Add v1.1.0

This commit is contained in:
2023-09-06 22:19:13 +02:00
parent 310f06ecde
commit 4422db7037
2160 changed files with 214256 additions and 178490 deletions

View File

@@ -2,13 +2,13 @@
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000102 RID: 258
[Token(Token = "0x2000102")]
// Token: 0x02000127 RID: 295
[Token(Token = "0x2000127")]
public class FloorSwitch : PassiveEvent
{
// Token: 0x06000E54 RID: 3668 RVA: 0x000227F8 File Offset: 0x000209F8
[Token(Token = "0x6000E54")]
[Address(RVA = "0x4D3030", Offset = "0x4D1830", VA = "0x1804D3030", Slot = "4")]
// Token: 0x06000F76 RID: 3958 RVA: 0x000240E8 File Offset: 0x000222E8
[Token(Token = "0x6000F76")]
[Address(RVA = "0x367450", Offset = "0x366450", VA = "0x180367450", Slot = "4")]
protected override void Start()
{
base..ctor();
@@ -26,26 +26,26 @@ public class FloorSwitch : PassiveEvent
Game.BindStageTimeScale(this.g_SEDismiss);
}
// Token: 0x06000E55 RID: 3669 RVA: 0x00022870 File Offset: 0x00020A70
[Token(Token = "0x6000E55")]
[Address(RVA = "0x4D3620", Offset = "0x4D1E20", VA = "0x1804D3620", Slot = "6")]
// Token: 0x06000F77 RID: 3959 RVA: 0x00024160 File Offset: 0x00022360
[Token(Token = "0x6000F77")]
[Address(RVA = "0x367A40", Offset = "0x366A40", VA = "0x180367A40", Slot = "6")]
protected override void Update()
{
base.Update();
this.UpdateChackOn();
}
// Token: 0x06000E56 RID: 3670 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000E56")]
[Address(RVA = "0x4D3110", Offset = "0x4D1910", VA = "0x1804D3110")]
// Token: 0x06000F78 RID: 3960 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F78")]
[Address(RVA = "0x367530", Offset = "0x366530", VA = "0x180367530")]
private void UpdateChackOn()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000E57 RID: 3671 RVA: 0x0002288C File Offset: 0x00020A8C
[Token(Token = "0x6000E57")]
[Address(RVA = "0x4D2EE0", Offset = "0x4D16E0", VA = "0x1804D2EE0")]
// Token: 0x06000F79 RID: 3961 RVA: 0x0002417C File Offset: 0x0002237C
[Token(Token = "0x6000F79")]
[Address(RVA = "0x367300", Offset = "0x366300", VA = "0x180367300")]
public void StartUp()
{
ParticleSystem ps_StartUpSmoke = this.PS_StartUpSmoke;
@@ -68,9 +68,9 @@ public class FloorSwitch : PassiveEvent
}
}
// Token: 0x06000E58 RID: 3672 RVA: 0x0002291C File Offset: 0x00020B1C
[Token(Token = "0x6000E58")]
[Address(RVA = "0x4D2D60", Offset = "0x4D1560", VA = "0x1804D2D60")]
// Token: 0x06000F7A RID: 3962 RVA: 0x0002420C File Offset: 0x0002240C
[Token(Token = "0x6000F7A")]
[Address(RVA = "0x367180", Offset = "0x366180", VA = "0x180367180")]
public void ResetEvent()
{
SoundEffect soundEffect = this.g_SEDismiss;
@@ -95,82 +95,82 @@ public class FloorSwitch : PassiveEvent
}
}
// Token: 0x06000E59 RID: 3673 RVA: 0x000229A8 File Offset: 0x00020BA8
[Token(Token = "0x6000E59")]
[Address(RVA = "0x347710", Offset = "0x345F10", VA = "0x180347710", Slot = "7")]
// Token: 0x06000F7B RID: 3963 RVA: 0x00024298 File Offset: 0x00022498
[Token(Token = "0x6000F7B")]
[Address(RVA = "0x332440", Offset = "0x331440", VA = "0x180332440", Slot = "7")]
public override void SetTimeScale(float fScaleTime)
{
Common.SetEffectTimeScale(this.PS_StartUpSmoke, fScaleTime);
}
// Token: 0x06000E5A RID: 3674 RVA: 0x000229C4 File Offset: 0x00020BC4
[Token(Token = "0x6000E5A")]
[Address(RVA = "0x4D3640", Offset = "0x4D1E40", VA = "0x1804D3640")]
// Token: 0x06000F7C RID: 3964 RVA: 0x000242B4 File Offset: 0x000224B4
[Token(Token = "0x6000F7C")]
[Address(RVA = "0x367A60", Offset = "0x366A60", VA = "0x180367A60")]
public FloorSwitch()
{
}
// Token: 0x040018ED RID: 6381
// Token: 0x040019D5 RID: 6613
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40018ED")]
[Token(Token = "0x40019D5")]
public Animator Ani;
// Token: 0x040018EE RID: 6382
[Token(Token = "0x40018EE")]
// Token: 0x040019D6 RID: 6614
[Token(Token = "0x40019D6")]
private const float g_fCheckTime = 0.15f;
// Token: 0x040018EF RID: 6383
// Token: 0x040019D7 RID: 6615
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40018EF")]
[Token(Token = "0x40019D7")]
private float g_fCheckTimeVal;
// Token: 0x040018F0 RID: 6384
// Token: 0x040019D8 RID: 6616
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40018F0")]
[Token(Token = "0x40019D8")]
private bool g_bStartUpIng;
// Token: 0x040018F1 RID: 6385
// Token: 0x040019D9 RID: 6617
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40018F1")]
[Token(Token = "0x40019D9")]
public float StartUpTime = 1f;
// Token: 0x040018F2 RID: 6386
// Token: 0x040019DA RID: 6618
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40018F2")]
[Token(Token = "0x40019DA")]
private float g_fStartUpTimeVal;
// Token: 0x040018F3 RID: 6387
// Token: 0x040019DB RID: 6619
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40018F3")]
[Token(Token = "0x40019DB")]
public ParticleSystem PS_StartUpSmoke;
// Token: 0x040018F4 RID: 6388
// Token: 0x040019DC RID: 6620
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40018F4")]
[Token(Token = "0x40019DC")]
public GameObject SE_StartUp;
// Token: 0x040018F5 RID: 6389
// Token: 0x040019DD RID: 6621
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40018F5")]
[Token(Token = "0x40019DD")]
public GameObject SE_Dismiss;
// Token: 0x040018F6 RID: 6390
// Token: 0x040019DE RID: 6622
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40018F6")]
[Token(Token = "0x40019DE")]
private SoundEffect g_SEStartUp;
// Token: 0x040018F7 RID: 6391
// Token: 0x040019DF RID: 6623
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40018F7")]
[Token(Token = "0x40019DF")]
private SoundEffect g_SEDismiss;
// Token: 0x040018F8 RID: 6392
// Token: 0x040019E0 RID: 6624
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40018F8")]
[Token(Token = "0x40019E0")]
public SceneEvent[] OpenEvent;
// Token: 0x040018F9 RID: 6393
// Token: 0x040019E1 RID: 6625
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40018F9")]
[Token(Token = "0x40019E1")]
public SceneEvent[] ReleaseEvent;
}