Files
NobetaSource/Interop/Assembly-CSharp/TreasureChestMonster01EffectPlay.cs
2023-09-06 22:19:13 +02:00

1770 lines
86 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x0200011A RID: 282
public class TreasureChestMonster01EffectPlay : MonoBehaviour
{
// Token: 0x06003C78 RID: 15480 RVA: 0x000EF7A0 File Offset: 0x000ED9A0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 547861, RefRangeEnd = 547862, XrefRangeStart = 547757, XrefRangeEnd = 547861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C79 RID: 15481 RVA: 0x000EF7E4 File Offset: 0x000ED9E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547862, XrefRangeEnd = 547940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C7A RID: 15482 RVA: 0x000EF828 File Offset: 0x000EDA28
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 547954, RefRangeEnd = 547955, XrefRangeStart = 547940, XrefRangeEnd = 547954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C7B RID: 15483 RVA: 0x000EF86C File Offset: 0x000EDA6C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 547965, RefRangeEnd = 547966, XrefRangeStart = 547955, XrefRangeEnd = 547965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C7C RID: 15484 RVA: 0x000EF8B0 File Offset: 0x000EDAB0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 547970, RefRangeEnd = 547971, XrefRangeStart = 547966, XrefRangeEnd = 547970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C7D RID: 15485 RVA: 0x000EF8F4 File Offset: 0x000EDAF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547971, XrefRangeEnd = 547974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C7E RID: 15486 RVA: 0x000EF938 File Offset: 0x000EDB38
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547974, XrefRangeEnd = 547990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C7F RID: 15487 RVA: 0x000EF97C File Offset: 0x000EDB7C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547990, XrefRangeEnd = 547995, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C80 RID: 15488 RVA: 0x000EF9C0 File Offset: 0x000EDBC0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C81 RID: 15489 RVA: 0x000EFA04 File Offset: 0x000EDC04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547995, XrefRangeEnd = 548002, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C82 RID: 15490 RVA: 0x000EFA48 File Offset: 0x000EDC48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548002, XrefRangeEnd = 548004, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C83 RID: 15491 RVA: 0x000EFA8C File Offset: 0x000EDC8C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 548009, RefRangeEnd = 548010, XrefRangeStart = 548004, XrefRangeEnd = 548009, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffMagicLoop()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C84 RID: 15492 RVA: 0x000EFAD0 File Offset: 0x000EDCD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 548016, RefRangeEnd = 548017, XrefRangeStart = 548010, XrefRangeEnd = 548016, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffMagicFire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C85 RID: 15493 RVA: 0x000EFB14 File Offset: 0x000EDD14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548017, XrefRangeEnd = 548023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffMagicSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C86 RID: 15494 RVA: 0x000EFB58 File Offset: 0x000EDD58
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548023, XrefRangeEnd = 548030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CallMonster()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C87 RID: 15495 RVA: 0x000EFB9C File Offset: 0x000EDD9C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548030, XrefRangeEnd = 548035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffGoHome()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C88 RID: 15496 RVA: 0x000EFBE0 File Offset: 0x000EDDE0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 548037, RefRangeEnd = 548039, XrefRangeStart = 548035, XrefRangeEnd = 548037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenBodyEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C89 RID: 15497 RVA: 0x000EFC24 File Offset: 0x000EDE24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 548041, RefRangeEnd = 548042, XrefRangeStart = 548039, XrefRangeEnd = 548041, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseBodyEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C8A RID: 15498 RVA: 0x000EFC68 File Offset: 0x000EDE68
[CallerCount(0)]
public unsafe void SetIsMove(bool bMove)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bMove;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C8B RID: 15499 RVA: 0x000EFCBC File Offset: 0x000EDEBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548042, XrefRangeEnd = 548044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFootstep()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C8C RID: 15500 RVA: 0x000EFD00 File Offset: 0x000EDF00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548044, XrefRangeEnd = 548046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBite()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C8D RID: 15501 RVA: 0x000EFD44 File Offset: 0x000EDF44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C8E RID: 15502 RVA: 0x000EFD88 File Offset: 0x000EDF88
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548046, XrefRangeEnd = 548048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEOpen()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C8F RID: 15503 RVA: 0x000EFDCC File Offset: 0x000EDFCC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 548056, RefRangeEnd = 548057, XrefRangeStart = 548048, XrefRangeEnd = 548056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMagec()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C90 RID: 15504 RVA: 0x000EFE10 File Offset: 0x000EE010
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548057, XrefRangeEnd = 548060, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMagicFire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C91 RID: 15505 RVA: 0x000EFE54 File Offset: 0x000EE054
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 548063, RefRangeEnd = 548064, XrefRangeStart = 548060, XrefRangeEnd = 548063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C92 RID: 15506 RVA: 0x000EFEA8 File Offset: 0x000EE0A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548064, XrefRangeEnd = 548065, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe TreasureChestMonster01EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C93 RID: 15507 RVA: 0x000EFEF4 File Offset: 0x000EE0F4
// Note: this type is marked as 'beforefieldinit'.
