Add v1.0.3.1
This commit is contained in:
253
Cpp2IL/Assembly-CSharp/UIEnemyHp.cs
Normal file
253
Cpp2IL/Assembly-CSharp/UIEnemyHp.cs
Normal file
@@ -0,0 +1,253 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml;
|
||||
using Cpp2IlInjected;
|
||||
using DG.Tweening;
|
||||
using MarsSDK;
|
||||
using MEC;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
// Token: 0x020002B1 RID: 689
|
||||
[Token(Token = "0x20002B1")]
|
||||
public class UIEnemyHp : MonoBehaviour
|
||||
{
|
||||
// Token: 0x17000121 RID: 289
|
||||
// (get) Token: 0x06001A00 RID: 6656 RVA: 0x0003E7A4 File Offset: 0x0003C9A4
|
||||
[Token(Token = "0x17000121")]
|
||||
public GameObject EnemyHpTemplate
|
||||
{
|
||||
[Token(Token = "0x6001A00")]
|
||||
[Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")]
|
||||
get
|
||||
{
|
||||
return this.enemyHpPrefab;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000122 RID: 290
|
||||
// (get) Token: 0x06001A01 RID: 6657 RVA: 0x0003E7B8 File Offset: 0x0003C9B8
|
||||
[Token(Token = "0x17000122")]
|
||||
public UICombatDialogue CombatDialogue
|
||||
{
|
||||
[Token(Token = "0x6001A01")]
|
||||
[Address(RVA = "0x3147B0", Offset = "0x3135B0", VA = "0x1803147B0")]
|
||||
get
|
||||
{
|
||||
return this.combatDialogue;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06001A02 RID: 6658 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A02")]
|
||||
[Address(RVA = "0x7612E0", Offset = "0x7600E0", VA = "0x1807612E0")]
|
||||
public void Init()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A03 RID: 6659 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A03")]
|
||||
[Address(RVA = "0x760EE0", Offset = "0x75FCE0", VA = "0x180760EE0")]
|
||||
public void AddEnemyHPBar(EnemiesManager.EnemyData data)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A04 RID: 6660 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A04")]
|
||||
[Address(RVA = "0x761740", Offset = "0x760540", VA = "0x180761740")]
|
||||
public void SetBossHP(CharacterBaseData bossData, Func<string> bossNameHandler)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A05 RID: 6661 RVA: 0x0003E7CC File Offset: 0x0003C9CC
|
||||
[Token(Token = "0x6001A05")]
|
||||
[Address(RVA = "0x760FD0", Offset = "0x75FDD0", VA = "0x180760FD0")]
|
||||
public void Dispose()
|
||||
{
|
||||
CoroutineHandle[] array = new CoroutineHandle[2];
|
||||
int length = array.Length;
|
||||
CoroutineHandle coroutineHandle = this.enemyHPCoroutine;
|
||||
array[0] = coroutineHandle;
|
||||
CoroutineHandle coroutineHandle2 = this.bossHPCoroutine;
|
||||
array[0] = coroutineHandle2;
|
||||
int num = Timing.KillCoroutines(array);
|
||||
UICombatDialogue uicombatDialogue = this.combatDialogue;
|
||||
Tween bossProcessor = uicombatDialogue.bossProcessor;
|
||||
if (bossProcessor != 0)
|
||||
{
|
||||
int num2 = 0;
|
||||
bossProcessor.Kill(num2 != 0);
|
||||
}
|
||||
Tween partnerProcessor = uicombatDialogue.partnerProcessor;
|
||||
if (partnerProcessor != 0)
|
||||
{
|
||||
int num3 = 0;
|
||||
partnerProcessor.Kill(num3 != 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06001A06 RID: 6662 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A06")]
|
||||
[Address(RVA = "0x7610C0", Offset = "0x75FEC0", VA = "0x1807610C0")]
|
||||
private UIEnemyHPUpdater GenerateUpdater()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A07 RID: 6663 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A07")]
|
||||
[Address(RVA = "0x761630", Offset = "0x760430", VA = "0x180761630")]
|
||||
private void ReturnUpdater(UIEnemyHPUpdater source)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A08 RID: 6664 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A08")]
|
||||
[Address(RVA = "0x7619C0", Offset = "0x7607C0", VA = "0x1807619C0")]
|
||||
private IEnumerator<float> UpdateEnemyHPBars()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A09 RID: 6665 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A09")]
|
||||
[Address(RVA = "0x7618C0", Offset = "0x7606C0", VA = "0x1807618C0")]
|
||||
private IEnumerator<float> UpdateBossHPBar()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A0A RID: 6666 RVA: 0x0003E850 File Offset: 0x0003CA50
|
||||
[Token(Token = "0x6001A0A")]
|
||||
