Add v1.0.5

This commit is contained in:
2023-09-06 22:09:22 +02:00
parent 3aebbbf8f0
commit 310f06ecde
2061 changed files with 182046 additions and 179245 deletions

View File

@@ -6,23 +6,23 @@ using UnitySA.Utility;
namespace UnitySA.Characters.FirstPerson
{
// Token: 0x020005D6 RID: 1494
[Token(Token = "0x20005D6")]
[RequireComponent(typeof(CharacterController))]
// Token: 0x020005DF RID: 1503
[Token(Token = "0x20005DF")]
[RequireComponent(typeof(AudioSource))]
[RequireComponent(typeof(CharacterController))]
public class FPCtrl : MonoBehaviour
{
// Token: 0x06002F6F RID: 12143 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F6F")]
[Address(RVA = "0x4BCFD0", Offset = "0x4BBDD0", VA = "0x1804BCFD0")]
// Token: 0x06002FA1 RID: 12193 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA1")]
[Address(RVA = "0x4CB0D0", Offset = "0x4C98D0", VA = "0x1804CB0D0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F70 RID: 12144 RVA: 0x000652A4 File Offset: 0x000634A4
[Token(Token = "0x6002F70")]
[Address(RVA = "0x4BD490", Offset = "0x4BC290", VA = "0x1804BD490")]
// Token: 0x06002FA2 RID: 12194 RVA: 0x000654B4 File Offset: 0x000636B4
[Token(Token = "0x6002FA2")]
[Address(RVA = "0x4CB590", Offset = "0x4C9D90", VA = "0x1804CB590")]
private void Update()
{
MLook mouseLook = this.m_MouseLook;
@@ -50,41 +50,41 @@ namespace UnitySA.Characters.FirstPerson
this.m_PreviouslyGrounded = isGrounded;
}
// Token: 0x06002F71 RID: 12145 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F71")]
[Address(RVA = "0x4BC4B0", Offset = "0x4BB2B0", VA = "0x1804BC4B0")]
// Token: 0x06002FA3 RID: 12195 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA3")]
[Address(RVA = "0x4CA5B0", Offset = "0x4C8DB0", VA = "0x1804CA5B0")]
private void FixedUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F72 RID: 12146 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F72")]
[Address(RVA = "0x4BCE20", Offset = "0x4BBC20", VA = "0x1804BCE20")]
// Token: 0x06002FA4 RID: 12196 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA4")]
[Address(RVA = "0x4CAF20", Offset = "0x4C9720", VA = "0x1804CAF20")]
private void ProgressStepCycle(float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F73 RID: 12147 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F73")]
[Address(RVA = "0x4BD220", Offset = "0x4BC020", VA = "0x1804BD220")]
// Token: 0x06002FA5 RID: 12197 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA5")]
[Address(RVA = "0x4CB320", Offset = "0x4C9B20", VA = "0x1804CB320")]
private void UpdateCameraPosition(float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F74 RID: 12148 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F74")]
[Address(RVA = "0x4BCA70", Offset = "0x4BB870", VA = "0x1804BCA70")]
// Token: 0x06002FA6 RID: 12198 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA6")]
[Address(RVA = "0x4CAB70", Offset = "0x4C9370", VA = "0x1804CAB70")]
private void GetInput(out float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F75 RID: 12149 RVA: 0x00065380 File Offset: 0x00063580
[Token(Token = "0x6002F75")]
[Address(RVA = "0x4BCF70", Offset = "0x4BBD70", VA = "0x1804BCF70")]
// Token: 0x06002FA7 RID: 12199 RVA: 0x00065590 File Offset: 0x00063790
[Token(Token = "0x6002FA7")]
[Address(RVA = "0x4CB070", Offset = "0x4C9870", VA = "0x1804CB070")]
private void RotateView()
{
MLook mouseLook = this.m_MouseLook;
@@ -93,17 +93,17 @@ namespace UnitySA.Characters.FirstPerson
mouseLook.LookRotation(transform, transform2);
}
// Token: 0x06002F76 RID: 12150 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F76")]
[Address(RVA = "0x4BCC70", Offset = "0x4BBA70", VA = "0x1804BCC70")]
// Token: 0x06002FA8 RID: 12200 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA8")]
