Files
PlantBox/PlantBox.Shared/Communication/CommandStream.cs

138 lines
4.5 KiB
C#

using PlantBox.Shared.Communication.Commands;
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace PlantBox.Shared.Communication
{
/// <summary>
/// Wrap a <see cref="NetworkStream"/> to send <see cref="CommandPacket"/> easily, see Wiki > Protocol
/// </summary>
public class CommandStream : IDisposable
{
private NetworkStream _stream;
/// <summary>
/// Create a new <see cref="CommandStream"/>
/// </summary>
/// <param name="networkStream">A connected and valid <see cref="NetworkStream"/></param>
public CommandStream(NetworkStream networkStream)
{
_stream = networkStream;
}
/// <summary>
/// Release resources associated with the underlying stream
/// </summary>
public void Dispose()
{
_stream.Dispose();
}
/// <summary>
/// Read a <see cref="CommandPacket"/> from the stream
/// </summary>
/// <returns></returns>
public CommandPacket Receive()
{
// Length
byte[] buffer = new byte[4];
_stream.Read(buffer, 0, buffer.Length);
int length = BitConverter.ToInt32(buffer, 0);
// Data
buffer = new byte[length];
_stream.Read(buffer, 0, buffer.Length);
string[] packet = Encoding.UTF8.GetString(buffer).Split('\n');
if (!Enum.TryParse(packet[0], true, out Command command))
{
command = Command.Invalid;
}
return new CommandPacket(command, packet[1].Split(';'));
}
/// <summary>
/// Read a <see cref="CommandPacket"/> from the stream and deserialize data to a <see cref="CommandSerializable{T}"/>
/// </summary>
/// <typeparam name="T">A valid <see cref="CommandSerializable{T}"/></typeparam>
/// <returns></returns>
public (CommandPacket, T) Receive<T>() where T : CommandSerializable<T>, new()
{
var packet = Receive();
return (packet, new T().Deserialize(packet.Arguments));
}
/// <summary>
/// Read a <see cref="CommandPacket"/> from the stream asynchronously
/// </summary>
/// <returns></returns>
public async Task<CommandPacket> ReceiveAsync()
{
// Length
byte[] buffer = new byte[4];
await _stream.ReadAsync(buffer, 0, buffer.Length);
int length = BitConverter.ToInt32(buffer, 0);
// Data
buffer = new byte[length];
await _stream.ReadAsync(buffer, 0, buffer.Length);
string[] packet = Encoding.UTF8.GetString(buffer).Split('\n');
if (!Enum.TryParse(packet[0], true, out Command command))
{
command = Command.Invalid;
}
return new CommandPacket(command, packet[1].Split(';'));
}
/// <summary>
/// Read a <see cref="CommandPacket"/> from the stream and deserialize data to a <see cref="CommandSerializable{T}"/> asynchronously
/// </summary>
/// <typeparam name="T">A valid <see cref="CommandSerializable{T}"/></typeparam>
/// <returns></returns>
public async Task<(CommandPacket, T)> ReceiveAsync<T>() where T : CommandSerializable<T>, new()
{
var packet = await ReceiveAsync();
return (packet, new T().Deserialize(packet.Arguments));
}
/// <summary>
/// Write a <see cref="CommandPacket"/> in the stream
/// </summary>
/// <param name="command"></param>
public void Send(CommandPacket command)
{
string packet = command.ToString();
byte[] data = Encoding.UTF8.GetBytes(packet);
_stream.Write(BitConverter.GetBytes(data.Length), 0, 4);
_stream.Write(data, 0, data.Length);
}
/// <summary>
/// Write a <see cref="CommandPacket"/> in the stream asynchronously
/// </summary>
/// <param name="command"></param>
/// <returns></returns>
public async Task SendAsync(CommandPacket command)
{
string packet = command.ToString();
byte[] data = Encoding.UTF8.GetBytes(packet);
await _stream.WriteAsync(BitConverter.GetBytes(data.Length), 0, 4);
await _stream.WriteAsync(data, 0, data.Length);
}
}
}