import tkinter as tk import datetime as dt import color from time import sleep from game import fall, osu, pong, space from PIL import Image, ImageTk win = tk.Tk() win['bg'] = color.LEVEL_9 win.title('QuadraLudi') win.geometry('806x606') win.resizable(False, False) win.wm_attributes('-transparentcolor', color.TRANSPARENT) # Res image_center = ImageTk.PhotoImage(Image.open('res/logo/main.png')) # Time time = None delta = None iter = 0 def loop(deltaTime): global time, delta, iter # Start delta = dt.datetime.now() deltatime = (delta - time).microseconds * 1e-6 # Loop if iter > 2: fall.loop(deltatime) osu.loop(deltatime) pong.loop(deltatime) space.loop(deltatime) else: iter += 1 # End time = delta win.after(int(1000 / 60), lambda: loop(deltaTime)) def main(): global time, delta # Create Canvas canvas_osu = tk.Canvas(win, width = 400, height = 300, bd = 0, highlightthickness = 0, relief = 'ridge', bg = color.LEVEL_1) canvas_osu.place(x = 2, y = 2) canvas_pong = tk.Canvas(win, width = 400, height = 300, bd = 0, highlightthickness = 0, relief = 'ridge', bg = color.LEVEL_1) canvas_pong.place(x = 404, y = 2) canvas_space = tk.Canvas(win, width = 400, height = 300, bd = 0, highlightthickness = 0, relief = 'ridge', bg = color.LEVEL_1) canvas_space.place(x = 2, y = 304) canvas_fall = tk.Canvas(win, width = 400, height = 300, bd = 0, highlightthickness = 0, relief = 'ridge', bg = color.LEVEL_1) canvas_fall.place(x = 404, y = 304) # Logo win.iconbitmap('res/logo/main.ico') tk.Label(win, image = image_center, bg = color.LEVEL_1).place(x = 401 - 32, y = 301 - 32) # Ini fall.main(canvas_fall) osu.main(canvas_osu) pong.main(canvas_pong) space.main(canvas_space) # Loop delta = dt.datetime.now() time = dt.datetime.now() loop(1000 / 60) print('Bienvenue dans le jeu QuadraLudi') main() win.mainloop()