Add v1.0.5

This commit is contained in:
2023-09-06 22:09:22 +02:00
parent 3aebbbf8f0
commit 310f06ecde
2061 changed files with 182046 additions and 179245 deletions

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Xml;
using Cpp2IlInjected;
using DG.Tweening;
using MarsSDK;
@@ -8,63 +7,63 @@ using MEC;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020002B1 RID: 689
[Token(Token = "0x20002B1")]
// Token: 0x020002B9 RID: 697
[Token(Token = "0x20002B9")]
public class UIEnemyHp : MonoBehaviour
{
// Token: 0x17000121 RID: 289
// (get) Token: 0x06001A00 RID: 6656 RVA: 0x0003E7A4 File Offset: 0x0003C9A4
[Token(Token = "0x17000121")]
// Token: 0x17000118 RID: 280
// (get) Token: 0x06001A21 RID: 6689 RVA: 0x0003EF70 File Offset: 0x0003D170
[Token(Token = "0x17000118")]
public GameObject EnemyHpTemplate
{
[Token(Token = "0x6001A00")]
[Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")]
[Token(Token = "0x6001A21")]
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
get
{
return this.enemyHpPrefab;
}
}
// Token: 0x17000122 RID: 290
// (get) Token: 0x06001A01 RID: 6657 RVA: 0x0003E7B8 File Offset: 0x0003C9B8
[Token(Token = "0x17000122")]
// Token: 0x17000119 RID: 281
// (get) Token: 0x06001A22 RID: 6690 RVA: 0x0003EF84 File Offset: 0x0003D184
[Token(Token = "0x17000119")]
public UICombatDialogue CombatDialogue
{
[Token(Token = "0x6001A01")]
[Address(RVA = "0x3147B0", Offset = "0x3135B0", VA = "0x1803147B0")]
[Token(Token = "0x6001A22")]
[Address(RVA = "0x34A400", Offset = "0x348C00", VA = "0x18034A400")]
get
{
return this.combatDialogue;
}
}
// Token: 0x06001A02 RID: 6658 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A02")]
[Address(RVA = "0x7612E0", Offset = "0x7600E0", VA = "0x1807612E0")]
// Token: 0x06001A23 RID: 6691 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A23")]
[Address(RVA = "0x7ADC60", Offset = "0x7AC460", VA = "0x1807ADC60")]
public void Init()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A03 RID: 6659 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A03")]
[Address(RVA = "0x760EE0", Offset = "0x75FCE0", VA = "0x180760EE0")]
// Token: 0x06001A24 RID: 6692 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A24")]
[Address(RVA = "0x7AD860", Offset = "0x7AC060", VA = "0x1807AD860")]
public void AddEnemyHPBar(EnemiesManager.EnemyData data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A04 RID: 6660 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A04")]
[Address(RVA = "0x761740", Offset = "0x760540", VA = "0x180761740")]
// Token: 0x06001A25 RID: 6693 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A25")]
[Address(RVA = "0x7AE0C0", Offset = "0x7AC8C0", VA = "0x1807AE0C0")]
public void SetBossHP(CharacterBaseData bossData, Func<string> bossNameHandler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A05 RID: 6661 RVA: 0x0003E7CC File Offset: 0x0003C9CC
[Token(Token = "0x6001A05")]
[Address(RVA = "0x760FD0", Offset = "0x75FDD0", VA = "0x180760FD0")]
// Token: 0x06001A26 RID: 6694 RVA: 0x0003EF98 File Offset: 0x0003D198
[Token(Token = "0x6001A26")]
[Address(RVA = "0x7AD950", Offset = "0x7AC150", VA = "0x1807AD950")]
public void Dispose()
{
CoroutineHandle[] array = new CoroutineHandle[2];
@@ -89,41 +88,41 @@ public class UIEnemyHp : MonoBehaviour
}
}
// Token: 0x06001A06 RID: 6662 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A06")]
[Address(RVA = "0x7610C0", Offset = "0x75FEC0", VA = "0x1807610C0")]
// Token: 0x06001A27 RID: 6695 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A27")]
[Address(RVA = "0x7ADA40", Offset = "0x7AC240", VA = "0x1807ADA40")]
private UIEnemyHPUpdater GenerateUpdater()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A07 RID: 6663 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A07")]
[Address(RVA = "0x761630", Offset = "0x760430", VA = "0x180761630")]
// Token: 0x06001A28 RID: 6696 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A28")]
[Address(RVA = "0x7ADFB0", Offset = "0x7AC7B0", VA = "0x1807ADFB0")]
private void ReturnUpdater(UIEnemyHPUpdater source)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A08 RID: 6664 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A08")]
[Address(RVA = "0x7619C0", Offset = "0x7607C0", VA = "0x1807619C0")]
// Token: 0x06001A29 RID: 6697 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A29")]
[Address(RVA = "0x7AE340", Offset = "0x7ACB40", VA = "0x1807AE340")]
private IEnumerator<float> UpdateEnemyHPBars()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A09 RID: 6665 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A09")]
[Address(RVA = "0x7618C0", Offset = "0x7606C0", VA = "0x1807618C0")]
// Token: 0x06001A2A RID: 6698 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A2A")]
[Address(RVA = "0x7AE240", Offset = "0x7ACA40", VA = "0x1807AE240")]
private IEnumerator<float> UpdateBossHPBar()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A0A RID: 6666 RVA: 0x0003E850 File Offset: 0x0003CA50
[Token(Token = "0x6001A0A")]