static TreasureChestMonster01EffectPlay()
{
Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TreasureChestMonster01EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr);
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_BodyEffect");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_DeathEffect");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_LightEffect");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_MagicSmoke");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Up");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Button");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Ghost");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "DamagedObject");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "BC");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SC");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CC");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Pos_CallSoul");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffDeathExplosion");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffGoHome");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicLoop");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack01");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffCallSoul");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffEeathExplosion");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffGoHome");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicLoop");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack01");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffCallSoul");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEFootstep");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEBite");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEOpen");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEFootstep");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEBite");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEOpen");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMove");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMagic");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicVolume");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicPitch");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02Frequency");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02FrequencyVal");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CallEnemy");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_Mat");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EyeColor");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_BodyColor");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_DefaultColor");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageTime");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamagedTimeVal");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageAlpha");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bGoHome");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTime");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTimeVal");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bFeelPlayer");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bDeath");
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667062);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667063);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667064);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667065);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667066);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667067);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667068);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667069);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667070);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667071);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667072);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667073);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667074);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667075);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667076);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667077);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667078);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667079);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667080);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667081);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667082);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667083);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667084);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667085);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667086);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667087);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667088);
}
// Token: 0x06003C94 RID: 15508 RVA: 0x0000351C File Offset: 0x0000171C
public TreasureChestMonster01EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700163C RID: 5692
// (get) Token: 0x06003C95 RID: 15509 RVA: 0x000F0604 File Offset: 0x000EE804
// (set) Token: 0x06003C96 RID: 15510 RVA: 0x000F0638 File Offset: 0x000EE838
public unsafe ParticleSystem PS_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700163D RID: 5693
// (get) Token: 0x06003C97 RID: 15511 RVA: 0x000F0660 File Offset: 0x000EE860
// (set) Token: 0x06003C98 RID: 15512 RVA: 0x000F0694 File Offset: 0x000EE894
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700163E RID: 5694
// (get) Token: 0x06003C99 RID: 15513 RVA: 0x000F06BC File Offset: 0x000EE8BC
// (set) Token: 0x06003C9A RID: 15514 RVA: 0x000F06F0 File Offset: 0x000EE8F0
public unsafe ParticleSystem PS_LightEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700163F RID: 5695
// (get) Token: 0x06003C9B RID: 15515 RVA: 0x000F0718 File Offset: 0x000EE918
// (set) Token: 0x06003C9C RID: 15516 RVA: 0x000F074C File Offset: 0x000EE94C
public unsafe ParticleSystem PS_MagicSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001640 RID: 5696
// (get) Token: 0x06003C9D RID: 15517 RVA: 0x000F0774 File Offset: 0x000EE974
// (set) Token: 0x06003C9E RID: 15518 RVA: 0x000F07A8 File Offset: 0x000EE9A8
public unsafe SkinnedMeshRenderer Mesh_Up
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001641 RID: 5697
// (get) Token: 0x06003C9F RID: 15519 RVA: 0x000F07D0 File Offset: 0x000EE9D0
// (set) Token: 0x06003CA0 RID: 15520 RVA: 0x000F0804 File Offset: 0x000EEA04
public unsafe SkinnedMeshRenderer Mesh_Button
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001642 RID: 5698
// (get) Token: 0x06003CA1 RID: 15521 RVA: 0x000F082C File Offset: 0x000EEA2C
// (set) Token: 0x06003CA2 RID: 15522 RVA: 0x000F0860 File Offset: 0x000EEA60
public unsafe SkinnedMeshRenderer Mesh_Ghost
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001643 RID: 5699
// (get) Token: 0x06003CA3 RID: 15523 RVA: 0x000F0888 File Offset: 0x000EEA88
// (set) Token: 0x06003CA4 RID: 15524 RVA: 0x000F08BC File Offset: 0x000EEABC
public unsafe GameObject DamagedObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001644 RID: 5700
// (get) Token: 0x06003CA5 RID: 15525 RVA: 0x000F08E4 File Offset: 0x000EEAE4
// (set) Token: 0x06003CA6 RID: 15526 RVA: 0x000F0918 File Offset: 0x000EEB18
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001645 RID: 5701
// (get) Token: 0x06003CA7 RID: 15527 RVA: 0x000F0940 File Offset: 0x000EEB40
// (set) Token: 0x06003CA8 RID: 15528 RVA: 0x000F0974 File Offset: 0x000EEB74
public unsafe SphereCollider SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001646 RID: 5702
// (get) Token: 0x06003CA9 RID: 15529 RVA: 0x000F099C File Offset: 0x000EEB9C
// (set) Token: 0x06003CAA RID: 15530 RVA: 0x000F09D0 File Offset: 0x000EEBD0
public unsafe CharacterController CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001647 RID: 5703
// (get) Token: 0x06003CAB RID: 15531 RVA: 0x000F09F8 File Offset: 0x000EEBF8
// (set) Token: 0x06003CAC RID: 15532 RVA: 0x000F0A2C File Offset: 0x000EEC2C
public unsafe Transform Pos_CallSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001648 RID: 5704
// (get) Token: 0x06003CAD RID: 15533 RVA: 0x000F0A54 File Offset: 0x000EEC54
// (set) Token: 0x06003CAE RID: 15534 RVA: 0x000F0A88 File Offset: 0x000EEC88
