Add v1.1.0
This commit is contained in:
@@ -2,26 +2,26 @@
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000190 RID: 400
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[Token(Token = "0x2000190")]
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// Token: 0x020001C0 RID: 448
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[Token(Token = "0x20001C0")]
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public class CrystalBall : AttackableObject
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{
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// Token: 0x170000B0 RID: 176
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// (get) Token: 0x06001274 RID: 4724 RVA: 0x0002A450 File Offset: 0x00028650
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[Token(Token = "0x170000B0")]
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// Token: 0x170000B1 RID: 177
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// (get) Token: 0x060013F8 RID: 5112 RVA: 0x0002D570 File Offset: 0x0002B770
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[Token(Token = "0x170000B1")]
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private StageFlagData Flags
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{
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[Token(Token = "0x6001274")]
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[Address(RVA = "0x14894D0", Offset = "0x1487CD0", VA = "0x1814894D0")]
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[Token(Token = "0x60013F8")]
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[Address(RVA = "0x12F2C80", Offset = "0x12F1C80", VA = "0x1812F2C80")]
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get
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{
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return Game.GameSave.flags;
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}
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}
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// Token: 0x06001275 RID: 4725 RVA: 0x0002A470 File Offset: 0x00028670
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[Token(Token = "0x6001275")]
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[Address(RVA = "0x14881A0", Offset = "0x14869A0", VA = "0x1814881A0", Slot = "4")]
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// Token: 0x060013F9 RID: 5113 RVA: 0x0002D590 File Offset: 0x0002B790
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[Token(Token = "0x60013F9")]
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[Address(RVA = "0x12F1950", Offset = "0x12F0950", VA = "0x1812F1950", Slot = "4")]
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public override void Init()
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{
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base.Init();
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@@ -86,17 +86,17 @@ public class CrystalBall : AttackableObject
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}
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}
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// Token: 0x06001276 RID: 4726 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001276")]
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[Address(RVA = "0x1489160", Offset = "0x1487960", VA = "0x181489160", Slot = "6")]
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// Token: 0x060013FA RID: 5114 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60013FA")]
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[Address(RVA = "0x12F2910", Offset = "0x12F1910", VA = "0x1812F2910", Slot = "6")]
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protected override void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001277 RID: 4727 RVA: 0x0002A600 File Offset: 0x00028800
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[Token(Token = "0x6001277")]
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[Address(RVA = "0x1488430", Offset = "0x1486C30", VA = "0x181488430", Slot = "8")]
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// Token: 0x060013FB RID: 5115 RVA: 0x0002D720 File Offset: 0x0002B920
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[Token(Token = "0x60013FB")]
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[Address(RVA = "0x12F1BE0", Offset = "0x12F0BE0", VA = "0x1812F1BE0", Slot = "8")]
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protected override void LateUpdate()
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{
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base.LateUpdate();
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@@ -104,25 +104,25 @@ public class CrystalBall : AttackableObject
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this.g_fHPBefore = hp;
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}
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// Token: 0x06001278 RID: 4728 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001278")]
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[Address(RVA = "0x1488AC0", Offset = "0x14872C0", VA = "0x181488AC0")]
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// Token: 0x060013FC RID: 5116 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60013FC")]
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[Address(RVA = "0x12F2270", Offset = "0x12F1270", VA = "0x1812F2270")]
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public void SetReceiveLight(float fDistance)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001279 RID: 4729 RVA: 0x0002A624 File Offset: 0x00028824
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[Token(Token = "0x6001279")]
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[Address(RVA = "0x1488140", Offset = "0x1486940", VA = "0x181488140")]
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// Token: 0x060013FD RID: 5117 RVA: 0x0002D744 File Offset: 0x0002B944
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[Token(Token = "0x60013FD")]
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[Address(RVA = "0x12F18F0", Offset = "0x12F08F0", VA = "0x1812F18F0")]
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public bool GetIsReceiveLight()
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{
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return this.g_bIsReceiveLight;
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}
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// Token: 0x0600127A RID: 4730 RVA: 0x0002A638 File Offset: 0x00028838
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[Token(Token = "0x600127A")]
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[Address(RVA = "0x1488150", Offset = "0x1486950", VA = "0x181488150", Slot = "9")]