[Address(RVA = "0x4CAD70", Offset = "0x4C9570", VA = "0x1804CAD70")]
private void OnControllerColliderHit(ControllerColliderHit hit)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F77 RID: 12151 RVA: 0x000653B8 File Offset: 0x000635B8
[Token(Token = "0x6002F77")]
[Address(RVA = "0x4BD5D0", Offset = "0x4BC3D0", VA = "0x1804BD5D0")]
// Token: 0x06002FA9 RID: 12201 RVA: 0x000655C8 File Offset: 0x000637C8
[Token(Token = "0x6002FA9")]
[Address(RVA = "0x4CB6D0", Offset = "0x4C9ED0", VA = "0x1804CB6D0")]
public FPCtrl()
{
CurveCtrlBob curveCtrlBob = new CurveCtrlBob();
@@ -115,64 +115,64 @@ namespace UnitySA.Characters.FirstPerson
base..ctor();
}
// Token: 0x0400399F RID: 14751
// Token: 0x040039E1 RID: 14817
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400399F")]
[Token(Token = "0x40039E1")]
[SerializeField]
private bool m_IsWalking;
// Token: 0x040039A0 RID: 14752
// Token: 0x040039E2 RID: 14818
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40039A0")]
[Token(Token = "0x40039E2")]
[SerializeField]
private float m_WalkSpeed;
// Token: 0x040039A1 RID: 14753
// Token: 0x040039E3 RID: 14819
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40039A1")]
[Token(Token = "0x40039E3")]
[SerializeField]
private float m_RunSpeed;
// Token: 0x040039A2 RID: 14754
// Token: 0x040039E4 RID: 14820
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40039A2")]
[Token(Token = "0x40039E4")]
[SerializeField]
[Range(0f, 1f)]
private float m_RunstepLenghten;
// Token: 0x040039A3 RID: 14755
// Token: 0x040039E5 RID: 14821
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40039A3")]
[Token(Token = "0x40039E5")]
[SerializeField]
private float m_JumpSpeed;
// Token: 0x040039A4 RID: 14756
// Token: 0x040039E6 RID: 14822
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40039A4")]
[Token(Token = "0x40039E6")]
[SerializeField]
private float m_StickToGroundForce;
// Token: 0x040039A5 RID: 14757
// Token: 0x040039E7 RID: 14823
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40039A5")]
[Token(Token = "0x40039E7")]
[SerializeField]
private float m_GravityMultiplier;
// Token: 0x040039A6 RID: 14758
// Token: 0x040039E8 RID: 14824
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40039A6")]
[Token(Token = "0x40039E8")]
[SerializeField]
private MLook m_MouseLook;
// Token: 0x040039A7 RID: 14759
// Token: 0x040039E9 RID: 14825
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40039A7")]
[Token(Token = "0x40039E9")]
[SerializeField]
private bool m_UseFovKick;
// Token: 0x040039A8 RID: 14760
// Token: 0x040039EA RID: 14826
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40039A8")]
[Token(Token = "0x40039EA")]
[SerializeField]
private FOVZoom m_FovKick = new FOVZoom
{
@@ -181,88 +181,88 @@ namespace UnitySA.Characters.FirstPerson
TimeToDecrease = 1f
};
// Token: 0x040039A9 RID: 14761
// Token: 0x040039EB RID: 14827
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40039A9")]
[Token(Token = "0x40039EB")]
[SerializeField]
private bool m_UseHeadBob;
// Token: 0x040039AA RID: 14762
// Token: 0x040039EC RID: 14828
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40039AA")]
[Token(Token = "0x40039EC")]
[SerializeField]
private CurveCtrlBob m_HeadBob;
// Token: 0x040039AB RID: 14763
// Token: 0x040039ED RID: 14829
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40039AB")]
[Token(Token = "0x40039ED")]
[SerializeField]
private LerpCtrlBob m_JumpBob;
// Token: 0x040039AC RID: 14764
// Token: 0x040039EE RID: 14830
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40039AC")]
[Token(Token = "0x40039EE")]
[SerializeField]
private float m_StepInterval;
// Token: 0x040039AD RID: 14765
// Token: 0x040039EF RID: 14831