public unsafe GameObject EffDeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001649 RID: 5705
// (get) Token: 0x06003CAF RID: 15535 RVA: 0x000F0AB0 File Offset: 0x000EECB0
// (set) Token: 0x06003CB0 RID: 15536 RVA: 0x000F0AE4 File Offset: 0x000EECE4
public unsafe GameObject EffGoHome
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164A RID: 5706
// (get) Token: 0x06003CB1 RID: 15537 RVA: 0x000F0B0C File Offset: 0x000EED0C
// (set) Token: 0x06003CB2 RID: 15538 RVA: 0x000F0B40 File Offset: 0x000EED40
public unsafe GameObject EffMagicLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164B RID: 5707
// (get) Token: 0x06003CB3 RID: 15539 RVA: 0x000F0B68 File Offset: 0x000EED68
// (set) Token: 0x06003CB4 RID: 15540 RVA: 0x000F0B9C File Offset: 0x000EED9C
public unsafe GameObject EffMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164C RID: 5708
// (get) Token: 0x06003CB5 RID: 15541 RVA: 0x000F0BC4 File Offset: 0x000EEDC4
// (set) Token: 0x06003CB6 RID: 15542 RVA: 0x000F0BF8 File Offset: 0x000EEDF8
public unsafe GameObject EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164D RID: 5709
// (get) Token: 0x06003CB7 RID: 15543 RVA: 0x000F0C20 File Offset: 0x000EEE20
// (set) Token: 0x06003CB8 RID: 15544 RVA: 0x000F0C54 File Offset: 0x000EEE54
public unsafe GameObject EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164E RID: 5710
// (get) Token: 0x06003CB9 RID: 15545 RVA: 0x000F0C7C File Offset: 0x000EEE7C
// (set) Token: 0x06003CBA RID: 15546 RVA: 0x000F0CB0 File Offset: 0x000EEEB0
public unsafe GameObject EffCallSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164F RID: 5711
// (get) Token: 0x06003CBB RID: 15547 RVA: 0x000F0CD8 File Offset: 0x000EEED8
// (set) Token: 0x06003CBC RID: 15548 RVA: 0x000F0D0C File Offset: 0x000EEF0C
public unsafe EffectPool g_EffEeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001650 RID: 5712
// (get) Token: 0x06003CBD RID: 15549 RVA: 0x000F0D34 File Offset: 0x000EEF34
// (set) Token: 0x06003CBE RID: 15550 RVA: 0x000F0D68 File Offset: 0x000EEF68
public unsafe EffectPool g_EffGoHome
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001651 RID: 5713
// (get) Token: 0x06003CBF RID: 15551 RVA: 0x000F0D90 File Offset: 0x000EEF90
// (set) Token: 0x06003CC0 RID: 15552 RVA: 0x000F0DC4 File Offset: 0x000EEFC4
public unsafe EffectPool g_EffMagicLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001652 RID: 5714
// (get) Token: 0x06003CC1 RID: 15553 RVA: 0x000F0DEC File Offset: 0x000EEFEC
// (set) Token: 0x06003CC2 RID: 15554 RVA: 0x000F0E20 File Offset: 0x000EF020
public unsafe EffectPool g_EffMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001653 RID: 5715
// (get) Token: 0x06003CC3 RID: 15555 RVA: 0x000F0E48 File Offset: 0x000EF048
// (set) Token: 0x06003CC4 RID: 15556 RVA: 0x000F0E7C File Offset: 0x000EF07C
public unsafe EffectPool g_EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001654 RID: 5716
// (get) Token: 0x06003CC5 RID: 15557 RVA: 0x000F0EA4 File Offset: 0x000EF0A4
// (set) Token: 0x06003CC6 RID: 15558 RVA: 0x000F0ED8 File Offset: 0x000EF0D8
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001655 RID: 5717
// (get) Token: 0x06003CC7 RID: 15559 RVA: 0x000F0F00 File Offset: 0x000EF100
// (set) Token: 0x06003CC8 RID: 15560 RVA: 0x000F0F34 File Offset: 0x000EF134
public unsafe EffectPool g_EffCallSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001656 RID: 5718
// (get) Token: 0x06003CC9 RID: 15561 RVA: 0x000F0F5C File Offset: 0x000EF15C
// (set) Token: 0x06003CCA RID: 15562 RVA: 0x000F0F90 File Offset: 0x000EF190
public unsafe GameObject SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001657 RID: 5719
// (get) Token: 0x06003CCB RID: 15563 RVA: 0x000F0FB8 File Offset: 0x000EF1B8
// (set) Token: 0x06003CCC RID: 15564 RVA: 0x000F0FEC File Offset: 0x000EF1EC
public unsafe GameObject SEBite
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001658 RID: 5720
// (get) Token: 0x06003CCD RID: 15565 RVA: 0x000F1014 File Offset: 0x000EF214
// (set) Token: 0x06003CCE RID: 15566 RVA: 0x000F1048 File Offset: 0x000EF248
public unsafe GameObject SEAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001659 RID: 5721
