Add v1.0.3.1
This commit is contained in:
86
Cpp2IL/Assembly-CSharp/Stage06Alarm.cs
Normal file
86
Cpp2IL/Assembly-CSharp/Stage06Alarm.cs
Normal file
@@ -0,0 +1,86 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
// Token: 0x020001CC RID: 460
|
||||
[Token(Token = "0x20001CC")]
|
||||
public class Stage06Alarm : SceneEvent
|
||||
{
|
||||
// Token: 0x0600136C RID: 4972 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x600136C")]
|
||||
[Address(RVA = "0xAAFB70", Offset = "0xAAE970", VA = "0x180AAFB70")]
|
||||
private void Update()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600136D RID: 4973 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x600136D")]
|
||||
[Address(RVA = "0xAAFB10", Offset = "0xAAE910", VA = "0x180AAFB10", Slot = "5")]
|
||||
public override void OpenEvent()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600136E RID: 4974 RVA: 0x0002C960 File Offset: 0x0002AB60
|
||||
[Token(Token = "0x600136E")]
|
||||
[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
|
||||
public Stage06Alarm()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04001E38 RID: 7736
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x4001E38")]
|
||||
public Light[] AlarmLight;
|
||||
|
||||
// Token: 0x04001E39 RID: 7737
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x4001E39")]
|
||||
public Color AlarmLightColor;
|
||||
|
||||
// Token: 0x04001E3A RID: 7738
|
||||
[FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x4001E3A")]
|
||||
public ParticleSystem PS_LightBlue;
|
||||
|
||||
// Token: 0x04001E3B RID: 7739
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x4001E3B")]
|
||||
public ParticleSystem PS_LightRed;
|
||||
|
||||
// Token: 0x04001E3C RID: 7740
|
||||
[FieldOffset(Offset = "0x60")]
|
||||
[Token(Token = "0x4001E3C")]
|
||||
public Color AlarmAmbientLightColor;
|
||||
|
||||
// Token: 0x04001E3D RID: 7741
|
||||
[FieldOffset(Offset = "0x70")]
|
||||
[Token(Token = "0x4001E3D")]
|
||||
private Color g_AlarmAmbientLightColor;
|
||||
|
||||
// Token: 0x04001E3E RID: 7742
|
||||
[FieldOffset(Offset = "0x80")]
|
||||
[Token(Token = "0x4001E3E")]
|
||||
public Color AlarmFogColor;
|
||||
|
||||
// Token: 0x04001E3F RID: 7743
|
||||
[FieldOffset(Offset = "0x90")]
|
||||
[Token(Token = "0x4001E3F")]
|
||||
private Color g_AlarmFogColor;
|
||||
|
||||
// Token: 0x04001E40 RID: 7744
|
||||
[FieldOffset(Offset = "0xA0")]
|
||||
[Token(Token = "0x4001E40")]
|
||||
public float AlarmFogDensity;
|
||||
|
||||
// Token: 0x04001E41 RID: 7745
|
||||
[FieldOffset(Offset = "0xA4")]
|
||||
[Token(Token = "0x4001E41")]
|
||||
private float g_fAlarmFogDensity;
|
||||
|
||||
// Token: 0x04001E42 RID: 7746
|
||||
[FieldOffset(Offset = "0xA8")]
|
||||
[Token(Token = "0x4001E42")]
|
||||
private float g_fTime;
|
||||
}
|
||||
Reference in New Issue
Block a user