Add v1.0.5
This commit is contained in:
@@ -1,15 +1,15 @@
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using System;
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using System.Linq.Expressions;
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using Cpp2IlInjected;
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using DigitalOpus.MB.Core;
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using UnityEngine;
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// Token: 0x0200007F RID: 127
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[Token(Token = "0x200007F")]
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// Token: 0x02000080 RID: 128
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[Token(Token = "0x2000080")]
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public class AI_GhostE : AI_NPC
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{
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// Token: 0x0600053B RID: 1339 RVA: 0x0000CC70 File Offset: 0x0000AE70
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[Token(Token = "0x600053B")]
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[Address(RVA = "0x16B1AF0", Offset = "0x16B08F0", VA = "0x1816B1AF0", Slot = "4")]
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// Token: 0x0600053C RID: 1340 RVA: 0x0000D1B8 File Offset: 0x0000B3B8
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[Token(Token = "0x600053C")]
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[Address(RVA = "0x17799A0", Offset = "0x17781A0", VA = "0x1817799A0", Slot = "4")]
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public override void Start(GameObject This, NPCManage NPCM)
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{
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base.Start(This, NPCM);
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@@ -90,17 +90,17 @@ public class AI_GhostE : AI_NPC
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this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
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}
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// Token: 0x0600053C RID: 1340 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600053C")]
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[Address(RVA = "0x16B20C0", Offset = "0x16B0EC0", VA = "0x1816B20C0", Slot = "5")]
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// Token: 0x0600053D RID: 1341 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600053D")]
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[Address(RVA = "0x1779F70", Offset = "0x1778770", VA = "0x181779F70", Slot = "5")]
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public override void Update(float fDeltaTime)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600053D RID: 1341 RVA: 0x0000CF60 File Offset: 0x0000B160
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[Token(Token = "0x600053D")]
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[Address(RVA = "0x16B1750", Offset = "0x16B0550", VA = "0x1816B1750", Slot = "6")]
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// Token: 0x0600053E RID: 1342 RVA: 0x0000D4A8 File Offset: 0x0000B6A8
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[Token(Token = "0x600053E")]
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[Address(RVA = "0x1779600", Offset = "0x1777E00", VA = "0x181779600", Slot = "6")]
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public override void LateUpdate()
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{
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this.g_ShakeHead.Update();
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@@ -112,25 +112,25 @@ public class AI_GhostE : AI_NPC
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this.g_ShakeAll.Update();
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}
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// Token: 0x0600053E RID: 1342 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600053E")]
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[Address(RVA = "0x16B0030", Offset = "0x16AEE30", VA = "0x1816B0030", Slot = "22")]
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// Token: 0x0600053F RID: 1343 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600053F")]
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[Address(RVA = "0x1777EE0", Offset = "0x17766E0", VA = "0x181777EE0", Slot = "22")]
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public override void Fighting()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600053F RID: 1343 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600053F")]
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[Address(RVA = "0x16B0C60", Offset = "0x16AFA60", VA = "0x1816B0C60")]
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// Token: 0x06000540 RID: 1344 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000540")]
