566 lines
25 KiB
C#
566 lines
25 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using UnityEngine;
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namespace UnityStandardAssets.ImageEffects
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{
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// Token: 0x020005AB RID: 1451
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public class Antialiasing : PostEffectsBase
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{
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// Token: 0x0600995F RID: 39263 RVA: 0x00275B18 File Offset: 0x00273D18
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[CallerCount(0)]
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public unsafe Material CurrentAAMaterial()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new Material(intPtr3) : null;
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}
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// Token: 0x06009960 RID: 39264 RVA: 0x00275B70 File Offset: 0x00273D70
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618259, XrefRangeEnd = 618277, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe override bool CheckResources()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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// Token: 0x06009961 RID: 39265 RVA: 0x00275BCC File Offset: 0x00273DCC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618277, XrefRangeEnd = 618346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06009962 RID: 39266 RVA: 0x00275C40 File Offset: 0x00273E40
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618346, XrefRangeEnd = 618347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe Antialiasing()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06009963 RID: 39267 RVA: 0x00275C8C File Offset: 0x00273E8C
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// Note: this type is marked as 'beforefieldinit'.
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static Antialiasing()
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{
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Il2CppClassPointerStore<Antialiasing>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Antialiasing");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr);
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Antialiasing.NativeFieldInfoPtr_mode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "mode");
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Antialiasing.NativeFieldInfoPtr_showGeneratedNormals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "showGeneratedNormals");
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Antialiasing.NativeFieldInfoPtr_offsetScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "offsetScale");
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Antialiasing.NativeFieldInfoPtr_blurRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "blurRadius");
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Antialiasing.NativeFieldInfoPtr_edgeThresholdMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThresholdMin");
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Antialiasing.NativeFieldInfoPtr_edgeThreshold = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThreshold");
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Antialiasing.NativeFieldInfoPtr_edgeSharpness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeSharpness");
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Antialiasing.NativeFieldInfoPtr_dlaaSharp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaSharp");
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Antialiasing.NativeFieldInfoPtr_ssaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaaShader");
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Antialiasing.NativeFieldInfoPtr_ssaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaa");
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Antialiasing.NativeFieldInfoPtr_dlaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaShader");
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Antialiasing.NativeFieldInfoPtr_dlaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaa");
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Antialiasing.NativeFieldInfoPtr_nfaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaaShader");
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Antialiasing.NativeFieldInfoPtr_nfaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaa");
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Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset2");
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Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset2");
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Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset3");
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Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset3");
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Antialiasing.NativeFieldInfoPtr_shaderFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAII");
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Antialiasing.NativeFieldInfoPtr_materialFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAII");
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Antialiasing.NativeFieldInfoPtr_shaderFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAIII");
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Antialiasing.NativeFieldInfoPtr_materialFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAIII");
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Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675227);
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Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675228);
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Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675229);
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Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675230);
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}
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// Token: 0x06009964 RID: 39268 RVA: 0x00275EC4 File Offset: 0x002740C4
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public Antialiasing(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x170033E7 RID: 13287
