Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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@@ -0,0 +1,565 @@
using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x020005AB RID: 1451
public class Antialiasing : PostEffectsBase
{
// Token: 0x0600995F RID: 39263 RVA: 0x00275B18 File Offset: 0x00273D18
[CallerCount(0)]
public unsafe Material CurrentAAMaterial()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Material(intPtr3) : null;
}
// Token: 0x06009960 RID: 39264 RVA: 0x00275B70 File Offset: 0x00273D70
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618259, XrefRangeEnd = 618277, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override bool CheckResources()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06009961 RID: 39265 RVA: 0x00275BCC File Offset: 0x00273DCC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618277, XrefRangeEnd = 618346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009962 RID: 39266 RVA: 0x00275C40 File Offset: 0x00273E40
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618346, XrefRangeEnd = 618347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Antialiasing()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009963 RID: 39267 RVA: 0x00275C8C File Offset: 0x00273E8C
// Note: this type is marked as 'beforefieldinit'.
static Antialiasing()
{
Il2CppClassPointerStore<Antialiasing>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Antialiasing");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr);
Antialiasing.NativeFieldInfoPtr_mode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "mode");
Antialiasing.NativeFieldInfoPtr_showGeneratedNormals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "showGeneratedNormals");
Antialiasing.NativeFieldInfoPtr_offsetScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "offsetScale");
Antialiasing.NativeFieldInfoPtr_blurRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "blurRadius");
Antialiasing.NativeFieldInfoPtr_edgeThresholdMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThresholdMin");
Antialiasing.NativeFieldInfoPtr_edgeThreshold = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThreshold");
Antialiasing.NativeFieldInfoPtr_edgeSharpness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeSharpness");
Antialiasing.NativeFieldInfoPtr_dlaaSharp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaSharp");
Antialiasing.NativeFieldInfoPtr_ssaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaaShader");
Antialiasing.NativeFieldInfoPtr_ssaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaa");
Antialiasing.NativeFieldInfoPtr_dlaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaShader");
Antialiasing.NativeFieldInfoPtr_dlaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaa");
Antialiasing.NativeFieldInfoPtr_nfaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaaShader");
Antialiasing.NativeFieldInfoPtr_nfaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaa");
Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset2");
Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset2");
Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset3");
Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset3");
Antialiasing.NativeFieldInfoPtr_shaderFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAII");
Antialiasing.NativeFieldInfoPtr_materialFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAII");
Antialiasing.NativeFieldInfoPtr_shaderFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAIII");
Antialiasing.NativeFieldInfoPtr_materialFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAIII");
Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675227);
Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675228);
Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675229);
Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675230);
}
// Token: 0x06009964 RID: 39268 RVA: 0x00275EC4 File Offset: 0x002740C4
public Antialiasing(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170033E7 RID: 13287
// (get) Token: 0x06009965 RID: 39269 RVA: 0x00275ED0 File Offset: 0x002740D0
