Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003DE RID: 990
[Token(Token = "0x20003DE")]
public class BendGoal : MonoBehaviour
{
// Token: 0x060023D5 RID: 9173 RVA: 0x00051E04 File Offset: 0x00050004
[Token(Token = "0x60023D5")]
[Address(RVA = "0x8D4120", Offset = "0x8D2F20", VA = "0x1808D4120")]
private void Start()
{
Debug.Log("BendGoal is deprecated, you can now a bend goal from the custom inspector of the LimbIK component.");
}
// Token: 0x060023D6 RID: 9174 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023D6")]
[Address(RVA = "0x8D4050", Offset = "0x8D2E50", VA = "0x1808D4050")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060023D7 RID: 9175 RVA: 0x00051E1C File Offset: 0x0005001C
[Token(Token = "0x60023D7")]
[Address(RVA = "0x8D4180", Offset = "0x8D2F80", VA = "0x1808D4180")]
public BendGoal()
{
}
// Token: 0x04002D6A RID: 11626
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D6A")]
public LimbIK limbIK;
// Token: 0x04002D6B RID: 11627
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002D6B")]
[Range(0f, 1f)]
public float weight = 1f;
}
}