Add v1.0.3.1
This commit is contained in:
280
Cpp2IL/Assembly-CSharp/UISavePointMenu.cs
Normal file
280
Cpp2IL/Assembly-CSharp/UISavePointMenu.cs
Normal file
@@ -0,0 +1,280 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using MarsSDK;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
// Token: 0x02000237 RID: 567
|
||||
[Token(Token = "0x2000237")]
|
||||
public class UISavePointMenu : GameCanvasBase
|
||||
{
|
||||
// Token: 0x060015B1 RID: 5553 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x60015B1")]
|
||||
[Address(RVA = "0x538C10", Offset = "0x537A10", VA = "0x180538C10")]
|
||||
public void SetSavePointData(SavePoint data)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x060015B2 RID: 5554 RVA: 0x00031A50 File Offset: 0x0002FC50
|
||||
[Token(Token = "0x60015B2")]
|
||||
[Address(RVA = "0x189B180", Offset = "0x1899F80", VA = "0x18189B180", Slot = "11")]
|
||||
public override void Init()
|
||||
{
|
||||
UILabelHandler[] array = this.handlers;
|
||||
int num = 0;
|
||||
if (num < array.Length)
|
||||
{
|
||||
array[num].index = num;
|
||||
UILabelHandler uilabelHandler = this.handlers[num];
|
||||
Action<UIHandlerBase> action = new Action(this.OnHandlerSelected);
|
||||
uilabelHandler.onSelectedHandler = action;
|
||||
UILabelHandler uilabelHandler2 = this.handlers[num];
|
||||
Action<UIHandlerBase> action2 = new Action(this.OnHandlerDeselected);
|
||||
uilabelHandler2.onDeselectedHandler = action2;
|
||||
UILabelHandler[] array2 = this.handlers;
|
||||
num++;
|
||||
}
|
||||
bool showTeleportMenu = Game.GameSave.basic.showTeleportMenu;
|
||||
this.showTeleportButton = showTeleportMenu;
|
||||
GameObject gameObject = this.handlers[2].gameObject;
|
||||
bool flag = this.showTeleportButton;
|
||||
gameObject.SetActive(flag);
|
||||
UILabelHandler[] array3 = this.handlers;
|
||||
this.showSkinButton = true;
|
||||
GameObject gameObject2 = array3[3].gameObject;
|
||||
bool flag2 = this.showSkinButton;
|
||||
gameObject2.SetActive(flag2);
|
||||
this.UpdateHandlerNavigation();
|
||||
UINavigator navigator = this.navigator;
|
||||
UILabelHandler[] array4 = this.handlers;
|
||||
navigator.BindPointerEnterEvent(array4);
|
||||
UINavigator navigator2 = this.navigator;
|
||||
UILabelHandler[] array5 = this.handlers;
|
||||
navigator2.BindPointerExitEvent(array5);
|
||||
}
|
||||
|
||||
// Token: 0x060015B3 RID: 5555 RVA: 0x00031B7C File Offset: 0x0002FD7C
|
||||
[Token(Token = "0x60015B3")]
|
||||
[Address(RVA = "0x189B0E0", Offset = "0x1899EE0", VA = "0x18189B0E0", Slot = "12")]
|
||||
protected override void Appear(Action completeHandler)
|
||||
{
|
||||
if (this.NeedUpdateNavigation())
|
||||
{
|
||||
this.UpdateHandlerNavigation();
|
||||
}
|
||||
UILabelHandler[] array = this.handlers;
|
||||
UINavigator navigator = this.navigator;
|
||||
UILabelHandler uilabelHandler = array[0];
|
||||
navigator.SetDefaultHandler(uilabelHandler);
|
||||
GameObject gameObject = this.submissionEffect.gameObject;
|
||||
int num = 0;
|
||||
gameObject.SetActive(num != 0);
|
||||
base.Appear(completeHandler);
|
||||
}
|
||||
|
||||
// Token: 0x060015B4 RID: 5556 RVA: 0x00031BDC File Offset: 0x0002FDDC
|
||||
[Token(Token = "0x60015B4")]
|
||||
[Address(RVA = "0x189B750", Offset = "0x189A550", VA = "0x18189B750")]
|
||||
private bool NeedUpdateNavigation()
|
||||
{
|
||||
GameSaveBasicData basic = Game.GameSave.basic;
|
||||
UILabelHandler[] array = this.handlers;
|
||||
bool showTeleportMenu = basic.showTeleportMenu;
|
||||
this.showTeleportButton = showTeleportMenu;
|
||||
bool activeSelf = array[2].gameObject.activeSelf;
|
||||
if (showTeleportMenu != activeSelf)
|
||||
{
|
||||
