182 lines
5.6 KiB
C#
182 lines
5.6 KiB
C#
using PlantBox.Shared.Communication.Commands;
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using System;
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using System.Collections.Generic;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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namespace PlantBox.Shared.Communication
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{
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/// <summary>
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/// Wrap a <see cref="NetworkStream"/> to send <see cref="CommandPacket"/> easily, see Wiki > Protocol
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/// </summary>
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public class CommandStream : IDisposable
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{
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private NetworkStream _stream;
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/// <summary>
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/// Create a new <see cref="CommandStream"/>
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/// </summary>
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/// <param name="networkStream">A connected and valid <see cref="NetworkStream"/></param>
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public CommandStream(NetworkStream networkStream)
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{
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_stream = networkStream;
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}
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/// <summary>
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/// Release resources associated with the underlying stream
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/// </summary>
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public void Dispose()
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{
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_stream.Dispose();
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}
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/// <summary>
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/// Read a <see cref="CommandPacket"/> from the stream
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/// </summary>
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/// <returns></returns>
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public CommandPacket Receive()
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{
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// Length
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byte[] buffer = new byte[4];
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_stream.Read(buffer, 0, buffer.Length);
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uint length = BitConverter.ToUInt32(buffer, 0);
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// Data
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buffer = new byte[length];
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int position = 0;
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while (position < length)
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{
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int bytesToRead = Math.Min(Connection.BUFFER_SIZE, (int)length - position);
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int bytesRead = _stream.Read(buffer, position, bytesToRead);
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position += bytesRead;
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}
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string[] packet = Encoding.UTF8.GetString(buffer).Split('\n');
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if (!Enum.TryParse(packet[0], true, out Command command))
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{
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command = Command.Invalid;
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}
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return new CommandPacket(command, packet[1].Split(';'));
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}
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/// <summary>
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/// Read a <see cref="CommandPacket"/> from the stream and deserialize data to a <see cref="CommandSerializable{T}"/>
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/// </summary>
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/// <typeparam name="T">A valid <see cref="CommandSerializable{T}"/></typeparam>
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/// <returns></returns>
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public (CommandPacket, T) Receive<T>() where T : CommandSerializable<T>, new()
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{
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var packet = Receive();
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return (packet, new T().Deserialize(packet.Arguments));
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}
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/// <summary>
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/// Read a <see cref="CommandPacket"/> from the stream asynchronously
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/// </summary>
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/// <returns></returns>
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public async Task<CommandPacket> ReceiveAsync()
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{
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// Length
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byte[] buffer = new byte[4];
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await _stream.ReadAsync(buffer, 0, buffer.Length);
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uint length = BitConverter.ToUInt32(buffer, 0);
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// Data
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buffer = new byte[length];
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int position = 0;
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while (position < length)
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{
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int bytesToRead = Math.Min(Connection.BUFFER_SIZE, (int)length - position);
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int bytesRead = await _stream.ReadAsync(buffer, position, bytesToRead);
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position += bytesRead;
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}
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string[] packet = Encoding.UTF8.GetString(buffer).Split('\n');
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if (!Enum.TryParse(packet[0], true, out Command command))
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{
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command = Command.Invalid;
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}
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return new CommandPacket(command, packet[1].Split(';'));
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}
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/// <summary>
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/// Read a <see cref="CommandPacket"/> from the stream and deserialize data to a <see cref="CommandSerializable{T}"/> asynchronously
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/// </summary>
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/// <typeparam name="T">A valid <see cref="CommandSerializable{T}"/></typeparam>
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/// <returns></returns>
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public async Task<(CommandPacket, T)> ReceiveAsync<T>() where T : CommandSerializable<T>, new()
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{
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var packet = await ReceiveAsync();
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return (packet, new T().Deserialize(packet.Arguments));
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}
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/// <summary>
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/// Write a <see cref="CommandPacket"/> in the stream
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/// </summary>
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/// <param name="command"></param>
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public void Send(CommandPacket command)
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{
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string packet = command.ToString();
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byte[] data = Encoding.UTF8.GetBytes(packet);
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uint length = (uint)data.Length;
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// Length
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_stream.Write(BitConverter.GetBytes(length), 0, 4);
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// Data
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int position = 0;
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while (position < length)
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{
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int bytesToWrite = Math.Min(Connection.BUFFER_SIZE, (int)length - position);
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_stream.Write(data, position, bytesToWrite);
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position += bytesToWrite;
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}
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}
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/// <summary>
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/// Write a <see cref="CommandPacket"/> in the stream asynchronously
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/// </summary>
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/// <param name="command"></param>
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/// <returns></returns>
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public async Task SendAsync(CommandPacket command)
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{
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string packet = command.ToString();
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byte[] data = Encoding.UTF8.GetBytes(packet);
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uint length = (uint)data.Length;
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// Length
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await _stream.WriteAsync(BitConverter.GetBytes(length), 0, 4);
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// Data
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int position = 0;
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while (position < length)
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{
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int bytesToWrite = Math.Min(Connection.BUFFER_SIZE, (int)length - position);
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await _stream.WriteAsync(data, position, bytesToWrite);
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position += bytesToWrite;
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}
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}
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}
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}
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