// (get) Token: 0x06003CCF RID: 15567 RVA: 0x000F1070 File Offset: 0x000EF270
// (set) Token: 0x06003CD0 RID: 15568 RVA: 0x000F10A4 File Offset: 0x000EF2A4
public unsafe GameObject SEOpen
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700165A RID: 5722
// (get) Token: 0x06003CD1 RID: 15569 RVA: 0x000F10CC File Offset: 0x000EF2CC
// (set) Token: 0x06003CD2 RID: 15570 RVA: 0x000F1100 File Offset: 0x000EF300
public unsafe GameObject SEMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700165B RID: 5723
// (get) Token: 0x06003CD3 RID: 15571 RVA: 0x000F1128 File Offset: 0x000EF328
// (set) Token: 0x06003CD4 RID: 15572 RVA: 0x000F115C File Offset: 0x000EF35C
public unsafe GameObject SEMagic02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700165C RID: 5724
// (get) Token: 0x06003CD5 RID: 15573 RVA: 0x000F1184 File Offset: 0x000EF384
// (set) Token: 0x06003CD6 RID: 15574 RVA: 0x000F11B8 File Offset: 0x000EF3B8
public unsafe GameObject SEMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700165D RID: 5725
// (get) Token: 0x06003CD7 RID: 15575 RVA: 0x000F11E0 File Offset: 0x000EF3E0
// (set) Token: 0x06003CD8 RID: 15576 RVA: 0x000F1214 File Offset: 0x000EF414
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700165E RID: 5726
// (get) Token: 0x06003CD9 RID: 15577 RVA: 0x000F123C File Offset: 0x000EF43C
// (set) Token: 0x06003CDA RID: 15578 RVA: 0x000F1270 File Offset: 0x000EF470
public unsafe SoundEffect g_SEBite
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700165F RID: 5727
// (get) Token: 0x06003CDB RID: 15579 RVA: 0x000F1298 File Offset: 0x000EF498
// (set) Token: 0x06003CDC RID: 15580 RVA: 0x000F12CC File Offset: 0x000EF4CC
public unsafe SoundEffect g_SEAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001660 RID: 5728
// (get) Token: 0x06003CDD RID: 15581 RVA: 0x000F12F4 File Offset: 0x000EF4F4
// (set) Token: 0x06003CDE RID: 15582 RVA: 0x000F1328 File Offset: 0x000EF528
public unsafe SoundEffect g_SEOpen
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001661 RID: 5729
// (get) Token: 0x06003CDF RID: 15583 RVA: 0x000F1350 File Offset: 0x000EF550
// (set) Token: 0x06003CE0 RID: 15584 RVA: 0x000F1384 File Offset: 0x000EF584
public unsafe SoundEffect g_SEMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001662 RID: 5730
// (get) Token: 0x06003CE1 RID: 15585 RVA: 0x000F13AC File Offset: 0x000EF5AC
// (set) Token: 0x06003CE2 RID: 15586 RVA: 0x000F13E0 File Offset: 0x000EF5E0
public unsafe SoundEffect g_SEMagic02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001663 RID: 5731
// (get) Token: 0x06003CE3 RID: 15587 RVA: 0x000F1408 File Offset: 0x000EF608
// (set) Token: 0x06003CE4 RID: 15588 RVA: 0x000F143C File Offset: 0x000EF63C
public unsafe SoundEffect g_SEMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001664 RID: 5732
// (get) Token: 0x06003CE5 RID: 15589 RVA: 0x000F1464 File Offset: 0x000EF664
// (set) Token: 0x06003CE6 RID: 15590 RVA: 0x000F148C File Offset: 0x000EF68C
public unsafe bool g_bSEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
}
}
// Token: 0x17001665 RID: 5733
// (get) Token: 0x06003CE7 RID: 15591 RVA: 0x000F14B0 File Offset: 0x000EF6B0
// (set) Token: 0x06003CE8 RID: 15592 RVA: 0x000F14D8 File Offset: 0x000EF6D8
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x17001666 RID: 5734
// (get) Token: 0x06003CE9 RID: 15593 RVA: 0x000F14FC File Offset: 0x000EF6FC
// (set) Token: 0x06003CEA RID: 15594 RVA: 0x000F1524 File Offset: 0x000EF724
public unsafe bool g_bSEMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic)) = value;
}
}
// Token: 0x17001667 RID: 5735
// (get) Token: 0x06003CEB RID: 15595 RVA: 0x000F1548 File Offset: 0x000EF748
// (set) Token: 0x06003CEC RID: 15596 RVA: 0x000F1570 File Offset: 0x000EF770
public unsafe float g_fSEMagicVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume)) = value;
}
}
// Token: 0x17001668 RID: 5736
// (get) Token: 0x06003CED RID: 15597 RVA: 0x000F1594 File Offset: 0x000EF794
// (set) Token: 0x06003CEE RID: 15598 RVA: 0x000F15BC File Offset: 0x000EF7BC
public unsafe float g_fSEMagicPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch)) = value;