// (set) Token: 0x06009966 RID: 39270 RVA: 0x00275EF8 File Offset: 0x002740F8
public unsafe AAMode mode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode)) = value;
}
}
// Token: 0x170033E8 RID: 13288
// (get) Token: 0x06009967 RID: 39271 RVA: 0x00275F1C File Offset: 0x0027411C
// (set) Token: 0x06009968 RID: 39272 RVA: 0x00275F44 File Offset: 0x00274144
public unsafe bool showGeneratedNormals
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals)) = value;
}
}
// Token: 0x170033E9 RID: 13289
// (get) Token: 0x06009969 RID: 39273 RVA: 0x00275F68 File Offset: 0x00274168
// (set) Token: 0x0600996A RID: 39274 RVA: 0x00275F90 File Offset: 0x00274190
public unsafe float offsetScale
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale)) = value;
}
}
// Token: 0x170033EA RID: 13290
// (get) Token: 0x0600996B RID: 39275 RVA: 0x00275FB4 File Offset: 0x002741B4
// (set) Token: 0x0600996C RID: 39276 RVA: 0x00275FDC File Offset: 0x002741DC
public unsafe float blurRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius)) = value;
}
}
// Token: 0x170033EB RID: 13291
// (get) Token: 0x0600996D RID: 39277 RVA: 0x00276000 File Offset: 0x00274200
// (set) Token: 0x0600996E RID: 39278 RVA: 0x00276028 File Offset: 0x00274228
public unsafe float edgeThresholdMin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin)) = value;
}
}
// Token: 0x170033EC RID: 13292
// (get) Token: 0x0600996F RID: 39279 RVA: 0x0027604C File Offset: 0x0027424C
// (set) Token: 0x06009970 RID: 39280 RVA: 0x00276074 File Offset: 0x00274274
public unsafe float edgeThreshold
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold)) = value;
}
}
// Token: 0x170033ED RID: 13293
// (get) Token: 0x06009971 RID: 39281 RVA: 0x00276098 File Offset: 0x00274298
// (set) Token: 0x06009972 RID: 39282 RVA: 0x002760C0 File Offset: 0x002742C0
public unsafe float edgeSharpness
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness)) = value;
}
}
// Token: 0x170033EE RID: 13294
// (get) Token: 0x06009973 RID: 39283 RVA: 0x002760E4 File Offset: 0x002742E4
// (set) Token: 0x06009974 RID: 39284 RVA: 0x0027610C File Offset: 0x0027430C
public unsafe bool dlaaSharp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp)) = value;
}
}
// Token: 0x170033EF RID: 13295
// (get) Token: 0x06009975 RID: 39285 RVA: 0x00276130 File Offset: 0x00274330
// (set) Token: 0x06009976 RID: 39286 RVA: 0x00276164 File Offset: 0x00274364
public unsafe Shader ssaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F0 RID: 13296
// (get) Token: 0x06009977 RID: 39287 RVA: 0x0027618C File Offset: 0x0027438C
// (set) Token: 0x06009978 RID: 39288 RVA: 0x002761C0 File Offset: 0x002743C0
public unsafe Material ssaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F1 RID: 13297
// (get) Token: 0x06009979 RID: 39289 RVA: 0x002761E8 File Offset: 0x002743E8
// (set) Token: 0x0600997A RID: 39290 RVA: 0x0027621C File Offset: 0x0027441C
public unsafe Shader dlaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F2 RID: 13298
// (get) Token: 0x0600997B RID: 39291 RVA: 0x00276244 File Offset: 0x00274444
// (set) Token: 0x0600997C RID: 39292 RVA: 0x00276278 File Offset: 0x00274478
public unsafe Material dlaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F3 RID: 13299
// (get) Token: 0x0600997D RID: 39293 RVA: 0x002762A0 File Offset: 0x002744A0
// (set) Token: 0x0600997E RID: 39294 RVA: 0x002762D4 File Offset: 0x002744D4
public unsafe Shader nfaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F4 RID: 13300
// (get) Token: 0x0600997F RID: 39295 RVA: 0x002762FC File Offset: 0x002744FC
// (set) Token: 0x06009980 RID: 39296 RVA: 0x00276330 File Offset: 0x00274530
public unsafe Material nfaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F5 RID: 13301
// (get) Token: 0x06009981 RID: 39297 RVA: 0x00276358 File Offset: 0x00274558
// (set) Token: 0x06009982 RID: 39298 RVA: 0x0027638C File Offset: 0x0027458C
public unsafe Shader shaderFXAAPreset2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F6 RID: 13302
// (get) Token: 0x06009983 RID: 39299 RVA: 0x002763B4 File Offset: 0x002745B4
// (set) Token: 0x06009984 RID: 39300 RVA: 0x002763E8 File Offset: 0x002745E8