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// (get) Token: 0x06009965 RID: 39269 RVA: 0x00275ED0 File Offset: 0x002740D0
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// (set) Token: 0x06009966 RID: 39270 RVA: 0x00275EF8 File Offset: 0x002740F8
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public unsafe AAMode mode
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode)) = value;
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}
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}
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// Token: 0x170033E8 RID: 13288
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// (get) Token: 0x06009967 RID: 39271 RVA: 0x00275F1C File Offset: 0x0027411C
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// (set) Token: 0x06009968 RID: 39272 RVA: 0x00275F44 File Offset: 0x00274144
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public unsafe bool showGeneratedNormals
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals)) = value;
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}
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}
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// Token: 0x170033E9 RID: 13289
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// (get) Token: 0x06009969 RID: 39273 RVA: 0x00275F68 File Offset: 0x00274168
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// (set) Token: 0x0600996A RID: 39274 RVA: 0x00275F90 File Offset: 0x00274190
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public unsafe float offsetScale
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale)) = value;
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}
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}
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// Token: 0x170033EA RID: 13290
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// (get) Token: 0x0600996B RID: 39275 RVA: 0x00275FB4 File Offset: 0x002741B4
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// (set) Token: 0x0600996C RID: 39276 RVA: 0x00275FDC File Offset: 0x002741DC
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public unsafe float blurRadius
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius)) = value;
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}
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}
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// Token: 0x170033EB RID: 13291
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// (get) Token: 0x0600996D RID: 39277 RVA: 0x00276000 File Offset: 0x00274200
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// (set) Token: 0x0600996E RID: 39278 RVA: 0x00276028 File Offset: 0x00274228
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public unsafe float edgeThresholdMin
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin)) = value;
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}
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}
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// Token: 0x170033EC RID: 13292
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// (get) Token: 0x0600996F RID: 39279 RVA: 0x0027604C File Offset: 0x0027424C
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// (set) Token: 0x06009970 RID: 39280 RVA: 0x00276074 File Offset: 0x00274274
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public unsafe float edgeThreshold
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold)) = value;
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}
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}
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// Token: 0x170033ED RID: 13293
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// (get) Token: 0x06009971 RID: 39281 RVA: 0x00276098 File Offset: 0x00274298
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// (set) Token: 0x06009972 RID: 39282 RVA: 0x002760C0 File Offset: 0x002742C0
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public unsafe float edgeSharpness
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness)) = value;
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}
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}
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// Token: 0x170033EE RID: 13294
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// (get) Token: 0x06009973 RID: 39283 RVA: 0x002760E4 File Offset: 0x002742E4
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// (set) Token: 0x06009974 RID: 39284 RVA: 0x0027610C File Offset: 0x0027430C
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public unsafe bool dlaaSharp
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp)) = value;
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}
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}
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// Token: 0x170033EF RID: 13295
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// (get) Token: 0x06009975 RID: 39285 RVA: 0x00276130 File Offset: 0x00274330
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// (set) Token: 0x06009976 RID: 39286 RVA: 0x00276164 File Offset: 0x00274364
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public unsafe Shader ssaaShader
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Shader(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170033F0 RID: 13296
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// (get) Token: 0x06009977 RID: 39287 RVA: 0x0027618C File Offset: 0x0027438C
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// (set) Token: 0x06009978 RID: 39288 RVA: 0x002761C0 File Offset: 0x002743C0
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public unsafe Material ssaa
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Material(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170033F1 RID: 13297
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// (get) Token: 0x06009979 RID: 39289 RVA: 0x002761E8 File Offset: 0x002743E8
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// (set) Token: 0x0600997A RID: 39290 RVA: 0x0027621C File Offset: 0x0027441C
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public unsafe Shader dlaaShader
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Shader(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170033F2 RID: 13298
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// (get) Token: 0x0600997B RID: 39291 RVA: 0x00276244 File Offset: 0x00274444