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[Address(RVA = "0x1778B10", Offset = "0x1777310", VA = "0x181778B10")]
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private void InitFightStatus(AI_GhostE.AIFighting Status)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000540 RID: 1344 RVA: 0x0000CFC0 File Offset: 0x0000B1C0
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[Token(Token = "0x6000540")]
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[Address(RVA = "0x16AEA00", Offset = "0x16AD800", VA = "0x1816AEA00")]
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// Token: 0x06000541 RID: 1345 RVA: 0x0000D508 File Offset: 0x0000B708
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[Token(Token = "0x6000541")]
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[Address(RVA = "0x17768B0", Offset = "0x17750B0", VA = "0x1817768B0")]
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private void AttackSelect()
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{
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int num = UnityEngine.Random.Range(0, 6);
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@@ -171,57 +171,57 @@ public class AI_GhostE : AI_NPC
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this.g_fPlayerDistanceFar = 18f;
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}
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// Token: 0x06000541 RID: 1345 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000541")]
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[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
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private void FDebut()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000542 RID: 1346 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000542")]
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[Address(RVA = "0x16AFC40", Offset = "0x16AEA40", VA = "0x1816AFC40")]
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private void FWatch()
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[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
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private void FDebut()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000543 RID: 1347 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000543")]
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[Address(RVA = "0x16AEEF0", Offset = "0x16ADCF0", VA = "0x1816AEEF0")]
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private void FAttackMove()
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[Address(RVA = "0x1777AF0", Offset = "0x17762F0", VA = "0x181777AF0")]
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private void FWatch()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000544 RID: 1348 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000544")]
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[Address(RVA = "0x16AF920", Offset = "0x16AE720", VA = "0x1816AF920")]
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private void FDodge()
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[Address(RVA = "0x1776DA0", Offset = "0x17755A0", VA = "0x181776DA0")]
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private void FAttackMove()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000545 RID: 1349 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000545")]
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[Address(RVA = "0x16AF2B0", Offset = "0x16AE0B0", VA = "0x1816AF2B0")]
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private void FAttack()
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[Address(RVA = "0x17777D0", Offset = "0x1775FD0", VA = "0x1817777D0")]
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private void FDodge()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000546 RID: 1350 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000546")]
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[Address(RVA = "0x16AEC80", Offset = "0x16ADA80", VA = "0x1816AEC80")]
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[Address(RVA = "0x1777160", Offset = "0x1775960", VA = "0x181777160")]
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private void FAttack()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000547 RID: 1351 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000547")]
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[Address(RVA = "0x1776B30", Offset = "0x1775330", VA = "0x181776B30")]
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private void FAttack01()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000547 RID: 1351 RVA: 0x0000D09C File Offset: 0x0000B29C
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[Token(Token = "0x6000547")]
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[Address(RVA = "0x16AF730", Offset = "0x16AE530", VA = "0x1816AF730")]
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// Token: 0x06000548 RID: 1352 RVA: 0x0000D5E4 File Offset: 0x0000B7E4
