Add v1.0.5
This commit is contained in:
@@ -2,26 +2,26 @@
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000189 RID: 393
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[Token(Token = "0x2000189")]
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// Token: 0x02000190 RID: 400
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[Token(Token = "0x2000190")]
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public class CrystalBall : AttackableObject
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{
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// Token: 0x170000BA RID: 186
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// (get) Token: 0x0600125E RID: 4702 RVA: 0x00029F0C File Offset: 0x0002810C
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[Token(Token = "0x170000BA")]
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// Token: 0x170000B0 RID: 176
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// (get) Token: 0x06001274 RID: 4724 RVA: 0x0002A450 File Offset: 0x00028650
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[Token(Token = "0x170000B0")]
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private StageFlagData Flags
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{
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[Token(Token = "0x600125E")]
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[Address(RVA = "0x13C2000", Offset = "0x13C0E00", VA = "0x1813C2000")]
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[Token(Token = "0x6001274")]
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[Address(RVA = "0x14894D0", Offset = "0x1487CD0", VA = "0x1814894D0")]
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get
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{
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return Game.GameSave.flags;
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}
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}
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// Token: 0x0600125F RID: 4703 RVA: 0x00029F2C File Offset: 0x0002812C
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[Token(Token = "0x600125F")]
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[Address(RVA = "0x13C0DA0", Offset = "0x13BFBA0", VA = "0x1813C0DA0", Slot = "4")]
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// Token: 0x06001275 RID: 4725 RVA: 0x0002A470 File Offset: 0x00028670
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[Token(Token = "0x6001275")]
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[Address(RVA = "0x14881A0", Offset = "0x14869A0", VA = "0x1814881A0", Slot = "4")]
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public override void Init()
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{
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base.Init();
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@@ -86,17 +86,17 @@ public class CrystalBall : AttackableObject
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}
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}
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// Token: 0x06001260 RID: 4704 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001260")]
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[Address(RVA = "0x13C1C90", Offset = "0x13C0A90", VA = "0x1813C1C90", Slot = "6")]
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// Token: 0x06001276 RID: 4726 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001276")]
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[Address(RVA = "0x1489160", Offset = "0x1487960", VA = "0x181489160", Slot = "6")]
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protected override void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001261 RID: 4705 RVA: 0x0002A0BC File Offset: 0x000282BC
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[Token(Token = "0x6001261")]
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[Address(RVA = "0x13C1030", Offset = "0x13BFE30", VA = "0x1813C1030", Slot = "8")]
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// Token: 0x06001277 RID: 4727 RVA: 0x0002A600 File Offset: 0x00028800
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[Token(Token = "0x6001277")]
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[Address(RVA = "0x1488430", Offset = "0x1486C30", VA = "0x181488430", Slot = "8")]
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protected override void LateUpdate()
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{
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base.LateUpdate();
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@@ -104,25 +104,25 @@ public class CrystalBall : AttackableObject
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this.g_fHPBefore = hp;
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}
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// Token: 0x06001262 RID: 4706 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001262")]
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[Address(RVA = "0x13C15F0", Offset = "0x13C03F0", VA = "0x1813C15F0")]
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// Token: 0x06001278 RID: 4728 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001278")]
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[Address(RVA = "0x1488AC0", Offset = "0x14872C0", VA = "0x181488AC0")]
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public void SetReceiveLight(float fDistance)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001263 RID: 4707 RVA: 0x0002A0E0 File Offset: 0x000282E0
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[Token(Token = "0x6001263")]
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[Address(RVA = "0x13C0D40", Offset = "0x13BFB40", VA = "0x1813C0D40")]
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// Token: 0x06001279 RID: 4729 RVA: 0x0002A624 File Offset: 0x00028824
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[Token(Token = "0x6001279")]