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// (set) Token: 0x0600997C RID: 39292 RVA: 0x00276278 File Offset: 0x00274478
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public unsafe Material dlaa
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Material(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170033F3 RID: 13299
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// (get) Token: 0x0600997D RID: 39293 RVA: 0x002762A0 File Offset: 0x002744A0
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// (set) Token: 0x0600997E RID: 39294 RVA: 0x002762D4 File Offset: 0x002744D4
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public unsafe Shader nfaaShader
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Shader(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170033F4 RID: 13300
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|
// (get) Token: 0x0600997F RID: 39295 RVA: 0x002762FC File Offset: 0x002744FC
|
|
// (set) Token: 0x06009980 RID: 39296 RVA: 0x00276330 File Offset: 0x00274530
|
|
public unsafe Material nfaa
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Material(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033F5 RID: 13301
|
|
// (get) Token: 0x06009981 RID: 39297 RVA: 0x00276358 File Offset: 0x00274558
|
|
// (set) Token: 0x06009982 RID: 39298 RVA: 0x0027638C File Offset: 0x0027458C
|
|
public unsafe Shader shaderFXAAPreset2
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033F6 RID: 13302
|
|
// (get) Token: 0x06009983 RID: 39299 RVA: 0x002763B4 File Offset: 0x002745B4
|
|
// (set) Token: 0x06009984 RID: 39300 RVA: 0x002763E8 File Offset: 0x002745E8
|
|
public unsafe Material materialFXAAPreset2
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Material(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033F7 RID: 13303
|
|
// (get) Token: 0x06009985 RID: 39301 RVA: 0x00276410 File Offset: 0x00274610
|
|
// (set) Token: 0x06009986 RID: 39302 RVA: 0x00276444 File Offset: 0x00274644
|
|
public unsafe Shader shaderFXAAPreset3
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033F8 RID: 13304
|
|
// (get) Token: 0x06009987 RID: 39303 RVA: 0x0027646C File Offset: 0x0027466C
|
|
// (set) Token: 0x06009988 RID: 39304 RVA: 0x002764A0 File Offset: 0x002746A0
|
|
public unsafe Material materialFXAAPreset3
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Material(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033F9 RID: 13305
|
|
// (get) Token: 0x06009989 RID: 39305 RVA: 0x002764C8 File Offset: 0x002746C8
|
|
// (set) Token: 0x0600998A RID: 39306 RVA: 0x002764FC File Offset: 0x002746FC
|
|
public unsafe Shader shaderFXAAII
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033FA RID: 13306
|
|
// (get) Token: 0x0600998B RID: 39307 RVA: 0x00276524 File Offset: 0x00274724
|
|
// (set) Token: 0x0600998C RID: 39308 RVA: 0x00276558 File Offset: 0x00274758
|
|
public unsafe Material materialFXAAII
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Material(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033FB RID: 13307
|
|
// (get) Token: 0x0600998D RID: 39309 RVA: 0x00276580 File Offset: 0x00274780
|
|
// (set) Token: 0x0600998E RID: 39310 RVA: 0x002765B4 File Offset: 0x002747B4
|
|
public unsafe Shader shaderFXAAIII
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170033FC RID: 13308
|
|
// (get) Token: 0x0600998F RID: 39311 RVA: 0x002765DC File Offset: 0x002747DC
|
|
// (set) Token: 0x06009990 RID: 39312 RVA: 0x00276610 File Offset: 0x00274810
|
|
public unsafe Material materialFXAAIII
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Material(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x040066D7 RID: 26327
|
|
private static readonly IntPtr NativeFieldInfoPtr_mode;
|
|
|
|
// Token: 0x040066D8 RID: 26328
|
|
private static readonly IntPtr NativeFieldInfoPtr_showGeneratedNormals;
|
|
|
|
// Token: 0x040066D9 RID: 26329
|
|
private static readonly IntPtr NativeFieldInfoPtr_offsetScale;
|
|
|
|
// Token: 0x040066DA RID: 26330
|
|
private static readonly IntPtr NativeFieldInfoPtr_blurRadius;
|
|
|
|
// Token: 0x040066DB RID: 26331
|
|
private static readonly IntPtr NativeFieldInfoPtr_edgeThresholdMin;
|
|
|
|
// Token: 0x040066DC RID: 26332
|
|
private static readonly IntPtr NativeFieldInfoPtr_edgeThreshold;
|
|
|
|
// Token: 0x040066DD RID: 26333
|
|
private static readonly IntPtr NativeFieldInfoPtr_edgeSharpness;
|
|
|
|
// Token: 0x040066DE RID: 26334
|
|
private static readonly IntPtr NativeFieldInfoPtr_dlaaSharp;
|
|
|
|
// Token: 0x040066DF RID: 26335
|
|
private static readonly IntPtr NativeFieldInfoPtr_ssaaShader;
|
|
|
|
// Token: 0x040066E0 RID: 26336
|
|
private static readonly IntPtr NativeFieldInfoPtr_ssaa;
|
|
|
|
// Token: 0x040066E1 RID: 26337
|
|
private static readonly IntPtr NativeFieldInfoPtr_dlaaShader;
|
|
|
|
// Token: 0x040066E2 RID: 26338
|
|
private static readonly IntPtr NativeFieldInfoPtr_dlaa;
|
|
|
|
// Token: 0x040066E3 RID: 26339
|
|
private static readonly IntPtr NativeFieldInfoPtr_nfaaShader;
|
|
|
|
// Token: 0x040066E4 RID: 26340
|
|
private static readonly IntPtr NativeFieldInfoPtr_nfaa;
|
|
|
|
// Token: 0x040066E5 RID: 26341
|
|
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset2;
|
|
|
|
// Token: 0x040066E6 RID: 26342
|
|
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset2;
|
|
|
|
// Token: 0x040066E7 RID: 26343
|
|
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset3;
|
|
|
|
// Token: 0x040066E8 RID: 26344
|
|
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset3;
|
|
|
|
// Token: 0x040066E9 RID: 26345
|
|
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAII;
|
|
|
|
// Token: 0x040066EA RID: 26346
|
|
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAII;
|
|
|
|
// Token: 0x040066EB RID: 26347
|
|
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAIII;
|
|
|
|
// Token: 0x040066EC RID: 26348
|
|
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAIII;
|
|
|
|
// Token: 0x040066ED RID: 26349
|
|
private static readonly IntPtr NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0;
|
|
|
|
// Token: 0x040066EE RID: 26350
|
|
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
|
|
|
|
// Token: 0x040066EF RID: 26351
|
|
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0;
|
|
|
|
// Token: 0x040066F0 RID: 26352
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
}
|
|
}
|