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[Token(Token = "0x6000548")]
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[Address(RVA = "0x17775E0", Offset = "0x1775DE0", VA = "0x1817775E0")]
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private void FDamage()
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{
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float g_fWaitTime = this.g_fWaitTime;
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@@ -234,17 +234,17 @@ public class AI_GhostE : AI_NPC
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this.g_fWaitTime = g_fWaitTime;
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}
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// Token: 0x06000548 RID: 1352 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000548")]
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[Address(RVA = "0x16AF760", Offset = "0x16AE560", VA = "0x1816AF760")]
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// Token: 0x06000549 RID: 1353 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000549")]
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[Address(RVA = "0x1777610", Offset = "0x1775E10", VA = "0x181777610")]
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private void FDeath()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000549 RID: 1353 RVA: 0x0000D0C8 File Offset: 0x0000B2C8
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[Token(Token = "0x6000549")]
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[Address(RVA = "0x16AF8F0", Offset = "0x16AE6F0", VA = "0x1816AF8F0")]
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// Token: 0x0600054A RID: 1354 RVA: 0x0000D610 File Offset: 0x0000B810
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[Token(Token = "0x600054A")]
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[Address(RVA = "0x17777A0", Offset = "0x1775FA0", VA = "0x1817777A0")]
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private void FDestory()
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{
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float g_fWaitTime = this.g_fWaitTime;
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@@ -257,34 +257,34 @@ public class AI_GhostE : AI_NPC
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this.g_fWaitTime = g_fWaitTime;
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}
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// Token: 0x0600054A RID: 1354 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600054A")]
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[Address(RVA = "0x16B0340", Offset = "0x16AF140", VA = "0x1816B0340", Slot = "33")]
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// Token: 0x0600054B RID: 1355 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600054B")]
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[Address(RVA = "0x17781F0", Offset = "0x17769F0", VA = "0x1817781F0", Slot = "33")]
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public override void Hit(AttackData Data)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600054B RID: 1355 RVA: 0x0000D0F4 File Offset: 0x0000B2F4
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[Token(Token = "0x600054B")]
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[Address(RVA = "0x16B1840", Offset = "0x16B0640", VA = "0x1816B1840", Slot = "30")]
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// Token: 0x0600054C RID: 1356 RVA: 0x0000D63C File Offset: 0x0000B83C
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[Token(Token = "0x600054C")]
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[Address(RVA = "0x17796F0", Offset = "0x1777EF0", VA = "0x1817796F0", Slot = "30")]
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public override void Resurrection()
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{
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this.g_bDeath = false;
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int parameterCount = ((IParameterProvider)this).ParameterCount;
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bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
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}
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// Token: 0x0600054C RID: 1356 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600054C")]
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[Address(RVA = "0x16AEB00", Offset = "0x16AD900", VA = "0x1816AEB00", Slot = "31")]
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// Token: 0x0600054D RID: 1357 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600054D")]
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[Address(RVA = "0x17769B0", Offset = "0x17751B0", VA = "0x1817769B0", Slot = "31")]
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public override void Create()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600054D RID: 1357 RVA: 0x0000D110 File Offset: 0x0000B310
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[Token(Token = "0x600054D")]