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[Address(RVA = "0x1488140", Offset = "0x1486940", VA = "0x181488140")]
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public bool GetIsReceiveLight()
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{
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return this.g_bIsReceiveLight;
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}
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// Token: 0x06001264 RID: 4708 RVA: 0x0002A0F4 File Offset: 0x000282F4
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[Token(Token = "0x6001264")]
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[Address(RVA = "0x13C0D50", Offset = "0x13BFB50", VA = "0x1813C0D50", Slot = "9")]
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// Token: 0x0600127A RID: 4730 RVA: 0x0002A638 File Offset: 0x00028838
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[Token(Token = "0x600127A")]
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[Address(RVA = "0x1488150", Offset = "0x1486950", VA = "0x181488150", Slot = "9")]
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public override void HitPhysical(AttackData AD)
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{
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Shake g_Shake = this.g_Shake;
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@@ -131,9 +131,9 @@ public class CrystalBall : AttackableObject
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g_Shake.SetRandomShake(0.2f, 6f, 0.6f, (float)num, num2 != 0UL);
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}
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// Token: 0x06001265 RID: 4709 RVA: 0x0002A128 File Offset: 0x00028328
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[Token(Token = "0x6001265")]
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[Address(RVA = "0x13C0D50", Offset = "0x13BFB50", VA = "0x1813C0D50", Slot = "10")]
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// Token: 0x0600127B RID: 4731 RVA: 0x0002A66C File Offset: 0x0002886C
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[Token(Token = "0x600127B")]
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[Address(RVA = "0x1488150", Offset = "0x1486950", VA = "0x181488150", Slot = "10")]
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public override void HitMagic(AttackData AD)
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{
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Shake g_Shake = this.g_Shake;
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@@ -142,9 +142,9 @@ public class CrystalBall : AttackableObject
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g_Shake.SetRandomShake(0.2f, 6f, 0.6f, (float)num, num2 != 0UL);
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}
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// Token: 0x06001266 RID: 4710 RVA: 0x0002A15C File Offset: 0x0002835C
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[Token(Token = "0x6001266")]
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[Address(RVA = "0x13C1360", Offset = "0x13C0160", VA = "0x1813C1360")]
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// Token: 0x0600127C RID: 4732 RVA: 0x0002A6A0 File Offset: 0x000288A0
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[Token(Token = "0x600127C")]
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[Address(RVA = "0x1488830", Offset = "0x1487030", VA = "0x181488830")]
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public void SaveClose()
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{
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Light plight = this.PLight;
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@@ -183,9 +183,9 @@ public class CrystalBall : AttackableObject
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}
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}
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// Token: 0x06001267 RID: 4711 RVA: 0x0002A25C File Offset: 0x0002845C
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[Token(Token = "0x6001267")]
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[Address(RVA = "0x13C1C40", Offset = "0x13C0A40", VA = "0x1813C1C40", Slot = "11")]
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// Token: 0x0600127D RID: 4733 RVA: 0x0002A7A0 File Offset: 0x000289A0
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[Token(Token = "0x600127D")]
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[Address(RVA = "0x1489110", Offset = "0x1487910", VA = "0x181489110", Slot = "11")]
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public override void SetTimeScale(float fTimeScale)
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{
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Common.SetEffectTimeScale(this.PS_BlackSmoke, fTimeScale);
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@@ -193,9 +193,9 @@ public class CrystalBall : AttackableObject
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Common.SetEffectTimeScale(this.PS_Complete, fTimeScale);
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}
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// Token: 0x06001268 RID: 4712 RVA: 0x0002A290 File Offset: 0x00028490
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[Token(Token = "0x6001268")]
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[Address(RVA = "0x13C1050", Offset = "0x13BFE50", VA = "0x1813C1050")]
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// Token: 0x0600127E RID: 4734 RVA: 0x0002A7D4 File Offset: 0x000289D4
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[Token(Token = "0x600127E")]
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[Address(RVA = "0x1488450", Offset = "0x1486C50", VA = "0x181488450")]
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private new void OnEnable()
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{
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ParticleSystem ps_BlackSmoke;