[Address(RVA = "0x761930", Offset = "0x760730", VA = "0x180761930")]
// Token: 0x06001A2B RID: 6699 RVA: 0x0003F01C File Offset: 0x0003D21C
[Token(Token = "0x6001A2B")]
[Address(RVA = "0x7AE2B0", Offset = "0x7ACAB0", VA = "0x1807AE2B0")]
private void UpdateBossNameLabel()
{
Func<string> func = this.bossNameHandler;
@@ -131,20 +130,20 @@ public class UIEnemyHp : MonoBehaviour
if (func == 0 || func() == 0)
{
}
bool dtdValidation = ((IDtdParserAdapterWithValidation)text).DtdValidation;
bool flag = ((ICanvasElement)text).IsDestroyed();
}
// Token: 0x06001A0B RID: 6667 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A0B")]
[Address(RVA = "0x761270", Offset = "0x760070", VA = "0x180761270")]
// Token: 0x06001A2C RID: 6700 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001A2C")]
[Address(RVA = "0x7ADBF0", Offset = "0x7AC3F0", VA = "0x1807ADBF0")]
private IEnumerator<float> HideBossHPBar()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001A0C RID: 6668 RVA: 0x0003E888 File Offset: 0x0003CA88
[Token(Token = "0x6001A0C")]
[Address(RVA = "0x7615D0", Offset = "0x7603D0", VA = "0x1807615D0")]
// Token: 0x06001A2D RID: 6701 RVA: 0x0003F054 File Offset: 0x0003D254
[Token(Token = "0x6001A2D")]
[Address(RVA = "0x7ADF50", Offset = "0x7AC750", VA = "0x1807ADF50")]
public void Localize(LocalizationData data)
{
this.needUpdateBossName = true;
@@ -157,97 +156,97 @@ public class UIEnemyHp : MonoBehaviour
uicombatDialogue.Localize(fontPack2);
}
// Token: 0x06001A0D RID: 6669 RVA: 0x0003E8D8 File Offset: 0x0003CAD8
[Token(Token = "0x6001A0D")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
// Token: 0x06001A2E RID: 6702 RVA: 0x0003F0A4 File Offset: 0x0003D2A4
[Token(Token = "0x6001A2E")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public UIEnemyHp()
{
}
// Token: 0x040023CC RID: 9164
// Token: 0x04002404 RID: 9220
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40023CC")]
[Token(Token = "0x4002404")]
[SerializeField]
private GameObject enemyHpPrefab;
// Token: 0x040023CD RID: 9165
// Token: 0x04002405 RID: 9221
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40023CD")]
[Token(Token = "0x4002405")]
[SerializeField]
private RectTransform bossHpRoot;
// Token: 0x040023CE RID: 9166
// Token: 0x04002406 RID: 9222
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40023CE")]
[Token(Token = "0x4002406")]
[SerializeField]
private CanvasGroup bossHpCanvasGroup;
// Token: 0x040023CF RID: 9167
// Token: 0x04002407 RID: 9223
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40023CF")]
[Token(Token = "0x4002407")]
[SerializeField]
private Image bossHpImage;
// Token: 0x040023D0 RID: 9168
// Token: 0x04002408 RID: 9224
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40023D0")]
[Token(Token = "0x4002408")]
[SerializeField]
private Image bossHpUnderImage;
// Token: 0x040023D1 RID: 9169
// Token: 0x04002409 RID: 9225
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40023D1")]
[Token(Token = "0x4002409")]
[SerializeField]
private Text bossNameLabel;
// Token: 0x040023D2 RID: 9170
// Token: 0x0400240A RID: 9226
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40023D2")]
[Token(Token = "0x400240A")]
[SerializeField]
private UICombatDialogue combatDialogue;
// Token: 0x040023D3 RID: 9171
// Token: 0x0400240B RID: 9227
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40023D3")]
[Token(Token = "0x400240B")]
private ObjectPool<UIEnemyHPUpdater> hpUpdaterPool;
// Token: 0x040023D4 RID: 9172
// Token: 0x0400240C RID: 9228
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40023D4")]
[Token(Token = "0x400240C")]
private Action<UIEnemyHPUpdater> hpUpdaterProcessor;
// Token: 0x040023D5 RID: 9173
// Token: 0x0400240D RID: 9229
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40023D5")]
[Token(Token = "0x400240D")]
private float bossHpScale;
// Token: 0x040023D6 RID: 9174
// Token: 0x0400240E RID: 9230
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x40023D6")]
[Token(Token = "0x400240E")]
private float bossHpFrameScale;
// Token: 0x040023D7 RID: 9175
// Token: 0x0400240F RID: 9231
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40023D7")]
[Token(Token = "0x400240F")]
private CharacterBaseData bossData;
// Token: 0x040023D8 RID: 9176
// Token: 0x04002410 RID: 9232
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40023D8")]
[Token(Token = "0x4002410")]
private Func<string> bossNameHandler;
// Token: 0x040023D9 RID: 9177
// Token: 0x04002411 RID: 9233
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40023D9")]
[Token(Token = "0x4002411")]
private CoroutineHandle enemyHPCoroutine;
// Token: 0x040023DA RID: 9178
// Token: 0x04002412 RID: 9234
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x40023DA")]
[Token(Token = "0x4002412")]
private CoroutineHandle bossHPCoroutine;
// Token: 0x040023DB RID: 9179
// Token: 0x04002413 RID: 9235
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40023DB")]
[Token(Token = "0x4002413")]
private bool needUpdateBossName;
}