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// Token: 0x060013FE RID: 5118 RVA: 0x0002D758 File Offset: 0x0002B958
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[Token(Token = "0x60013FE")]
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[Address(RVA = "0x12F1900", Offset = "0x12F0900", VA = "0x1812F1900", Slot = "9")]
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public override void HitPhysical(AttackData AD)
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{
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Shake g_Shake = this.g_Shake;
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@@ -131,9 +131,9 @@ public class CrystalBall : AttackableObject
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g_Shake.SetRandomShake(0.2f, 6f, 0.6f, (float)num, num2 != 0UL);
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}
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// Token: 0x0600127B RID: 4731 RVA: 0x0002A66C File Offset: 0x0002886C
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[Token(Token = "0x600127B")]
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[Address(RVA = "0x1488150", Offset = "0x1486950", VA = "0x181488150", Slot = "10")]
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// Token: 0x060013FF RID: 5119 RVA: 0x0002D78C File Offset: 0x0002B98C
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[Token(Token = "0x60013FF")]
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[Address(RVA = "0x12F1900", Offset = "0x12F0900", VA = "0x1812F1900", Slot = "10")]
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public override void HitMagic(AttackData AD)
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{
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Shake g_Shake = this.g_Shake;
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@@ -142,9 +142,9 @@ public class CrystalBall : AttackableObject
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g_Shake.SetRandomShake(0.2f, 6f, 0.6f, (float)num, num2 != 0UL);
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}
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// Token: 0x0600127C RID: 4732 RVA: 0x0002A6A0 File Offset: 0x000288A0
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[Token(Token = "0x600127C")]
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[Address(RVA = "0x1488830", Offset = "0x1487030", VA = "0x181488830")]
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// Token: 0x06001400 RID: 5120 RVA: 0x0002D7C0 File Offset: 0x0002B9C0
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[Token(Token = "0x6001400")]
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[Address(RVA = "0x12F1FE0", Offset = "0x12F0FE0", VA = "0x1812F1FE0")]
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public void SaveClose()
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{
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Light plight = this.PLight;
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@@ -183,9 +183,9 @@ public class CrystalBall : AttackableObject
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}
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}
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// Token: 0x0600127D RID: 4733 RVA: 0x0002A7A0 File Offset: 0x000289A0
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[Token(Token = "0x600127D")]
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[Address(RVA = "0x1489110", Offset = "0x1487910", VA = "0x181489110", Slot = "11")]
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// Token: 0x06001401 RID: 5121 RVA: 0x0002D8C0 File Offset: 0x0002BAC0
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[Token(Token = "0x6001401")]
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[Address(RVA = "0x12F28C0", Offset = "0x12F18C0", VA = "0x1812F28C0", Slot = "11")]
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public override void SetTimeScale(float fTimeScale)
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{
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Common.SetEffectTimeScale(this.PS_BlackSmoke, fTimeScale);
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@@ -193,9 +193,9 @@ public class CrystalBall : AttackableObject
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Common.SetEffectTimeScale(this.PS_Complete, fTimeScale);
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}
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// Token: 0x0600127E RID: 4734 RVA: 0x0002A7D4 File Offset: 0x000289D4
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[Token(Token = "0x600127E")]
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[Address(RVA = "0x1488450", Offset = "0x1486C50", VA = "0x181488450")]
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// Token: 0x06001402 RID: 5122 RVA: 0x0002D8F4 File Offset: 0x0002BAF4
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[Token(Token = "0x6001402")]
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[Address(RVA = "0x12F1C00", Offset = "0x12F0C00", VA = "0x1812F1C00")]
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private new void OnEnable()
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{
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ParticleSystem ps_BlackSmoke;
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@@ -265,150 +265,150 @@ public class CrystalBall : AttackableObject
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throw new NullReferenceException();
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}
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// Token: 0x0600127F RID: 4735 RVA: 0x0002A960 File Offset: 0x00028B60
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[Token(Token = "0x600127F")]
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[Address(RVA = "0x14894C0", Offset = "0x1487CC0", VA = "0x1814894C0")]
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// Token: 0x06001403 RID: 5123 RVA: 0x0002DA80 File Offset: 0x0002BC80
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[Token(Token = "0x6001403")]
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[Address(RVA = "0x12F2C70", Offset = "0x12F1C70", VA = "0x1812F2C70")]
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public CrystalBall()
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{
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}
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// Token: 0x04001CAA RID: 7338
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// Token: 0x04001E38 RID: 7736
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4001CAA")]
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[Token(Token = "0x4001E38")]