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@@ -219,7 +219,11 @@ public class CrystalBall : AttackableObject
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int num2 = 0;
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if (soundEffect2 != num2)
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{
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goto Block_6;
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this.g_SECompleteLoop.PlayRandom(1f, 1f);
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}
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if (this.ReleasePSFog.Length > 0)
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{
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goto Block_7;
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}
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}
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ps_BlackSmoke.Play(true);
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@@ -249,155 +253,162 @@ public class CrystalBall : AttackableObject
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this.g_SECompleteLoop.Stop();
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}
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return;
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Block_6:
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this.g_SECompleteLoop.PlayRandom(1f, 1f);
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Block_7:
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int num7 = 0;
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ParticleSystem particleSystem2 = this.ReleasePSFog[num7];
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int num8 = 0;
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if (particleSystem2 != num8)
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{
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this.ReleasePSFog[num7].Stop(true);
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}
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num7++;
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throw new NullReferenceException();
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}
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// Token: 0x06001269 RID: 4713 RVA: 0x0002A3D4 File Offset: 0x000285D4
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[Token(Token = "0x6001269")]
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[Address(RVA = "0x13C1FF0", Offset = "0x13C0DF0", VA = "0x1813C1FF0")]
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// Token: 0x0600127F RID: 4735 RVA: 0x0002A960 File Offset: 0x00028B60
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[Token(Token = "0x600127F")]
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[Address(RVA = "0x14894C0", Offset = "0x1487CC0", VA = "0x1814894C0")]
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public CrystalBall()
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{
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}
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// Token: 0x04001C77 RID: 7287
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// Token: 0x04001CAA RID: 7338
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4001C77")]
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[Token(Token = "0x4001CAA")]
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public Light PLight;
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// Token: 0x04001C78 RID: 7288
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// Token: 0x04001CAB RID: 7339
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4001C78")]
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[Token(Token = "0x4001CAB")]
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private float g_fLightDefIntensity;
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// Token: 0x04001C79 RID: 7289
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// Token: 0x04001CAC RID: 7340
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[FieldOffset(Offset = "0x74")]
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[Token(Token = "0x4001C79")]
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[Token(Token = "0x4001CAC")]
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private float g_fLightRandomIntensity;
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// Token: 0x04001C7A RID: 7290
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||||
// Token: 0x04001CAD RID: 7341
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||||
[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4001C7A")]
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[Token(Token = "0x4001CAD")]
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public ParticleSystem PS_BlackSmoke;
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// Token: 0x04001C7B RID: 7291
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// Token: 0x04001CAE RID: 7342
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||||
[FieldOffset(Offset = "0x80")]
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||||
[Token(Token = "0x4001C7B")]
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[Token(Token = "0x4001CAE")]
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public ParticleSystem PS_ReceiveLight;
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||||
// Token: 0x04001C7C RID: 7292
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||||
// Token: 0x04001CAF RID: 7343
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||||
[FieldOffset(Offset = "0x88")]
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||||
[Token(Token = "0x4001C7C")]
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||||
[Token(Token = "0x4001CAF")]
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public ParticleSystem PS_Complete;
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||||
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// Token: 0x04001C7D RID: 7293
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||||