}
}
// Token: 0x17001669 RID: 5737
// (get) Token: 0x06003CEF RID: 15599 RVA: 0x000F15E0 File Offset: 0x000EF7E0
// (set) Token: 0x06003CF0 RID: 15600 RVA: 0x000F1608 File Offset: 0x000EF808
public unsafe bool g_bSEAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02)) = value;
}
}
// Token: 0x1700166A RID: 5738
// (get) Token: 0x06003CF1 RID: 15601 RVA: 0x000F162C File Offset: 0x000EF82C
// (set) Token: 0x06003CF2 RID: 15602 RVA: 0x000F164A File Offset: 0x000EF84A
public unsafe static float g_fSEAttac02Frequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&value));
}
}
// Token: 0x1700166B RID: 5739
// (get) Token: 0x06003CF3 RID: 15603 RVA: 0x000F165C File Offset: 0x000EF85C
// (set) Token: 0x06003CF4 RID: 15604 RVA: 0x000F1684 File Offset: 0x000EF884
public unsafe float g_fSEAttac02FrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal)) = value;
}
}
// Token: 0x1700166C RID: 5740
// (get) Token: 0x06003CF5 RID: 15605 RVA: 0x000F16A8 File Offset: 0x000EF8A8
// (set) Token: 0x06003CF6 RID: 15606 RVA: 0x000F16DC File Offset: 0x000EF8DC
public unsafe Il2CppReferenceArray<SceneEvent> CallEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SceneEvent>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700166D RID: 5741
// (get) Token: 0x06003CF7 RID: 15607 RVA: 0x000F1704 File Offset: 0x000EF904
// (set) Token: 0x06003CF8 RID: 15608 RVA: 0x000F1738 File Offset: 0x000EF938
public unsafe Material g_Mat
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700166E RID: 5742
// (get) Token: 0x06003CF9 RID: 15609 RVA: 0x000F1760 File Offset: 0x000EF960
// (set) Token: 0x06003CFA RID: 15610 RVA: 0x000F1788 File Offset: 0x000EF988
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x1700166F RID: 5743
// (get) Token: 0x06003CFB RID: 15611 RVA: 0x000F17AC File Offset: 0x000EF9AC
// (set) Token: 0x06003CFC RID: 15612 RVA: 0x000F17D4 File Offset: 0x000EF9D4
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x17001670 RID: 5744
// (get) Token: 0x06003CFD RID: 15613 RVA: 0x000F17F8 File Offset: 0x000EF9F8
// (set) Token: 0x06003CFE RID: 15614 RVA: 0x000F1820 File Offset: 0x000EFA20
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x17001671 RID: 5745
// (get) Token: 0x06003CFF RID: 15615 RVA: 0x000F1844 File Offset: 0x000EFA44
// (set) Token: 0x06003D00 RID: 15616 RVA: 0x000F1862 File Offset: 0x000EFA62
public unsafe static float g_fDamageTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&value));
}
}
// Token: 0x17001672 RID: 5746
// (get) Token: 0x06003D01 RID: 15617 RVA: 0x000F1874 File Offset: 0x000EFA74
// (set) Token: 0x06003D02 RID: 15618 RVA: 0x000F189C File Offset: 0x000EFA9C
public unsafe float g_fDamagedTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal)) = value;
}
}
// Token: 0x17001673 RID: 5747
// (get) Token: 0x06003D03 RID: 15619 RVA: 0x000F18C0 File Offset: 0x000EFAC0
// (set) Token: 0x06003D04 RID: 15620 RVA: 0x000F18E8 File Offset: 0x000EFAE8
public unsafe float g_fDamageAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha)) = value;
}
}
// Token: 0x17001674 RID: 5748
// (get) Token: 0x06003D05 RID: 15621 RVA: 0x000F190C File Offset: 0x000EFB0C
// (set) Token: 0x06003D06 RID: 15622 RVA: 0x000F1934 File Offset: 0x000EFB34
public unsafe bool g_bGoHome
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome)) = value;
}
}
// Token: 0x17001675 RID: 5749
// (get) Token: 0x06003D07 RID: 15623 RVA: 0x000F1958 File Offset: 0x000EFB58
// (set) Token: 0x06003D08 RID: 15624 RVA: 0x000F1976 File Offset: 0x000EFB76
public unsafe static float g_fGoHomeHideTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&value));
}
}
// Token: 0x17001676 RID: 5750
// (get) Token: 0x06003D09 RID: 15625 RVA: 0x000F1988 File Offset: 0x000EFB88
// (set) Token: 0x06003D0A RID: 15626 RVA: 0x000F19B0 File Offset: 0x000EFBB0
public unsafe float g_fGoHomeHideTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal)) = value;
}
}
// Token: 0x17001677 RID: 5751
// (get) Token: 0x06003D0B RID: 15627 RVA: 0x000F19D4 File Offset: 0x000EFBD4
// (set) Token: 0x06003D0C RID: 15628 RVA: 0x000F19FC File Offset: 0x000EFBFC
