041EA RID: 16874 RVA: 0x00106014 File Offset: 0x00104214
public unsafe bool IsStandardMode
{
[CallerCount(9)]
[CachedScanResults(RefRangeStart = 555683, RefRangeEnd = 555692, XrefRangeStart = 555683, XrefRangeEnd = 555683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x060041EB RID: 16875 RVA: 0x00106064 File Offset: 0x00104264
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 555723, RefRangeEnd = 555726, XrefRangeStart = 555692, XrefRangeEnd = 555723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSave()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSave>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060041EC RID: 16876 RVA: 0x001060B0 File Offset: 0x001042B0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 555759, RefRangeEnd = 555761, XrefRangeStart = 555726, XrefRangeEnd = 555759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSave(int dataIndex, GameDifficulty difficulty)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSave>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref dataIndex;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref difficulty;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060041ED RID: 16877 RVA: 0x00106120 File Offset: 0x00104320
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 555773, RefRangeEnd = 555774, XrefRangeStart = 555761, XrefRangeEnd = 555773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnBeatingGame(BeatingGameData data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060041EE RID: 16878 RVA: 0x0010617C File Offset: 0x0010437C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 555787, RefRangeEnd = 555788, XrefRangeStart = 555774, XrefRangeEnd = 555787, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BossRushRemoveTestMode()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_BossRushRemoveTestMode_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060041EF RID: 16879 RVA: 0x001061C0 File Offset: 0x001043C0
[CallerCount(5)]
[CachedScanResults(RefRangeStart = 555793, RefRangeEnd = 555798, XrefRangeStart = 555788, XrefRangeEnd = 555793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSaveTimeStamp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060041F0 RID: 16880 RVA: 0x00106204 File Offset: 0x00104404
// Note: this type is marked as 'beforefieldinit'.
static GameSave()
{
Il2CppClassPointerStore<GameSave>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSave");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSave>.NativeClassPtr);
GameSave.NativeFieldInfoPtr_dataVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "dataVersion");
GameSave.NativeFieldInfoPtr_basic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "basic");
GameSave.NativeFieldInfoPtr_stats = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "stats");
GameSave.NativeFieldInfoPtr_props = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "props");
GameSave.NativeFieldInfoPtr_flags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "flags");
GameSave.NativeFieldInfoPtr_tips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "tips");
GameSave.NativeFieldInfoPtr_bossRush = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "bossRush");
GameSave.NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667512);
GameSave.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667513);
GameSave.NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667514);
GameSave.NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667515);
GameSave.NativeMethodInfoPtr_BossRushRemoveTestMode_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667516);
GameSave.NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667517);
}
// Token: 0x060041F1 RID: 16881 RVA: 0x0000A74C File Offset: 0x0000894C
public GameSave(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001809 RID: 6153
// (get) Token: 0x060041F2 RID: 16882 RVA: 0x00106338 File Offset: 0x00104538
// (set) Token: 0x060041F3 RID: 16883 RVA: 0x00106360 File Offset: 0x00104560
public unsafe int dataVersion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_dataVersion);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_dataVersion)) = value;
}
}
// Token: 0x1700180A RID: 6154
// (get) Token: 0x060041F4 RID: 16884 RVA: 0x00106384 File Offset: 0x00104584
// (set) Token: 0x060041F5 RID: 16885 RVA: 0x001063B8 File Offset: 0x001045B8
public unsafe GameSaveBasicData basic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_basic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameSaveBasicData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_basic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700180B RID: 6155
// (get) Token: 0x060041F6 RID: 16886 RVA: 0x001063E0 File Offset: 0x001045E0
// (set) Token: 0x060041F7 RID: 16887 RVA: 0x00106414 File Offset: 0x00104614
public unsafe PlayerStatsData stats
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_stats);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerStatsData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_stats), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700180C RID: 6156
// (get) Token: 0x060041F8 RID: 16888 RVA: 0x0010643C File Offset: 0x0010463C
// (set) Token: 0x060041F9 RID: 16889 RVA: 0x00106470 File Offset: 0x00104670
public unsafe GamePropertyData props
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_props);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GamePropertyData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_props), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700180D RID: 6157
// (get) Token: 0x060041FA RID: 16890 RVA: 0x00106498 File Offset: 0x00104698
// (set) Token: 0x060041FB RID: 16891 RVA: 0x001064CC File Offset: 0x001046CC
public unsafe StageFlagData flags
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_flags);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new StageFlagData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_flags), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700180E RID: 6158
// (get) Token: 0x060041FC RID: 16892 RVA: 0x001064F4 File Offset: 0x001046F4
// (set) Token: 0x060041FD RID: 16893 RVA: 0x00106528 File Offset: 0x00104728
public unsafe TutorialTipData tips
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_tips);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new TutorialTipData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_tips), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700180F RID: 6159
// (get) Token: 0x060041FE RID: 16894 RVA: 0x00106550 File Offset: 0x00104750
// (set) Token: 0x060041FF RID: 16895 RVA: 0x00106584 File Offset: 0x00104784
public unsafe BossRushData bossRush
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_bossRush);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new BossRushData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_bossRush), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002B43 RID: 11075
private static readonly IntPtr NativeFieldInfoPtr_dataVersion;
// Token: 0x04002B44 RID: 11076
private static readonly IntPtr NativeFieldInfoPtr_basic;
// Token: 0x04002B45 RID: 11077
private static readonly IntPtr NativeFieldInfoPtr_stats;
// Token: 0x04002B46 RID: 11078
private static readonly IntPtr NativeFieldInfoPtr_props;
// Token: 0x04002B47 RID: 11079
private static readonly IntPtr NativeFieldInfoPtr_flags;
// Token: 0x04002B48 RID: 11080
private static readonly IntPtr NativeFieldInfoPtr_tips;
// Token: 0x04002B49 RID: 11081
private static readonly IntPtr NativeFieldInfoPtr_bossRush;
// Token: 0x04002B4A RID: 11082
private static readonly IntPtr NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0;
// Token: 0x04002B4B RID: 11083
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04002B4C RID: 11084
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0;
// Token: 0x04002B4D RID: 11085
private static readonly IntPtr NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0;
// Token: 0x04002B4E RID: 11086
private static readonly IntPtr NativeMethodInfoPtr_BossRushRemoveTestMode_Public_Void_0;
// Token: 0x04002B4F RID: 11087
private static readonly IntPtr NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0;
}