public unsafe Material materialFXAAPreset2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F7 RID: 13303
// (get) Token: 0x06009985 RID: 39301 RVA: 0x00276410 File Offset: 0x00274610
// (set) Token: 0x06009986 RID: 39302 RVA: 0x00276444 File Offset: 0x00274644
public unsafe Shader shaderFXAAPreset3
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F8 RID: 13304
// (get) Token: 0x06009987 RID: 39303 RVA: 0x0027646C File Offset: 0x0027466C
// (set) Token: 0x06009988 RID: 39304 RVA: 0x002764A0 File Offset: 0x002746A0
public unsafe Material materialFXAAPreset3
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033F9 RID: 13305
// (get) Token: 0x06009989 RID: 39305 RVA: 0x002764C8 File Offset: 0x002746C8
// (set) Token: 0x0600998A RID: 39306 RVA: 0x002764FC File Offset: 0x002746FC
public unsafe Shader shaderFXAAII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033FA RID: 13306
// (get) Token: 0x0600998B RID: 39307 RVA: 0x00276524 File Offset: 0x00274724
// (set) Token: 0x0600998C RID: 39308 RVA: 0x00276558 File Offset: 0x00274758
public unsafe Material materialFXAAII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033FB RID: 13307
// (get) Token: 0x0600998D RID: 39309 RVA: 0x00276580 File Offset: 0x00274780
// (set) Token: 0x0600998E RID: 39310 RVA: 0x002765B4 File Offset: 0x002747B4
public unsafe Shader shaderFXAAIII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170033FC RID: 13308
// (get) Token: 0x0600998F RID: 39311 RVA: 0x002765DC File Offset: 0x002747DC
// (set) Token: 0x06009990 RID: 39312 RVA: 0x00276610 File Offset: 0x00274810
public unsafe Material materialFXAAIII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040066D7 RID: 26327
private static readonly IntPtr NativeFieldInfoPtr_mode;
// Token: 0x040066D8 RID: 26328
private static readonly IntPtr NativeFieldInfoPtr_showGeneratedNormals;
// Token: 0x040066D9 RID: 26329
private static readonly IntPtr NativeFieldInfoPtr_offsetScale;
// Token: 0x040066DA RID: 26330
private static readonly IntPtr NativeFieldInfoPtr_blurRadius;
// Token: 0x040066DB RID: 26331
private static readonly IntPtr NativeFieldInfoPtr_edgeThresholdMin;
// Token: 0x040066DC RID: 26332
private static readonly IntPtr NativeFieldInfoPtr_edgeThreshold;
// Token: 0x040066DD RID: 26333
private static readonly IntPtr NativeFieldInfoPtr_edgeSharpness;
// Token: 0x040066DE RID: 26334
private static readonly IntPtr NativeFieldInfoPtr_dlaaSharp;
// Token: 0x040066DF RID: 26335
private static readonly IntPtr NativeFieldInfoPtr_ssaaShader;
// Token: 0x040066E0 RID: 26336
private static readonly IntPtr NativeFieldInfoPtr_ssaa;
// Token: 0x040066E1 RID: 26337
private static readonly IntPtr NativeFieldInfoPtr_dlaaShader;
// Token: 0x040066E2 RID: 26338
private static readonly IntPtr NativeFieldInfoPtr_dlaa;
// Token: 0x040066E3 RID: 26339
private static readonly IntPtr NativeFieldInfoPtr_nfaaShader;
// Token: 0x040066E4 RID: 26340
private static readonly IntPtr NativeFieldInfoPtr_nfaa;
// Token: 0x040066E5 RID: 26341
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset2;
// Token: 0x040066E6 RID: 26342
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset2;
// Token: 0x040066E7 RID: 26343
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset3;
// Token: 0x040066E8 RID: 26344
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset3;
// Token: 0x040066E9 RID: 26345
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAII;
// Token: 0x040066EA RID: 26346
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAII;
// Token: 0x040066EB RID: 26347
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAIII;
// Token: 0x040066EC RID: 26348
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAIII;
// Token: 0x040066ED RID: 26349
private static readonly IntPtr NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0;
// Token: 0x040066EE RID: 26350
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
// Token: 0x040066EF RID: 26351
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0;
// Token: 0x040066F0 RID: 26352
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
}