[Address(RVA = "0x761930", Offset = "0x760730", VA = "0x180761930")]
|
||||
private void UpdateBossNameLabel()
|
||||
{
|
||||
Func<string> func = this.bossNameHandler;
|
||||
Text text = this.bossNameLabel;
|
||||
if (func == 0 || func() == 0)
|
||||
{
|
||||
}
|
||||
bool dtdValidation = ((IDtdParserAdapterWithValidation)text).DtdValidation;
|
||||
}
|
||||
|
||||
// Token: 0x06001A0B RID: 6667 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001A0B")]
|
||||
[Address(RVA = "0x761270", Offset = "0x760070", VA = "0x180761270")]
|
||||
private IEnumerator<float> HideBossHPBar()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001A0C RID: 6668 RVA: 0x0003E888 File Offset: 0x0003CA88
|
||||
[Token(Token = "0x6001A0C")]
|
||||
[Address(RVA = "0x7615D0", Offset = "0x7603D0", VA = "0x1807615D0")]
|
||||
public void Localize(LocalizationData data)
|
||||
{
|
||||
this.needUpdateBossName = true;
|
||||
GameFontPack fontPack = data.fontPack;
|
||||
Text text = this.bossNameLabel;
|
||||
Font regular = fontPack.regular;
|
||||
text.font = regular;
|
||||
UICombatDialogue uicombatDialogue = this.combatDialogue;
|
||||
GameFontPack fontPack2 = data.fontPack;
|
||||
uicombatDialogue.Localize(fontPack2);
|
||||
}
|
||||
|
||||
// Token: 0x06001A0D RID: 6669 RVA: 0x0003E8D8 File Offset: 0x0003CAD8
|
||||
[Token(Token = "0x6001A0D")]
|
||||
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
|
||||
public UIEnemyHp()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x040023CC RID: 9164
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40023CC")]
|
||||
[SerializeField]
|
||||
private GameObject enemyHpPrefab;
|
||||
|
||||
// Token: 0x040023CD RID: 9165
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x40023CD")]
|
||||
[SerializeField]
|
||||
private RectTransform bossHpRoot;
|
||||
|
||||
// Token: 0x040023CE RID: 9166
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x40023CE")]
|
||||
[SerializeField]
|
||||
private CanvasGroup bossHpCanvasGroup;
|
||||
|
||||
// Token: 0x040023CF RID: 9167
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x40023CF")]
|
||||
[SerializeField]
|
||||
private Image bossHpImage;
|
||||
|
||||
// Token: 0x040023D0 RID: 9168
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x40023D0")]
|
||||
[SerializeField]
|
||||
private Image bossHpUnderImage;
|
||||
|
||||
// Token: 0x040023D1 RID: 9169
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x40023D1")]
|
||||
[SerializeField]
|
||||
private Text bossNameLabel;
|
||||
|
||||
// Token: 0x040023D2 RID: 9170
|
||||
[FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x40023D2")]
|
||||
[SerializeField]
|
||||
private UICombatDialogue combatDialogue;
|
||||
|
||||
// Token: 0x040023D3 RID: 9171
|
||||
[FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x40023D3")]
|
||||
private ObjectPool<UIEnemyHPUpdater> hpUpdaterPool;
|
||||
|
||||
// Token: 0x040023D4 RID: 9172
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x40023D4")]
|
||||
private Action<UIEnemyHPUpdater> hpUpdaterProcessor;
|
||||
|
||||
// Token: 0x040023D5 RID: 9173
|
||||
[FieldOffset(Offset = "0x60")]
|
||||
[Token(Token = "0x40023D5")]
|
||||
private float bossHpScale;
|
||||
|
||||
// Token: 0x040023D6 RID: 9174
|
||||
[FieldOffset(Offset = "0x64")]
|
||||
[Token(Token = "0x40023D6")]
|
||||
private float bossHpFrameScale;
|
||||
|
||||
// Token: 0x040023D7 RID: 9175
|
||||
[FieldOffset(Offset = "0x68")]
|
||||
[Token(Token = "0x40023D7")]
|
||||
private CharacterBaseData bossData;
|
||||
|
||||
// Token: 0x040023D8 RID: 9176
|
||||
[FieldOffset(Offset = "0x70")]
|
||||
[Token(Token = "0x40023D8")]
|
||||
private Func<string> bossNameHandler;
|
||||
|
||||
// Token: 0x040023D9 RID: 9177
|
||||
[FieldOffset(Offset = "0x78")]
|
||||
[Token(Token = "0x40023D9")]
|
||||
private CoroutineHandle enemyHPCoroutine;
|
||||
|
||||
// Token: 0x040023DA RID: 9178
|
||||
[FieldOffset(Offset = "0x7C")]
|
||||
[Token(Token = "0x40023DA")]
|
||||
private CoroutineHandle bossHPCoroutine;
|
||||
|
||||
// Token: 0x040023DB RID: 9179
|
||||
[FieldOffset(Offset = "0x80")]
|
||||
[Token(Token = "0x40023DB")]
|
||||
private bool needUpdateBossName;
|
||||
}
|
||||
Reference in New Issue
Block a user