public unsafe bool g_bFeelPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value;
}
}
// Token: 0x17001678 RID: 5752
// (get) Token: 0x06003D0D RID: 15629 RVA: 0x000F1A20 File Offset: 0x000EFC20
// (set) Token: 0x06003D0E RID: 15630 RVA: 0x000F1A48 File Offset: 0x000EFC48
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x04002793 RID: 10131
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyEffect;
// Token: 0x04002794 RID: 10132
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x04002795 RID: 10133
private static readonly IntPtr NativeFieldInfoPtr_PS_LightEffect;
// Token: 0x04002796 RID: 10134
private static readonly IntPtr NativeFieldInfoPtr_PS_MagicSmoke;
// Token: 0x04002797 RID: 10135
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Up;
// Token: 0x04002798 RID: 10136
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Button;
// Token: 0x04002799 RID: 10137
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Ghost;
// Token: 0x0400279A RID: 10138
private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;
// Token: 0x0400279B RID: 10139
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x0400279C RID: 10140
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x0400279D RID: 10141
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x0400279E RID: 10142
private static readonly IntPtr NativeFieldInfoPtr_Pos_CallSoul;
// Token: 0x0400279F RID: 10143
private static readonly IntPtr NativeFieldInfoPtr_EffDeathExplosion;
// Token: 0x040027A0 RID: 10144
private static readonly IntPtr NativeFieldInfoPtr_EffGoHome;
// Token: 0x040027A1 RID: 10145
private static readonly IntPtr NativeFieldInfoPtr_EffMagicLoop;
// Token: 0x040027A2 RID: 10146
private static readonly IntPtr NativeFieldInfoPtr_EffMagicFire;
// Token: 0x040027A3 RID: 10147
private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;
// Token: 0x040027A4 RID: 10148
private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;
// Token: 0x040027A5 RID: 10149
private static readonly IntPtr NativeFieldInfoPtr_EffCallSoul;
// Token: 0x040027A6 RID: 10150
private static readonly IntPtr NativeFieldInfoPtr_g_EffEeathExplosion;
// Token: 0x040027A7 RID: 10151
private static readonly IntPtr NativeFieldInfoPtr_g_EffGoHome;
// Token: 0x040027A8 RID: 10152
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop;
// Token: 0x040027A9 RID: 10153
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicFire;
// Token: 0x040027AA RID: 10154
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
// Token: 0x040027AB RID: 10155
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x040027AC RID: 10156
private static readonly IntPtr NativeFieldInfoPtr_g_EffCallSoul;
// Token: 0x040027AD RID: 10157
private static readonly IntPtr NativeFieldInfoPtr_SEFootstep;
// Token: 0x040027AE RID: 10158
private static readonly IntPtr NativeFieldInfoPtr_SEBite;
// Token: 0x040027AF RID: 10159
private static readonly IntPtr NativeFieldInfoPtr_SEAttack02;
// Token: 0x040027B0 RID: 10160
private static readonly IntPtr NativeFieldInfoPtr_SEOpen;
// Token: 0x040027B1 RID: 10161
private static readonly IntPtr NativeFieldInfoPtr_SEMagic;
// Token: 0x040027B2 RID: 10162
private static readonly IntPtr NativeFieldInfoPtr_SEMagic02;
// Token: 0x040027B3 RID: 10163
private static readonly IntPtr NativeFieldInfoPtr_SEMagicFire;
// Token: 0x040027B4 RID: 10164
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x040027B5 RID: 10165
private static readonly IntPtr NativeFieldInfoPtr_g_SEBite;
// Token: 0x040027B6 RID: 10166
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02;
// Token: 0x040027B7 RID: 10167
private static readonly IntPtr NativeFieldInfoPtr_g_SEOpen;
// Token: 0x040027B8 RID: 10168
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic;
// Token: 0x040027B9 RID: 10169
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic02;
// Token: 0x040027BA RID: 10170
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicFire;
// Token: 0x040027BB RID: 10171
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;
// Token: 0x040027BC RID: 10172
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x040027BD RID: 10173
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMagic;
