Files
NobetaSource/Cpp2IL/Assembly-CSharp/Stage06Alarm.cs
2023-09-06 22:00:49 +02:00

87 lines
2.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001CC RID: 460
[Token(Token = "0x20001CC")]
public class Stage06Alarm : SceneEvent
{
// Token: 0x0600136C RID: 4972 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600136C")]
[Address(RVA = "0xAAFB70", Offset = "0xAAE970", VA = "0x180AAFB70")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600136D RID: 4973 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600136D")]
[Address(RVA = "0xAAFB10", Offset = "0xAAE910", VA = "0x180AAFB10", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600136E RID: 4974 RVA: 0x0002C960 File Offset: 0x0002AB60
[Token(Token = "0x600136E")]
[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
public Stage06Alarm()
{
}
// Token: 0x04001E38 RID: 7736
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001E38")]
public Light[] AlarmLight;
// Token: 0x04001E39 RID: 7737
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001E39")]
public Color AlarmLightColor;
// Token: 0x04001E3A RID: 7738
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001E3A")]
public ParticleSystem PS_LightBlue;
// Token: 0x04001E3B RID: 7739
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001E3B")]
public ParticleSystem PS_LightRed;
// Token: 0x04001E3C RID: 7740
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001E3C")]
public Color AlarmAmbientLightColor;
// Token: 0x04001E3D RID: 7741
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001E3D")]
private Color g_AlarmAmbientLightColor;
// Token: 0x04001E3E RID: 7742
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001E3E")]
public Color AlarmFogColor;
// Token: 0x04001E3F RID: 7743
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001E3F")]
private Color g_AlarmFogColor;
// Token: 0x04001E40 RID: 7744
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001E40")]
public float AlarmFogDensity;
// Token: 0x04001E41 RID: 7745
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4001E41")]
private float g_fAlarmFogDensity;
// Token: 0x04001E42 RID: 7746
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4001E42")]
private float g_fTime;
}