GameObject gameObject = this.handlers[2].gameObject;
|
||||
bool flag = this.showTeleportButton;
|
||||
gameObject.SetActive(flag);
|
||||
}
|
||||
UILabelHandler[] array2 = this.handlers;
|
||||
this.showSkinButton = true;
|
||||
if (!array2[3].gameObject.activeSelf)
|
||||
{
|
||||
GameObject gameObject2 = this.handlers[3].gameObject;
|
||||
bool flag2 = this.showSkinButton;
|
||||
gameObject2.SetActive(flag2);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Token: 0x060015B5 RID: 5557 RVA: 0x00031C9C File Offset: 0x0002FE9C
|
||||
[Token(Token = "0x60015B5")]
|
||||
[Address(RVA = "0x764EC0", Offset = "0x763CC0", VA = "0x180764EC0", Slot = "18")]
|
||||
public override void Move(Direction2D direction)
|
||||
{
|
||||
this.navigator.Move(direction);
|
||||
}
|
||||
|
||||
// Token: 0x060015B6 RID: 5558 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x60015B6")]
|
||||
[Address(RVA = "0x189BAA0", Offset = "0x189A8A0", VA = "0x18189BAA0", Slot = "21")]
|
||||
public override void Submit()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x060015B7 RID: 5559 RVA: 0x00031CBC File Offset: 0x0002FEBC
|
||||
[Token(Token = "0x60015B7")]
|
||||
[Address(RVA = "0x189B480", Offset = "0x189A280", VA = "0x18189B480", Slot = "25")]
|
||||
public override void Localize(LocalizationData data)
|
||||
{
|
||||
Text text = this.title;
|
||||
string text2 = data.systemText.GetText(179);
|
||||
text.text = text2;
|
||||
UILabelHandler[] array = this.handlers;
|
||||
GameTextData systemText = data.systemText;
|
||||
UILabelHandler uilabelHandler = array[0];
|
||||
string text3 = systemText.GetText(180);
|
||||
uilabelHandler.SetLabel(text3);
|
||||
UILabelHandler[] array2 = this.handlers;
|
||||
GameTextData systemText2 = data.systemText;
|
||||
UILabelHandler uilabelHandler2 = array2[1];
|
||||
string text4 = systemText2.GetText(181);
|
||||
uilabelHandler2.SetLabel(text4);
|
||||
UILabelHandler[] array3 = this.handlers;
|
||||
GameTextData systemText3 = data.systemText;
|
||||
UILabelHandler uilabelHandler3 = array3[2];
|
||||
string text5 = systemText3.GetText(178);
|
||||
uilabelHandler3.SetLabel(text5);
|
||||
UILabelHandler[] array4 = this.handlers;
|
||||
GameTextData systemText4 = data.systemText;
|
||||
UILabelHandler uilabelHandler4 = array4[3];
|
||||
string text6 = systemText4.GetText(182);
|
||||
uilabelHandler4.SetLabel(text6);
|
||||
UILabelHandler[] array5 = this.handlers;
|
||||
GameTextData systemText5 = data.systemText;
|
||||
UILabelHandler uilabelHandler5 = array5[4];
|
||||
string text7 = systemText5.GetText(183);
|
||||
uilabelHandler5.SetLabel(text7);
|
||||
GameFontPack fontPack = data.fontPack;
|
||||
Text text8 = this.title;
|
||||
Font medium = fontPack.medium;
|
||||
text8.font = medium;
|
||||
UILabelHandler[] array6 = this.handlers;
|
||||
int num = 0;
|
||||
int length = array6.Length;
|
||||
if (num < length)
|
||||
{
|
||||
GameFontPack fontPack2 = data.fontPack;
|
||||
UILabelHandler uilabelHandler6 = array6[num];
|
||||
Font medium2 = fontPack2.medium;
|
||||
uilabelHandler6.SetFont(medium2);
|
||||
num++;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060015B8 RID: 5560 RVA: 0x00031E48 File Offset: 0x00030048
|
||||
[Token(Token = "0x60015B8")]
|
||||
[Address(RVA = "0x189B930", Offset = "0x189A730", VA = "0x18189B930")]
|
||||
private void OnHandlerSelected(UIHandlerBase handler)
|
||||
{
|
||||
UINavigationEffect uinavigationEffect = this.navigationEffect;
|
||||
Vector2 anchoredPosition = handler.rectTransform.anchoredPosition;
|
||||
uinavigationEffect.UpdatePos(anchoredPosition);
|
||||
UILabelHandler[] array = this.handlers;
|
||||
UINavigationEffect uinavigationEffect2 = this.navigationEffect;