// Token: 0x040027BE RID: 10174
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicVolume;
// Token: 0x040027BF RID: 10175
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicPitch;
// Token: 0x040027C0 RID: 10176
private static readonly IntPtr NativeFieldInfoPtr_g_bSEAttack02;
// Token: 0x040027C1 RID: 10177
private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02Frequency;
// Token: 0x040027C2 RID: 10178
private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02FrequencyVal;
// Token: 0x040027C3 RID: 10179
private static readonly IntPtr NativeFieldInfoPtr_CallEnemy;
// Token: 0x040027C4 RID: 10180
private static readonly IntPtr NativeFieldInfoPtr_g_Mat;
// Token: 0x040027C5 RID: 10181
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x040027C6 RID: 10182
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x040027C7 RID: 10183
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x040027C8 RID: 10184
private static readonly IntPtr NativeFieldInfoPtr_g_fDamageTime;
// Token: 0x040027C9 RID: 10185
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedTimeVal;
// Token: 0x040027CA RID: 10186
private static readonly IntPtr NativeFieldInfoPtr_g_fDamageAlpha;
// Token: 0x040027CB RID: 10187
private static readonly IntPtr NativeFieldInfoPtr_g_bGoHome;
// Token: 0x040027CC RID: 10188
private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTime;
// Token: 0x040027CD RID: 10189
private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTimeVal;
// Token: 0x040027CE RID: 10190
private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer;
// Token: 0x040027CF RID: 10191
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x040027D0 RID: 10192
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x040027D1 RID: 10193
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040027D2 RID: 10194
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x040027D3 RID: 10195
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x040027D4 RID: 10196
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x040027D5 RID: 10197
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
// Token: 0x040027D6 RID: 10198
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x040027D7 RID: 10199
private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
// Token: 0x040027D8 RID: 10200
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;
// Token: 0x040027D9 RID: 10201
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;
// Token: 0x040027DA RID: 10202
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack02_Public_Void_0;
// Token: 0x040027DB RID: 10203
private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0;
// Token: 0x040027DC RID: 10204
private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0;
// Token: 0x040027DD RID: 10205
private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0;
// Token: 0x040027DE RID: 10206
private static readonly IntPtr NativeMethodInfoPtr_CallMonster_Public_Void_0;
// Token: 0x040027DF RID: 10207
private static readonly IntPtr NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0;
// Token: 0x040027E0 RID: 10208
private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0;
// Token: 0x040027E1 RID: 10209
private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0;
// Token: 0x040027E2 RID: 10210
private static readonly IntPtr NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0;
// Token: 0x040027E3 RID: 10211
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
// Token: 0x040027E4 RID: 10212
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBite_Public_Void_0;
// Token: 0x040027E5 RID: 10213
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0;
// Token: 0x040027E6 RID: 10214
private static readonly IntPtr NativeMethodInfoPtr_PlaySEOpen_Public_Void_0;
// Token: 0x040027E7 RID: 10215
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagec_Public_Void_0;
// Token: 0x040027E8 RID: 10216
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0;
// Token: 0x040027E9 RID: 10217
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x040027EA RID: 10218
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}