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[Address(RVA = "0x16B17F0", Offset = "0x16B05F0", VA = "0x1816B17F0", Slot = "32")]
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// Token: 0x0600054E RID: 1358 RVA: 0x0000D658 File Offset: 0x0000B858
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[Token(Token = "0x600054E")]
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[Address(RVA = "0x17796A0", Offset = "0x1777EA0", VA = "0x1817796A0", Slot = "32")]
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public override void Remove()
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{
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NPCManage g_NPCM = this.g_NPCM;
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@@ -296,229 +296,229 @@ public class AI_GhostE : AI_NPC
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g_This.SetActive(num2 != 0);
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}
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// Token: 0x0600054E RID: 1358 RVA: 0x0000D150 File Offset: 0x0000B350
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[Token(Token = "0x600054E")]
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[Address(RVA = "0x16B1AA0", Offset = "0x16B08A0", VA = "0x1816B1AA0", Slot = "35")]
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// Token: 0x0600054F RID: 1359 RVA: 0x0000D698 File Offset: 0x0000B898
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[Token(Token = "0x600054F")]
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[Address(RVA = "0x1779950", Offset = "0x1778150", VA = "0x181779950", Slot = "35")]
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public override void SetTimeScale(float fTimeScale)
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{
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this.g_Anim.speed = fTimeScale;
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this.g_Effect.SetTimeScale(fTimeScale);
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}
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// Token: 0x0600054F RID: 1359 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600054F")]
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[Address(RVA = "0x16B1860", Offset = "0x16B0660", VA = "0x1816B1860", Slot = "36")]
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// Token: 0x06000550 RID: 1360 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000550")]
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[Address(RVA = "0x1779710", Offset = "0x1777F10", VA = "0x181779710", Slot = "36")]
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public override void SetAiStatus(AI_NPC.AIStatus Status)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000550 RID: 1360 RVA: 0x0000D17C File Offset: 0x0000B37C
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[Token(Token = "0x6000550")]
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[Address(RVA = "0x16B24B0", Offset = "0x16B12B0", VA = "0x1816B24B0")]
|
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// Token: 0x06000551 RID: 1361 RVA: 0x0000D6C4 File Offset: 0x0000B8C4
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[Token(Token = "0x6000551")]
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[Address(RVA = "0x177A360", Offset = "0x1778B60", VA = "0x18177A360")]
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public AI_GhostE()
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{
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}
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// Token: 0x040005FB RID: 1531
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||||
// Token: 0x04000608 RID: 1544
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||||
[FieldOffset(Offset = "0x170")]
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[Token(Token = "0x40005FB")]
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||||
[Token(Token = "0x4000608")]
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private Animator g_AniFace;
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// Token: 0x040005FC RID: 1532
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||||
// Token: 0x04000609 RID: 1545
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||||
[FieldOffset(Offset = "0x178")]
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||||
[Token(Token = "0x40005FC")]
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||||
[Token(Token = "0x4000609")]
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private Animator g_AniFaceZWrite;
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||||
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||||
// Token: 0x040005FD RID: 1533
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||||
// Token: 0x0400060A RID: 1546
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||||
[FieldOffset(Offset = "0x180")]
|
||||
[Token(Token = "0x40005FD")]
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||||
