Files
NobetaSource/Cpp2IL/Assembly-CSharp/UISavePointMenu.cs
2023-09-06 22:00:49 +02:00

281 lines
9.3 KiB
C#

using System;
using Cpp2IlInjected;
using MarsSDK;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000237 RID: 567
[Token(Token = "0x2000237")]
public class UISavePointMenu : GameCanvasBase
{
// Token: 0x060015B1 RID: 5553 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60015B1")]
[Address(RVA = "0x538C10", Offset = "0x537A10", VA = "0x180538C10")]
public void SetSavePointData(SavePoint data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060015B2 RID: 5554 RVA: 0x00031A50 File Offset: 0x0002FC50
[Token(Token = "0x60015B2")]
[Address(RVA = "0x189B180", Offset = "0x1899F80", VA = "0x18189B180", Slot = "11")]
public override void Init()
{
UILabelHandler[] array = this.handlers;
int num = 0;
if (num < array.Length)
{
array[num].index = num;
UILabelHandler uilabelHandler = this.handlers[num];
Action<UIHandlerBase> action = new Action(this.OnHandlerSelected);
uilabelHandler.onSelectedHandler = action;
UILabelHandler uilabelHandler2 = this.handlers[num];
Action<UIHandlerBase> action2 = new Action(this.OnHandlerDeselected);
uilabelHandler2.onDeselectedHandler = action2;
UILabelHandler[] array2 = this.handlers;
num++;
}
bool showTeleportMenu = Game.GameSave.basic.showTeleportMenu;
this.showTeleportButton = showTeleportMenu;
GameObject gameObject = this.handlers[2].gameObject;
bool flag = this.showTeleportButton;
gameObject.SetActive(flag);
UILabelHandler[] array3 = this.handlers;
this.showSkinButton = true;
GameObject gameObject2 = array3[3].gameObject;
bool flag2 = this.showSkinButton;
gameObject2.SetActive(flag2);
this.UpdateHandlerNavigation();
UINavigator navigator = this.navigator;
UILabelHandler[] array4 = this.handlers;
navigator.BindPointerEnterEvent(array4);
UINavigator navigator2 = this.navigator;
UILabelHandler[] array5 = this.handlers;
navigator2.BindPointerExitEvent(array5);
}
// Token: 0x060015B3 RID: 5555 RVA: 0x00031B7C File Offset: 0x0002FD7C
[Token(Token = "0x60015B3")]
[Address(RVA = "0x189B0E0", Offset = "0x1899EE0", VA = "0x18189B0E0", Slot = "12")]
protected override void Appear(Action completeHandler)
{
if (this.NeedUpdateNavigation())
{
this.UpdateHandlerNavigation();
}
UILabelHandler[] array = this.handlers;
UINavigator navigator = this.navigator;
UILabelHandler uilabelHandler = array[0];
navigator.SetDefaultHandler(uilabelHandler);
GameObject gameObject = this.submissionEffect.gameObject;
int num = 0;
gameObject.SetActive(num != 0);
base.Appear(completeHandler);
}
// Token: 0x060015B4 RID: 5556 RVA: 0x00031BDC File Offset: 0x0002FDDC
[Token(Token = "0x60015B4")]
[Address(RVA = "0x189B750", Offset = "0x189A550", VA = "0x18189B750")]
private bool NeedUpdateNavigation()
{
GameSaveBasicData basic = Game.GameSave.basic;
UILabelHandler[] array = this.handlers;
bool showTeleportMenu = basic.showTeleportMenu;
this.showTeleportButton = showTeleportMenu;
bool activeSelf = array[2].gameObject.activeSelf;
if (showTeleportMenu != activeSelf)
{
GameObject gameObject = this.handlers[2].gameObject;
bool flag = this.showTeleportButton;
gameObject.SetActive(flag);
}
UILabelHandler[] array2 = this.handlers;
this.showSkinButton = true;
if (!array2[3].gameObject.activeSelf)
{
GameObject gameObject2 = this.handlers[3].gameObject;
bool flag2 = this.showSkinButton;
gameObject2.SetActive(flag2);
}
return true;
}
// Token: 0x060015B5 RID: 5557 RVA: 0x00031C9C File Offset: 0x0002FE9C
[Token(Token = "0x60015B5")]
[Address(RVA = "0x764EC0", Offset = "0x763CC0", VA = "0x180764EC0", Slot = "18")]
public override void Move(Direction2D direction)
{
this.navigator.Move(direction);
}
// Token: 0x060015B6 RID: 5558 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60015B6")]
[Address(RVA = "0x189BAA0", Offset = "0x189A8A0", VA = "0x18189BAA0", Slot = "21")]
public override void Submit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060015B7 RID: 5559 RVA: 0x00031CBC File Offset: 0x0002FEBC
[Token(Token = "0x60015B7")]
[Address(RVA = "0x189B480", Offset = "0x189A280", VA = "0x18189B480", Slot = "25")]
public override void Localize(LocalizationData data)
{
Text text = this.title;
string text2 = data.systemText.GetText(179);
text.text = text2;
UILabelHandler[] array = this.handlers;
GameTextData systemText = data.systemText;
UILabelHandler uilabelHandler = array[0];
string text3 = systemText.GetText(180);
uilabelHandler.SetLabel(text3);
UILabelHandler[] array2 = this.handlers;
GameTextData systemText2 = data.systemText;
UILabelHandler uilabelHandler2 = array2[1];