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40039AD")]
[Token(Token = "0x40039EF")]
private Camera m_Camera;
// Token: 0x040039AE RID: 14766
// Token: 0x040039F0 RID: 14832
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40039AE")]
[Token(Token = "0x40039F0")]
private bool m_Jump;
// Token: 0x040039AF RID: 14767
// Token: 0x040039F1 RID: 14833
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x40039AF")]
[Token(Token = "0x40039F1")]
private float m_YRotation;
// Token: 0x040039B0 RID: 14768
// Token: 0x040039F2 RID: 14834
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40039B0")]
[Token(Token = "0x40039F2")]
private Vector2 m_Input;
// Token: 0x040039B1 RID: 14769
// Token: 0x040039F3 RID: 14835
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40039B1")]
[Token(Token = "0x40039F3")]
private Vector3 m_MoveDir;
// Token: 0x040039B2 RID: 14770
// Token: 0x040039F4 RID: 14836
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x40039B2")]
[Token(Token = "0x40039F4")]
private CharacterController m_CharacterController;
// Token: 0x040039B3 RID: 14771
// Token: 0x040039F5 RID: 14837
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x40039B3")]
[Token(Token = "0x40039F5")]
private CollisionFlags m_CollisionFlags;
// Token: 0x040039B4 RID: 14772
// Token: 0x040039F6 RID: 14838
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x40039B4")]
[Token(Token = "0x40039F6")]
private bool m_PreviouslyGrounded;
// Token: 0x040039B5 RID: 14773
// Token: 0x040039F7 RID: 14839
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x40039B5")]
[Token(Token = "0x40039F7")]
private Vector3 m_OriginalCameraPosition;
// Token: 0x040039B6 RID: 14774
// Token: 0x040039F8 RID: 14840
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x40039B6")]
[Token(Token = "0x40039F8")]
private float m_StepCycle;
// Token: 0x040039B7 RID: 14775
// Token: 0x040039F9 RID: 14841
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x40039B7")]
[Token(Token = "0x40039F9")]
private float m_NextStep;
// Token: 0x040039B8 RID: 14776
// Token: 0x040039FA RID: 14842
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x40039B8")]
[Token(Token = "0x40039FA")]
private bool m_Jumping;
}
}

View File

@@ -4,30 +4,30 @@ using UnityEngine;
namespace UnitySA.Characters.FirstPerson
{
// Token: 0x020005D7 RID: 1495
[Token(Token = "0x20005D7")]
// Token: 0x020005E0 RID: 1504
[Token(Token = "0x20005E0")]
[Serializable]
public class MLook
{
// Token: 0x06002F78 RID: 12152 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F78")]
[Address(RVA = "0x400850", Offset = "0x3FF650", VA = "0x180400850")]
// Token: 0x06002FAA RID: 12202 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAA")]
[Address(RVA = "0x422F20", Offset = "0x421720", VA = "0x180422F20")]
public void Init(Transform character, Transform camera)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F79 RID: 12153 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F79")]
[Address(RVA = "0x400910", Offset = "0x3FF710", VA = "0x180400910")]
// Token: 0x06002FAB RID: 12203 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAB")]
[Address(RVA = "0x422FE0", Offset = "0x4217E0", VA = "0x180422FE0")]
public void LookRotation(Transform character, Transform camera)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F7A RID: 12154 RVA: 0x0006542C File Offset: 0x0006362C
[Token(Token = "0x6002F7A")]
[Address(RVA = "0x400C60", Offset = "0x3FFA60", VA = "0x180400C60")]
// Token: 0x06002FAC RID: 12204 RVA: 0x0006563C File Offset: 0x0006383C
[Token(Token = "0x6002FAC")]
[Address(RVA = "0x423330", Offset = "0x421B30", VA = "0x180423330")]
public void SetCursorLock(bool value)
{
this.lockCursor = value;