[Token(Token = "0x400060A")]
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||||
private GhostEEffectPlay g_Effect;
|
||||
|
||||
// Token: 0x040005FE RID: 1534
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||||
// Token: 0x0400060B RID: 1547
|
||||
[FieldOffset(Offset = "0x188")]
|
||||
[Token(Token = "0x40005FE")]
|
||||
[Token(Token = "0x400060B")]
|
||||
private Vector3 g_v3PrePosition;
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||||
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||||
// Token: 0x040005FF RID: 1535
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||||
// Token: 0x0400060C RID: 1548
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||||
[FieldOffset(Offset = "0x194")]
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||||
[Token(Token = "0x40005FF")]
|
||||
[Token(Token = "0x400060C")]
|
||||
private Vector3 g_v3PreForward;
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||||
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||||
// Token: 0x04000600 RID: 1536
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||||
// Token: 0x0400060D RID: 1549
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||||
[FieldOffset(Offset = "0x1A0")]
|
||||
[Token(Token = "0x4000600")]
|
||||
[Token(Token = "0x400060D")]
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||||
private float g_fAnifMoveHorizontal;
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||||
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||||
// Token: 0x04000601 RID: 1537
|
||||
// Token: 0x0400060E RID: 1550
|
||||
[FieldOffset(Offset = "0x1A4")]
|
||||
[Token(Token = "0x4000601")]
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||||
[Token(Token = "0x400060E")]
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||||
private float g_fAnifMoveVertical;
|
||||
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||||
// Token: 0x04000602 RID: 1538
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||||
// Token: 0x0400060F RID: 1551
|
||||
[FieldOffset(Offset = "0x1A8")]
|
||||
[Token(Token = "0x4000602")]
|
||||
[Token(Token = "0x400060F")]
|
||||
private float g_fAniTrunAngle;
|
||||
|
||||
// Token: 0x04000603 RID: 1539
|
||||
// Token: 0x04000610 RID: 1552
|
||||
[FieldOffset(Offset = "0x1AC")]
|
||||
[Token(Token = "0x4000603")]
|
||||
[Token(Token = "0x4000610")]
|
||||
private float g_fAniSkirtWeights;
|
||||
|
||||
// Token: 0x04000604 RID: 1540
|
||||
// Token: 0x04000611 RID: 1553
|
||||
[FieldOffset(Offset = "0x1B0")]
|
||||
[Token(Token = "0x4000604")]
|
||||
[Token(Token = "0x4000611")]
|
||||
private Shake g_ShakeHead;
|
||||
|
||||
// Token: 0x04000605 RID: 1541
|
||||
// Token: 0x04000612 RID: 1554
|
||||
[FieldOffset(Offset = "0x1B8")]
|
||||
[Token(Token = "0x4000605")]
|
||||
[Token(Token = "0x4000612")]
|
||||
private Shake g_ShakeSpine;
|
||||
|
||||
// Token: 0x04000606 RID: 1542
|
||||
// Token: 0x04000613 RID: 1555
|
||||
[FieldOffset(Offset = "0x1C0")]
|
||||
[Token(Token = "0x4000606")]
|
||||
[Token(Token = "0x4000613")]
|
||||
private Shake g_ShakeUpperArmL;
|
||||
|
||||
// Token: 0x04000607 RID: 1543
|
||||
// Token: 0x04000614 RID: 1556
|
||||
[FieldOffset(Offset = "0x1C8")]
|
||||
[Token(Token = "0x4000607")]
|
||||
[Token(Token = "0x4000614")]
|
||||
private Shake g_ShakeUpperArmR;
|
||||
|
||||
// Token: 0x04000608 RID: 1544
|
||||
// Token: 0x04000615 RID: 1557
|
||||
[FieldOffset(Offset = "0x1D0")]
|
||||
[Token(Token = "0x4000608")]
|
||||
[Token(Token = "0x4000615")]
|
||||
private Shake g_ShakeThighL;
|
||||
|
||||
// Token: 0x04000609 RID: 1545
|
||||
// Token: 0x04000616 RID: 1558
|
||||
[FieldOffset(Offset = "0x1D8")]
|
||||
[Token(Token = "0x4000609")]
|
||||
[Token(Token = "0x4000616")]
|
||||
private Shake g_ShakeThighR;
|
||||
|
||||
// Token: 0x0400060A RID: 1546
|
||||
// Token: 0x04000617 RID: 1559
|
||||
[FieldOffset(Offset = "0x1E0")]
|
||||
[Token(Token = "0x400060A")]
|
||||
[Token(Token = "0x4000617")]
|
||||
private Shake g_ShakeAll;
|
||||
|
||||
// Token: 0x0400060B RID: 1547
|
||||
// Token: 0x04000618 RID: 1560
|
||||
[FieldOffset(Offset = "0x1E8")]
|
||||
[Token(Token = "0x400060B")]
|
||||
[Token(Token = "0x4000618")]
|
||||
private AI_GhostE.AIFighting g_Fighting = (AI_GhostE.AIFighting)((ulong)1L);
|
||||
|
||||
// Token: 0x0400060C RID: 1548
|
||||
// Token: 0x04000619 RID: 1561
|
||||
[FieldOffset(Offset = "0x1EC")]
|
||||
[Token(Token = "0x400060C")]
|
||||
[Token(Token = "0x4000619")]
|
||||
private AI_GhostE.AIFighting g_NextFighting;
|
||||
|
||||
// Token: 0x0400060D RID: 1549
|
||||
// Token: 0x0400061A RID: 1562
|
||||
[FieldOffset(Offset = "0x1F0")]
|
||||
[Token(Token = "0x400060D")]
|
||||
[Token(Token = "0x400061A")]
|
||||
private int g_iAWatchMoveDir;
|
||||
|
||||
// Token: 0x0400060E RID: 1550
|
||||
// Token: 0x0400061B RID: 1563
|
||||
[FieldOffset(Offset = "0x1F4")]
|
||||
[Token(Token = "0x400060E")]
|
||||
[Token(Token = "0x400061B")]
|
||||
private float g_fPlayerDistanceNear;
|
||||
|
||||