|
||||
int index = handler.index;
|
||||
UILabelHandler uilabelHandler = array[index];
|
||||
uinavigationEffect2.UpdateArrowPos(uilabelHandler);
|
||||
this.navigationEffect.Appear();
|
||||
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
|
||||
}
|
||||
|
||||
// Token: 0x060015B9 RID: 5561 RVA: 0x00031EB0 File Offset: 0x000300B0
|
||||
[Token(Token = "0x60015B9")]
|
||||
[Address(RVA = "0x76AA60", Offset = "0x769860", VA = "0x18076AA60")]
|
||||
private void OnHandlerDeselected(UIHandlerBase handler)
|
||||
{
|
||||
this.navigationEffect.Hide();
|
||||
}
|
||||
|
||||
// Token: 0x060015BA RID: 5562 RVA: 0x00031ED0 File Offset: 0x000300D0
|
||||
[Token(Token = "0x60015BA")]
|
||||
[Address(RVA = "0x10246B0", Offset = "0x10234B0", VA = "0x1810246B0")]
|
||||
private void PerformSubmitEffect()
|
||||
{
|
||||
RectTransform rectTransform = this.submissionEffect.rectTransform;
|
||||
Vector2 anchoredPosition = this.navigator.currentHandler.rectTransform.anchoredPosition;
|
||||
rectTransform.anchoredPosition = anchoredPosition;
|
||||
this.submissionEffect.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
// Token: 0x060015BB RID: 5563 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x60015BB")]
|
||||
[Address(RVA = "0x189C0B0", Offset = "0x189AEB0", VA = "0x18189C0B0")]
|
||||
private void UpdateHandlerNavigation()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x060015BC RID: 5564 RVA: 0x00031F20 File Offset: 0x00030120
|
||||
[Token(Token = "0x60015BC")]
|
||||
[Address(RVA = "0x189BA30", Offset = "0x189A830", VA = "0x18189BA30")]
|
||||
private bool ShowTeleportButton()
|
||||
{
|
||||
return Game.GameSave.basic.showTeleportMenu;
|
||||
}
|
||||
|
||||
// Token: 0x060015BD RID: 5565 RVA: 0x00031F44 File Offset: 0x00030144
|
||||
[Token(Token = "0x60015BD")]
|
||||
[Address(RVA = "0x454840", Offset = "0x453640", VA = "0x180454840")]
|
||||
private bool ShowSkinButton()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// Token: 0x060015BE RID: 5566 RVA: 0x00031F54 File Offset: 0x00030154
|
||||
[Token(Token = "0x60015BE")]
|
||||
[Address(RVA = "0x769BF0", Offset = "0x7689F0", VA = "0x180769BF0")]
|
||||
public UISavePointMenu()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x040020D1 RID: 8401
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x40020D1")]
|
||||
[SerializeField]
|
||||
private Text title;
|
||||
|
||||
// Token: 0x040020D2 RID: 8402
|
||||
[FieldOffset(Offset = "0x60")]
|
||||
[Token(Token = "0x40020D2")]
|
||||
[SerializeField]
|
||||
private GridLayoutGroup layoutGroup;
|
||||
|
||||
// Token: 0x040020D3 RID: 8403
|
||||
[FieldOffset(Offset = "0x68")]
|
||||
[Token(Token = "0x40020D3")]
|
||||
[SerializeField]
|
||||
private UILabelHandler[] handlers;
|
||||
|
||||
// Token: 0x040020D4 RID: 8404
|
||||
[FieldOffset(Offset = "0x70")]
|
||||
[Token(Token = "0x40020D4")]
|
||||
[SerializeField]
|
||||
private UINavigationEffect navigationEffect;
|
||||
|
||||
// Token: 0x040020D5 RID: 8405
|
||||
[FieldOffset(Offset = "0x78")]
|
||||
[Token(Token = "0x40020D5")]
|
||||
[SerializeField]
|
||||
private Image submissionEffect;
|
||||
|
||||
// Token: 0x040020D6 RID: 8406
|
||||
[FieldOffset(Offset = "0x80")]
|
||||
[Token(Token = "0x40020D6")]
|
||||
private SavePoint currentSavePointData;
|
||||
|
||||
// Token: 0x040020D7 RID: 8407
|
||||
[FieldOffset(Offset = "0x88")]
|
||||
[Token(Token = "0x40020D7")]
|
||||
private bool showTeleportButton;
|
||||
|
||||
// Token: 0x040020D8 RID: 8408
|
||||
[FieldOffset(Offset = "0x89")]
|
||||
[Token(Token = "0x40020D8")]
|
||||
private bool showSkinButton;
|
||||
}
|
||||
Reference in New Issue
Block a user