@@ -39,90 +39,90 @@ namespace UnitySA.Characters.FirstPerson
}
}
// Token: 0x06002F7B RID: 12155 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F7B")]
[Address(RVA = "0x400C90", Offset = "0x3FFA90", VA = "0x180400C90")]
// Token: 0x06002FAD RID: 12205 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAD")]
[Address(RVA = "0x423360", Offset = "0x421B60", VA = "0x180423360")]
public void UpdateCursorLock()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F7C RID: 12156 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F7C")]
[Address(RVA = "0x4008B0", Offset = "0x3FF6B0", VA = "0x1804008B0")]
// Token: 0x06002FAE RID: 12206 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAE")]
[Address(RVA = "0x422F80", Offset = "0x421780", VA = "0x180422F80")]
private void InternalLockUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F7D RID: 12157 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F7D")]
[Address(RVA = "0x400790", Offset = "0x3FF590", VA = "0x180400790")]
// Token: 0x06002FAF RID: 12207 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAF")]
[Address(RVA = "0x422E60", Offset = "0x421660", VA = "0x180422E60")]
private Quaternion ClampRotationAroundXAxis(Quaternion q)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F7E RID: 12158 RVA: 0x00065454 File Offset: 0x00063654
[Token(Token = "0x6002F7E")]
[Address(RVA = "0x400CF0", Offset = "0x3FFAF0", VA = "0x180400CF0")]
// Token: 0x06002FB0 RID: 12208 RVA: 0x00065664 File Offset: 0x00063864
[Token(Token = "0x6002FB0")]
[Address(RVA = "0x4233C0", Offset = "0x421BC0", VA = "0x1804233C0")]
public MLook()
{
}
// Token: 0x040039B9 RID: 14777
// Token: 0x040039FB RID: 14843
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40039B9")]
[Token(Token = "0x40039FB")]
public float XSensitivity = 2f;
// Token: 0x040039BA RID: 14778
// Token: 0x040039FC RID: 14844
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40039BA")]
[Token(Token = "0x40039FC")]
public float YSensitivity = 2f;
// Token: 0x040039BB RID: 14779
// Token: 0x040039FD RID: 14845
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40039BB")]
[Token(Token = "0x40039FD")]
public bool clampVerticalRotation = true;
// Token: 0x040039BC RID: 14780
// Token: 0x040039FE RID: 14846
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40039BC")]
[Token(Token = "0x40039FE")]
public float MinimumX = -90f;
// Token: 0x040039BD RID: 14781
// Token: 0x040039FF RID: 14847
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40039BD")]
[Token(Token = "0x40039FF")]
public float MaximumX = 90f;
// Token: 0x040039BE RID: 14782
// Token: 0x04003A00 RID: 14848
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40039BE")]
[Token(Token = "0x4003A00")]
public bool smooth;
// Token: 0x040039BF RID: 14783
// Token: 0x04003A01 RID: 14849
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40039BF")]
[Token(Token = "0x4003A01")]
public float smoothTime = 5f;
// Token: 0x040039C0 RID: 14784
// Token: 0x04003A02 RID: 14850
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40039C0")]
[Token(Token = "0x4003A02")]
public bool lockCursor = true;
// Token: 0x040039C1 RID: 14785
// Token: 0x04003A03 RID: 14851
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40039C1")]
[Token(Token = "0x4003A03")]
private Quaternion m_CharacterTargetRot;
// Token: 0x040039C2 RID: 14786
// Token: 0x04003A04 RID: 14852
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40039C2")]
[Token(Token = "0x4003A04")]
private Quaternion m_CameraTargetRot;
// Token: 0x040039C3 RID: 14787
// Token: 0x04003A05 RID: 14853
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40039C3")]
[Token(Token = "0x4003A05")]
private bool m_cursorIsLocked = true;
}
}