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public Light PLight;
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// Token: 0x04001CAB RID: 7339
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// Token: 0x04001E39 RID: 7737
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4001CAB")]
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[Token(Token = "0x4001E39")]
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private float g_fLightDefIntensity;
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// Token: 0x04001CAC RID: 7340
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// Token: 0x04001E3A RID: 7738
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[FieldOffset(Offset = "0x74")]
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[Token(Token = "0x4001CAC")]
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[Token(Token = "0x4001E3A")]
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private float g_fLightRandomIntensity;
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// Token: 0x04001CAD RID: 7341
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// Token: 0x04001E3B RID: 7739
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4001CAD")]
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[Token(Token = "0x4001E3B")]
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public ParticleSystem PS_BlackSmoke;
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// Token: 0x04001CAE RID: 7342
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// Token: 0x04001E3C RID: 7740
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4001CAE")]
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[Token(Token = "0x4001E3C")]
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public ParticleSystem PS_ReceiveLight;
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// Token: 0x04001CAF RID: 7343
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// Token: 0x04001E3D RID: 7741
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4001CAF")]
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[Token(Token = "0x4001E3D")]
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public ParticleSystem PS_Complete;
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// Token: 0x04001CB0 RID: 7344
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// Token: 0x04001E3E RID: 7742
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x4001CB0")]
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[Token(Token = "0x4001E3E")]
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public GameObject SE_BlackSmoke;
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// Token: 0x04001CB1 RID: 7345
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// Token: 0x04001E3F RID: 7743
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x4001CB1")]
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[Token(Token = "0x4001E3F")]
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public GameObject SE_ReceiveLight;
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// Token: 0x04001CB2 RID: 7346
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// Token: 0x04001E40 RID: 7744
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x4001CB2")]
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[Token(Token = "0x4001E40")]
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public GameObject SE_Complete;
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// Token: 0x04001CB3 RID: 7347
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// Token: 0x04001E41 RID: 7745
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x4001CB3")]
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[Token(Token = "0x4001E41")]
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public GameObject SE_CompleteLoop;
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// Token: 0x04001CB4 RID: 7348
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// Token: 0x04001E42 RID: 7746
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[FieldOffset(Offset = "0xB0")]
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[Token(Token = "0x4001CB4")]
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[Token(Token = "0x4001E42")]
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private SoundEffect g_SEBlackSmoke;
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// Token: 0x04001CB5 RID: 7349
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// Token: 0x04001E43 RID: 7747
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[FieldOffset(Offset = "0xB8")]
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[Token(Token = "0x4001CB5")]
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[Token(Token = "0x4001E43")]
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private SoundEffect g_SEReceiveLight;
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// Token: 0x04001CB6 RID: 7350
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// Token: 0x04001E44 RID: 7748
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[FieldOffset(Offset = "0xC0")]
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[Token(Token = "0x4001CB6")]
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[Token(Token = "0x4001E44")]
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private SoundEffect g_SEComplete;
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// Token: 0x04001CB7 RID: 7351
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// Token: 0x04001E45 RID: 7749
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[FieldOffset(Offset = "0xC8")]
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[Token(Token = "0x4001CB7")]
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[Token(Token = "0x4001E45")]
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private SoundEffect g_SECompleteLoop;
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// Token: 0x04001CB8 RID: 7352
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// Token: 0x04001E46 RID: 7750
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[FieldOffset(Offset = "0xD0")]
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[Token(Token = "0x4001CB8")]
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[Token(Token = "0x4001E46")]
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public SceneEvent[] ReleaseSceneEvent;
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// Token: 0x04001CB9 RID: 7353
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// Token: 0x04001E47 RID: 7751
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[FieldOffset(Offset = "0xD8")]
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[Token(Token = "0x4001CB9")]
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[Token(Token = "0x4001E47")]