// Token: 0x04001CB0 RID: 7344
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||||
[FieldOffset(Offset = "0x90")]
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||||
[Token(Token = "0x4001C7D")]
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||||
[Token(Token = "0x4001CB0")]
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||||
public GameObject SE_BlackSmoke;
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||||
|
||||
// Token: 0x04001C7E RID: 7294
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||||
// Token: 0x04001CB1 RID: 7345
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||||
[FieldOffset(Offset = "0x98")]
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||||
[Token(Token = "0x4001C7E")]
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||||
[Token(Token = "0x4001CB1")]
|
||||
public GameObject SE_ReceiveLight;
|
||||
|
||||
// Token: 0x04001C7F RID: 7295
|
||||
// Token: 0x04001CB2 RID: 7346
|
||||
[FieldOffset(Offset = "0xA0")]
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||||
[Token(Token = "0x4001C7F")]
|
||||
[Token(Token = "0x4001CB2")]
|
||||
public GameObject SE_Complete;
|
||||
|
||||
// Token: 0x04001C80 RID: 7296
|
||||
// Token: 0x04001CB3 RID: 7347
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||||
[FieldOffset(Offset = "0xA8")]
|
||||
[Token(Token = "0x4001C80")]
|
||||
[Token(Token = "0x4001CB3")]
|
||||
public GameObject SE_CompleteLoop;
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||||
|
||||
// Token: 0x04001C81 RID: 7297
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||||
// Token: 0x04001CB4 RID: 7348
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||||
[FieldOffset(Offset = "0xB0")]
|
||||
[Token(Token = "0x4001C81")]
|
||||
[Token(Token = "0x4001CB4")]
|
||||
private SoundEffect g_SEBlackSmoke;
|
||||
|
||||
// Token: 0x04001C82 RID: 7298
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||||
// Token: 0x04001CB5 RID: 7349
|
||||
[FieldOffset(Offset = "0xB8")]
|
||||
[Token(Token = "0x4001C82")]
|
||||
[Token(Token = "0x4001CB5")]
|
||||
private SoundEffect g_SEReceiveLight;
|
||||
|
||||
// Token: 0x04001C83 RID: 7299
|
||||
// Token: 0x04001CB6 RID: 7350
|
||||
[FieldOffset(Offset = "0xC0")]
|
||||
[Token(Token = "0x4001C83")]
|
||||
[Token(Token = "0x4001CB6")]
|
||||
private SoundEffect g_SEComplete;
|
||||
|
||||
// Token: 0x04001C84 RID: 7300
|
||||
// Token: 0x04001CB7 RID: 7351
|
||||
[FieldOffset(Offset = "0xC8")]
|
||||
[Token(Token = "0x4001C84")]
|
||||
[Token(Token = "0x4001CB7")]
|
||||
private SoundEffect g_SECompleteLoop;
|
||||
|
||||
// Token: 0x04001C85 RID: 7301
|
||||
// Token: 0x04001CB8 RID: 7352
|
||||
[FieldOffset(Offset = "0xD0")]
|
||||
[Token(Token = "0x4001C85")]
|
||||
[Token(Token = "0x4001CB8")]
|
||||
public SceneEvent[] ReleaseSceneEvent;
|
||||
|
||||
// Token: 0x04001C86 RID: 7302
|
||||
// Token: 0x04001CB9 RID: 7353
|
||||
[FieldOffset(Offset = "0xD8")]
|
||||
[Token(Token = "0x4001C86")]
|
||||
[Token(Token = "0x4001CB9")]
|
||||
public SceneEvent[] OpenSceneEvent;
|
||||
|
||||
// Token: 0x04001C87 RID: 7303
|
||||
// Token: 0x04001CBA RID: 7354
|
||||
[FieldOffset(Offset = "0xE0")]
|
||||
[Token(Token = "0x4001C87")]
|
||||
[Token(Token = "0x4001CBA")]
|
||||
public ParticleSystem[] ReleasePSFog;
|
||||
|
||||
// Token: 0x04001C88 RID: 7304
|
||||
// Token: 0x04001CBB RID: 7355
|
||||
[FieldOffset(Offset = "0xE8")]
|
||||
[Token(Token = "0x4001C88")]
|
||||
[Token(Token = "0x4001CBB")]
|
||||
private float g_fHPBefore;
|
||||
|
||||
// Token: 0x04001C89 RID: 7305
|
||||
[Token(Token = "0x4001C89")]
|
||||
// Token: 0x04001CBC RID: 7356
|
||||
[Token(Token = "0x4001CBC")]
|
||||
private const float g_AutoCureHP = 0.45f;
|
||||
|
||||
// Token: 0x04001C8A RID: 7306
|
||||
// Token: 0x04001CBD RID: 7357
|
||||
[FieldOffset(Offset = "0xEC")]
|
||||
[Token(Token = "0x4001C8A")]
|
||||
[Token(Token = "0x4001CBD")]
|
||||
private bool g_bIsReceiveLight = true;
|
||||
|
||||
// Token: 0x04001C8B RID: 7307
|
||||
// Token: 0x04001CBE RID: 7358
|
||||
[FieldOffset(Offset = "0xF0")]
|
||||
[Token(Token = "0x4001C8B")]
|
||||
[Token(Token = "0x4001CBE")]
|
||||
private float g_fRLVolume;
|
||||
|
||||
// Token: 0x04001C8C RID: 7308
|
||||
// Token: 0x04001CBF RID: 7359
|
||||
[FieldOffset(Offset = "0xF4")]
|
||||
[Token(Token = "0x4001C8C")]
|
||||
[Token(Token = "0x4001CBF")]
|
||||
private float g_fRLPitch;
|
||||
|
||||
// Token: 0x04001C8D RID: 7309
|
||||
// Token: 0x04001CC0 RID: 7360
|
||||
[FieldOffset(Offset = "0xF8")]
|
||||
[Token(Token = "0x4001C8D")]
|
||||
[Token(Token = "0x4001CC0")]
|
||||
public CrystalBall.CystalBallPos ScriptEventType;
|
||||
|
||||
// Token: 0x04001C8E RID: 7310
|
||||
// Token: 0x04001CC1 RID: 7361
|
||||
[FieldOffset(Offset = "0xFC")]
|
||||
[Token(Token = "0x4001C8E")]
|
||||
[Token(Token = "0x4001CC1")]
|
||||
private bool g_bSwitch;
|
||||
|
||||
// Token: 0x0200018A RID: 394
|
||||
[Token(Token = "0x200018A")]
|
||||
// Token: 0x02000191 RID: 401
|
||||
[Token(Token = "0x2000191")]
|
||||
public enum CystalBallPos
|
||||
{
|
||||
// Token: 0x04001C90 RID: 7312
|
||||
[Token(Token = "0x4001C90")]
|
||||
// Token: 0x04001CC3 RID: 7363
|
||||
[Token(Token = "0x4001CC3")]
|
||||
CrystalBall01To02,
|
||||
// Token: 0x04001C91 RID: 7313
|
||||
[Token(Token = "0x4001C91")]
|
||||
// Token: 0x04001CC4 RID: 7364
|
||||
[Token(Token = "0x4001CC4")]
|
||||
CrystalBall03,
|
||||
// Token: 0x04001C92 RID: 7314
|
||||
[Token(Token = "0x4001C92")]
|
||||
// Token: 0x04001CC5 RID: 7365
|
||||
[Token(Token = "0x4001CC5")]
|
||||
CrystalBall01To04,
|
||||
// Token: 0x04001C93 RID: 7315
|
||||
[Token(Token = "0x4001C93")]
|
||||
// Token: 0x04001CC6 RID: 7366
|
||||
[Token(Token = "0x4001CC6")]
|
||||
CrystalBall04,
|
||||
// Token: 0x04001C94 RID: 7316
|
||||
[Token(Token = "0x4001C94")]
|
||||
// Token: 0x04001CC7 RID: 7367
|
||||
[Token(Token = "0x4001CC7")]
|
||||
CrystalBall05
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user