Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000532 RID: 1330
[Token(Token = "0x2000532")]
[Serializable]
public class AmbientOcclusionModel : PostProcessingModel
{
// Token: 0x17000337 RID: 823
// (get) Token: 0x06002D7F RID: 11647 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002D80 RID: 11648 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000337")]
public AmbientOcclusionModel.Settings settings
{
[Token(Token = "0x6002D7F")]
[Address(RVA = "0x2B3EF0", Offset = "0x2B2CF0", VA = "0x1802B3EF0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002D80")]
[Address(RVA = "0x94F400", Offset = "0x94E200", VA = "0x18094F400")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D81 RID: 11649 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D81")]
[Address(RVA = "0x11E4E10", Offset = "0x11E3C10", VA = "0x1811E4E10", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D82 RID: 11650 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D82")]
[Address(RVA = "0x11E4E40", Offset = "0x11E3C40", VA = "0x1811E4E40")]
public AmbientOcclusionModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040035FA RID: 13818
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40035FA")]
[SerializeField]
private AmbientOcclusionModel.Settings m_Settings;
// Token: 0x02000533 RID: 1331
[Token(Token = "0x2000533")]
public enum SampleCount
{
// Token: 0x040035FC RID: 13820
[Token(Token = "0x40035FC")]
Lowest = 3,
// Token: 0x040035FD RID: 13821
[Token(Token = "0x40035FD")]
Low = 6,
// Token: 0x040035FE RID: 13822
[Token(Token = "0x40035FE")]
Medium = 10,
// Token: 0x040035FF RID: 13823
[Token(Token = "0x40035FF")]
High = 16
}
// Token: 0x02000534 RID: 1332
[Token(Token = "0x2000534")]
[Serializable]
public struct Settings
{
// Token: 0x17000338 RID: 824
// (get) Token: 0x06002D83 RID: 11651 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000338")]
public static AmbientOcclusionModel.Settings defaultSettings
{
[Token(Token = "0x6002D83")]
[Address(RVA = "0x5FD880", Offset = "0x5FC680", VA = "0x1805FD880")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003600 RID: 13824
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003600")]
[Range(0f, 4f)]
[Tooltip("Degree of darkness produced by the effect.")]
public float intensity;
// Token: 0x04003601 RID: 13825
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003601")]
[Min(0.0001f)]
[Tooltip("Radius of sample points, which affects extent of darkened areas.")]
public float radius;
// Token: 0x04003602 RID: 13826
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003602")]
[Tooltip("Number of sample points, which affects quality and performance.")]
public AmbientOcclusionModel.SampleCount sampleCount;
// Token: 0x04003603 RID: 13827
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4003603")]
[Tooltip("Halves the resolution of the effect to increase performance at the cost of visual quality.")]
public bool downsampling;
// Token: 0x04003604 RID: 13828
[FieldOffset(Offset = "0xD")]
[Token(Token = "0x4003604")]
[Tooltip("Forces compatibility with Forward rendered objects when working with the Deferred rendering path.")]
public bool forceForwardCompatibility;
// Token: 0x04003605 RID: 13829
[FieldOffset(Offset = "0xE")]
[Token(Token = "0x4003605")]
[Tooltip("Enables the ambient-only mode in that the effect only affects ambient lighting. This mode is only available with the Deferred rendering path and HDR rendering.")]
public bool ambientOnly;
// Token: 0x04003606 RID: 13830
[FieldOffset(Offset = "0xF")]
[Token(Token = "0x4003606")]
[Tooltip("Toggles the use of a higher precision depth texture with the forward rendering path (may impact performances). Has no effect with the deferred rendering path.")]
public bool highPrecision;
}
}
}