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public SceneEvent[] OpenSceneEvent;
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// Token: 0x04001CBA RID: 7354
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// Token: 0x04001E48 RID: 7752
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[FieldOffset(Offset = "0xE0")]
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[Token(Token = "0x4001CBA")]
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[Token(Token = "0x4001E48")]
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public ParticleSystem[] ReleasePSFog;
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// Token: 0x04001CBB RID: 7355
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// Token: 0x04001E49 RID: 7753
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[FieldOffset(Offset = "0xE8")]
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[Token(Token = "0x4001CBB")]
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[Token(Token = "0x4001E49")]
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private float g_fHPBefore;
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// Token: 0x04001CBC RID: 7356
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[Token(Token = "0x4001CBC")]
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// Token: 0x04001E4A RID: 7754
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[Token(Token = "0x4001E4A")]
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private const float g_AutoCureHP = 0.45f;
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// Token: 0x04001CBD RID: 7357
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// Token: 0x04001E4B RID: 7755
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[FieldOffset(Offset = "0xEC")]
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[Token(Token = "0x4001CBD")]
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[Token(Token = "0x4001E4B")]
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private bool g_bIsReceiveLight = true;
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// Token: 0x04001CBE RID: 7358
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// Token: 0x04001E4C RID: 7756
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[FieldOffset(Offset = "0xF0")]
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[Token(Token = "0x4001CBE")]
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[Token(Token = "0x4001E4C")]
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private float g_fRLVolume;
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// Token: 0x04001CBF RID: 7359
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// Token: 0x04001E4D RID: 7757
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[FieldOffset(Offset = "0xF4")]
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[Token(Token = "0x4001CBF")]
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[Token(Token = "0x4001E4D")]
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private float g_fRLPitch;
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// Token: 0x04001CC0 RID: 7360
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// Token: 0x04001E4E RID: 7758
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[FieldOffset(Offset = "0xF8")]
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[Token(Token = "0x4001CC0")]
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[Token(Token = "0x4001E4E")]
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public CrystalBall.CystalBallPos ScriptEventType;
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// Token: 0x04001CC1 RID: 7361
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// Token: 0x04001E4F RID: 7759
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[FieldOffset(Offset = "0xFC")]
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[Token(Token = "0x4001CC1")]
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[Token(Token = "0x4001E4F")]
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private bool g_bSwitch;
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// Token: 0x02000191 RID: 401
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[Token(Token = "0x2000191")]
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// Token: 0x020001C1 RID: 449
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[Token(Token = "0x20001C1")]
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public enum CystalBallPos
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{
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// Token: 0x04001CC3 RID: 7363
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[Token(Token = "0x4001CC3")]
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// Token: 0x04001E51 RID: 7761
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[Token(Token = "0x4001E51")]
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CrystalBall01To02,
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// Token: 0x04001CC4 RID: 7364
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[Token(Token = "0x4001CC4")]
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// Token: 0x04001E52 RID: 7762
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[Token(Token = "0x4001E52")]
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CrystalBall03,
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// Token: 0x04001CC5 RID: 7365
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[Token(Token = "0x4001CC5")]
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// Token: 0x04001E53 RID: 7763
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[Token(Token = "0x4001E53")]
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CrystalBall01To04,
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// Token: 0x04001CC6 RID: 7366
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[Token(Token = "0x4001CC6")]
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// Token: 0x04001E54 RID: 7764
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[Token(Token = "0x4001E54")]
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CrystalBall04,
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// Token: 0x04001CC7 RID: 7367
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[Token(Token = "0x4001CC7")]
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// Token: 0x04001E55 RID: 7765
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[Token(Token = "0x4001E55")]
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CrystalBall05
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}
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||||
}
|
||||
|
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Reference in New Issue
Block a user