Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

View File

@@ -0,0 +1,34 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000570 RID: 1392
[Token(Token = "0x2000570")]
public abstract class PostProcessingComponentCommandBuffer<T> : PostProcessingComponent<T> where T : PostProcessingModel
{
// Token: 0x06002DFE RID: 11774
[Token(Token = "0x6002DFE")]
[Address(Slot = "10")]
public abstract CameraEvent GetCameraEvent();
// Token: 0x06002DFF RID: 11775
[Token(Token = "0x6002DFF")]
[Address(Slot = "11")]
public abstract string GetName();
// Token: 0x06002E00 RID: 11776
[Token(Token = "0x6002E00")]
[Address(Slot = "12")]
public abstract void PopulateCommandBuffer(CommandBuffer cb);
// Token: 0x06002E01 RID: 11777 RVA: 0x000624C0 File Offset: 0x000606C0
[Token(Token = "0x6002E01")]
[Address(RVA = "0x299180", Offset = "0x297F80", VA = "0x180299180")]
protected PostProcessingComponentCommandBuffer()
{
CameraEvent cameraEvent = this.GetCameraEvent();
}
}
}