string text4 = systemText2.GetText(181);
uilabelHandler2.SetLabel(text4);
UILabelHandler[] array3 = this.handlers;
GameTextData systemText3 = data.systemText;
UILabelHandler uilabelHandler3 = array3[2];
string text5 = systemText3.GetText(178);
uilabelHandler3.SetLabel(text5);
UILabelHandler[] array4 = this.handlers;
GameTextData systemText4 = data.systemText;
UILabelHandler uilabelHandler4 = array4[3];
string text6 = systemText4.GetText(182);
uilabelHandler4.SetLabel(text6);
UILabelHandler[] array5 = this.handlers;
GameTextData systemText5 = data.systemText;
UILabelHandler uilabelHandler5 = array5[4];
string text7 = systemText5.GetText(183);
uilabelHandler5.SetLabel(text7);
GameFontPack fontPack = data.fontPack;
Text text8 = this.title;
Font medium = fontPack.medium;
text8.font = medium;
UILabelHandler[] array6 = this.handlers;
int num = 0;
int length = array6.Length;
if (num < length)
{
GameFontPack fontPack2 = data.fontPack;
UILabelHandler uilabelHandler6 = array6[num];
Font medium2 = fontPack2.medium;
uilabelHandler6.SetFont(medium2);
num++;
}
}
// Token: 0x060015B8 RID: 5560 RVA: 0x00031E48 File Offset: 0x00030048
[Token(Token = "0x60015B8")]
[Address(RVA = "0x189B930", Offset = "0x189A730", VA = "0x18189B930")]
private void OnHandlerSelected(UIHandlerBase handler)
{
UINavigationEffect uinavigationEffect = this.navigationEffect;
Vector2 anchoredPosition = handler.rectTransform.anchoredPosition;
uinavigationEffect.UpdatePos(anchoredPosition);
UILabelHandler[] array = this.handlers;
UINavigationEffect uinavigationEffect2 = this.navigationEffect;
int index = handler.index;
UILabelHandler uilabelHandler = array[index];
uinavigationEffect2.UpdateArrowPos(uilabelHandler);
this.navigationEffect.Appear();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x060015B9 RID: 5561 RVA: 0x00031EB0 File Offset: 0x000300B0
[Token(Token = "0x60015B9")]
[Address(RVA = "0x76AA60", Offset = "0x769860", VA = "0x18076AA60")]
private void OnHandlerDeselected(UIHandlerBase handler)
{
this.navigationEffect.Hide();
}
// Token: 0x060015BA RID: 5562 RVA: 0x00031ED0 File Offset: 0x000300D0
[Token(Token = "0x60015BA")]
[Address(RVA = "0x10246B0", Offset = "0x10234B0", VA = "0x1810246B0")]
private void PerformSubmitEffect()
{
RectTransform rectTransform = this.submissionEffect.rectTransform;
Vector2 anchoredPosition = this.navigator.currentHandler.rectTransform.anchoredPosition;
rectTransform.anchoredPosition = anchoredPosition;
this.submissionEffect.gameObject.SetActive(true);
}
// Token: 0x060015BB RID: 5563 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60015BB")]
[Address(RVA = "0x189C0B0", Offset = "0x189AEB0", VA = "0x18189C0B0")]
private void UpdateHandlerNavigation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060015BC RID: 5564 RVA: 0x00031F20 File Offset: 0x00030120
[Token(Token = "0x60015BC")]
[Address(RVA = "0x189BA30", Offset = "0x189A830", VA = "0x18189BA30")]
private bool ShowTeleportButton()
{
return Game.GameSave.basic.showTeleportMenu;
}
// Token: 0x060015BD RID: 5565 RVA: 0x00031F44 File Offset: 0x00030144
[Token(Token = "0x60015BD")]
[Address(RVA = "0x454840", Offset = "0x453640", VA = "0x180454840")]
private bool ShowSkinButton()
{
return true;
}
// Token: 0x060015BE RID: 5566 RVA: 0x00031F54 File Offset: 0x00030154
[Token(Token = "0x60015BE")]
[Address(RVA = "0x769BF0", Offset = "0x7689F0", VA = "0x180769BF0")]
public UISavePointMenu()
{
}
// Token: 0x040020D1 RID: 8401
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40020D1")]
[SerializeField]
private Text title;
// Token: 0x040020D2 RID: 8402
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40020D2")]
[SerializeField]
private GridLayoutGroup layoutGroup;
// Token: 0x040020D3 RID: 8403
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40020D3")]
[SerializeField]
private UILabelHandler[] handlers;
// Token: 0x040020D4 RID: 8404
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40020D4")]
[SerializeField]
private UINavigationEffect navigationEffect;
// Token: 0x040020D5 RID: 8405
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40020D5")]
[SerializeField]
private Image submissionEffect;
// Token: 0x040020D6 RID: 8406
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40020D6")]
private SavePoint currentSavePointData;
// Token: 0x040020D7 RID: 8407
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40020D7")]
private bool showTeleportButton;
// Token: 0x040020D8 RID: 8408
[FieldOffset(Offset = "0x89")]
[Token(Token = "0x40020D8")]
private bool showSkinButton;
}