// Token: 0x0400060F RID: 1551
|
||||
// Token: 0x0400061C RID: 1564
|
||||
[FieldOffset(Offset = "0x1F8")]
|
||||
[Token(Token = "0x400060F")]
|
||||
[Token(Token = "0x400061C")]
|
||||
private float g_fPlayerDistanceFar;
|
||||
|
||||
// Token: 0x04000610 RID: 1552
|
||||
// Token: 0x0400061D RID: 1565
|
||||
[FieldOffset(Offset = "0x1FC")]
|
||||
[Token(Token = "0x4000610")]
|
||||
[Token(Token = "0x400061D")]
|
||||
private float g_fAttackMove;
|
||||
|
||||
// Token: 0x04000611 RID: 1553
|
||||
// Token: 0x0400061E RID: 1566
|
||||
[FieldOffset(Offset = "0x200")]
|
||||
[Token(Token = "0x4000611")]
|
||||
[Token(Token = "0x400061E")]
|
||||
private float g_fAttackRotate;
|
||||
|
||||
// Token: 0x04000612 RID: 1554
|
||||
// Token: 0x0400061F RID: 1567
|
||||
[FieldOffset(Offset = "0x204")]
|
||||
[Token(Token = "0x4000612")]
|
||||
[Token(Token = "0x400061F")]
|
||||
private float g_fAttackNext;
|
||||
|
||||
// Token: 0x04000613 RID: 1555
|
||||
[Token(Token = "0x4000613")]
|
||||
// Token: 0x04000620 RID: 1568
|
||||
[Token(Token = "0x4000620")]
|
||||
private const float g_fAttack01Number = 6f;
|
||||
|
||||
// Token: 0x04000614 RID: 1556
|
||||
// Token: 0x04000621 RID: 1569
|
||||
[FieldOffset(Offset = "0x208")]
|
||||
[Token(Token = "0x4000614")]
|
||||
[Token(Token = "0x4000621")]
|
||||
private float g_fAttack01NumberVal;
|
||||
|
||||
// Token: 0x04000615 RID: 1557
|
||||
// Token: 0x04000622 RID: 1570
|
||||
[FieldOffset(Offset = "0x20C")]
|
||||
[Token(Token = "0x4000615")]
|
||||
[Token(Token = "0x4000622")]
|
||||
private bool g_bDodge;
|
||||
|
||||
// Token: 0x04000616 RID: 1558
|
||||
// Token: 0x04000623 RID: 1571
|
||||
[FieldOffset(Offset = "0x210")]
|
||||
[Token(Token = "0x4000616")]
|
||||
[Token(Token = "0x4000623")]
|
||||
private int g_iScript;
|
||||
|
||||
// Token: 0x02000080 RID: 128
|
||||
[Token(Token = "0x2000080")]
|
||||
// Token: 0x02000081 RID: 129
|
||||
[Token(Token = "0x2000081")]
|
||||
private enum AIFighting
|
||||
{
|
||||
// Token: 0x04000618 RID: 1560
|
||||
[Token(Token = "0x4000618")]
|
||||
Null,
|
||||
// Token: 0x04000619 RID: 1561
|
||||
[Token(Token = "0x4000619")]
|
||||
Watch,
|
||||
// Token: 0x0400061A RID: 1562
|
||||
[Token(Token = "0x400061A")]
|
||||
WatchFast,
|
||||
// Token: 0x0400061B RID: 1563
|
||||
[Token(Token = "0x400061B")]
|
||||
AttackMove,
|
||||
// Token: 0x0400061C RID: 1564
|
||||
[Token(Token = "0x400061C")]
|
||||
Attack0101,
|
||||
// Token: 0x0400061D RID: 1565
|
||||
[Token(Token = "0x400061D")]
|
||||
Attack0102,
|
||||
// Token: 0x0400061E RID: 1566
|
||||
[Token(Token = "0x400061E")]
|
||||
Attack0103,
|
||||
// Token: 0x0400061F RID: 1567
|
||||
[Token(Token = "0x400061F")]
|
||||
Attack02,
|
||||
// Token: 0x04000620 RID: 1568
|
||||
[Token(Token = "0x4000620")]
|
||||
Attack03,
|
||||
// Token: 0x04000621 RID: 1569
|
||||
[Token(Token = "0x4000621")]
|
||||
Attack04,
|
||||
// Token: 0x04000622 RID: 1570
|
||||
[Token(Token = "0x4000622")]
|
||||
Attack05,
|
||||
// Token: 0x04000623 RID: 1571
|
||||
[Token(Token = "0x4000623")]
|
||||
Attack06,
|
||||
// Token: 0x04000624 RID: 1572
|
||||
[Token(Token = "0x4000624")]
|
||||
DodgeL,
|
||||
// Token: 0x04000625 RID: 1573
|
||||
[Token(Token = "0x4000625")]
|
||||
DodgeR,
|
||||
Null,
|
||||
// Token: 0x04000626 RID: 1574
|
||||
[Token(Token = "0x4000626")]
|
||||
Damage,
|
||||
Watch,
|
||||
// Token: 0x04000627 RID: 1575
|
||||
[Token(Token = "0x4000627")]
|
||||
Death,
|
||||
WatchFast,
|
||||
// Token: 0x04000628 RID: 1576
|
||||
[Token(Token = "0x4000628")]
|
||||
Destroy,
|
||||
AttackMove,
|
||||
// Token: 0x04000629 RID: 1577
|
||||
[Token(Token = "0x4000629")]
|
||||
End,
|
||||
Attack0101,
|
||||
// Token: 0x0400062A RID: 1578
|
||||
[Token(Token = "0x400062A")]
|
||||
Attack0102,
|
||||
// Token: 0x0400062B RID: 1579
|
||||
[Token(Token = "0x400062B")]
|
||||
Attack0103,
|
||||
// Token: 0x0400062C RID: 1580
|
||||
[Token(Token = "0x400062C")]
|
||||
Attack02,
|
||||
// Token: 0x0400062D RID: 1581
|
||||
[Token(Token = "0x400062D")]
|
||||
Attack03,
|
||||
// Token: 0x0400062E RID: 1582
|
||||
[Token(Token = "0x400062E")]
|
||||
Attack04,
|
||||
// Token: 0x0400062F RID: 1583
|
||||
[Token(Token = "0x400062F")]
|
||||
Attack05,
|
||||
// Token: 0x04000630 RID: 1584
|
||||
[Token(Token = "0x4000630")]
|
||||
Attack06,
|
||||
// Token: 0x04000631 RID: 1585
|
||||
[Token(Token = "0x4000631")]
|
||||
DodgeL,
|
||||
// Token: 0x04000632 RID: 1586
|
||||
[Token(Token = "0x4000632")]
|
||||
DodgeR,
|
||||
// Token: 0x04000633 RID: 1587
|
||||
[Token(Token = "0x4000633")]
|
||||
Damage,
|
||||
// Token: 0x04000634 RID: 1588
|
||||
[Token(Token = "0x4000634")]
|
||||
Death,
|
||||
// Token: 0x04000635 RID: 1589
|
||||
[Token(Token = "0x4000635")]
|
||||
Destroy,
|
||||
// Token: 0x04000636 RID: 1590
|
||||
[Token(Token = "0x4000636")]
|
||||
End,
|
||||
// Token: 0x04000637 RID: 1591
|
||||
[Token(Token = "0x4000637")]
|
||||
Debut
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user