Add v1.1.0

This commit is contained in:
2023-09-06 22:19:13 +02:00
parent 310f06ecde
commit 4422db7037
2160 changed files with 214256 additions and 178490 deletions

View File

@@ -2,37 +2,37 @@
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001E4 RID: 484
[Token(Token = "0x20001E4")]
// Token: 0x02000219 RID: 537
[Token(Token = "0x2000219")]
public class Trap_Lightning : SceneEvent
{
// Token: 0x060013CE RID: 5070 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013CE")]
[Address(RVA = "0x132DC20", Offset = "0x132C420", VA = "0x18132DC20", Slot = "4")]
// Token: 0x06001564 RID: 5476 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001564")]
[Address(RVA = "0xF652E0", Offset = "0xF642E0", VA = "0x180F652E0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013CF RID: 5071 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013CF")]
[Address(RVA = "0x132E4C0", Offset = "0x132CCC0", VA = "0x18132E4C0")]
// Token: 0x06001565 RID: 5477 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001565")]
[Address(RVA = "0xF65B80", Offset = "0xF64B80", VA = "0x180F65B80")]
protected void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013D0 RID: 5072 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013D0")]
[Address(RVA = "0x132E390", Offset = "0x132CB90", VA = "0x18132E390", Slot = "5")]
// Token: 0x06001566 RID: 5478 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001566")]
[Address(RVA = "0xF65A50", Offset = "0xF64A50", VA = "0x180F65A50", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013D1 RID: 5073 RVA: 0x0002D708 File Offset: 0x0002B908
[Token(Token = "0x60013D1")]
[Address(RVA = "0x132E470", Offset = "0x132CC70", VA = "0x18132E470", Slot = "8")]
// Token: 0x06001567 RID: 5479 RVA: 0x0003087C File Offset: 0x0002EA7C
[Token(Token = "0x6001567")]
[Address(RVA = "0xF65B30", Offset = "0xF64B30", VA = "0x180F65B30", Slot = "8")]
public override void ReleaseEvent()
{
base.ReleaseEvent();
@@ -40,93 +40,93 @@ public class Trap_Lightning : SceneEvent
this.g_LightningCharge.StopAll(3f);
}
// Token: 0x060013D2 RID: 5074 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013D2")]
[Address(RVA = "0x132D270", Offset = "0x132BA70", VA = "0x18132D270")]
// Token: 0x06001568 RID: 5480 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001568")]
[Address(RVA = "0xF64930", Offset = "0xF63930", VA = "0x180F64930")]
private void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013D3 RID: 5075 RVA: 0x0002D744 File Offset: 0x0002B944
[Token(Token = "0x60013D3")]
[Address(RVA = "0x132E750", Offset = "0x132CF50", VA = "0x18132E750")]
// Token: 0x06001569 RID: 5481 RVA: 0x000308B8 File Offset: 0x0002EAB8
[Token(Token = "0x6001569")]
[Address(RVA = "0xF65E10", Offset = "0xF64E10", VA = "0x180F65E10")]
public Trap_Lightning()
{
}
// Token: 0x04001ED8 RID: 7896
// Token: 0x04002079 RID: 8313
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001ED8")]
[Token(Token = "0x4002079")]
public GameObject EffectLightningLoop;
// Token: 0x04001ED9 RID: 7897
// Token: 0x0400207A RID: 8314
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001ED9")]
[Token(Token = "0x400207A")]
public GameObject EffectLightningCharge;
// Token: 0x04001EDA RID: 7898
// Token: 0x0400207B RID: 8315
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001EDA")]
[Token(Token = "0x400207B")]
public GameObject EffectLightningAttack;
// Token: 0x04001EDB RID: 7899
// Token: 0x0400207C RID: 8316
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001EDB")]
[Token(Token = "0x400207C")]
public GameObject EffectLightningCollision;
// Token: 0x04001EDC RID: 7900
// Token: 0x0400207D RID: 8317
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001EDC")]
[Token(Token = "0x400207D")]
public Light FashLight;
// Token: 0x04001EDD RID: 7901
// Token: 0x0400207E RID: 8318
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001EDD")]
[Token(Token = "0x400207E")]
private EffectPool g_LightningLoop;
// Token: 0x04001EDE RID: 7902
// Token: 0x0400207F RID: 8319
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001EDE")]
[Token(Token = "0x400207F")]
private EffectPool g_LightningCharge;
// Token: 0x04001EDF RID: 7903
// Token: 0x04002080 RID: 8320
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001EDF")]
[Token(Token = "0x4002080")]
private EffectPool g_LightningAttack;
// Token: 0x04001EE0 RID: 7904
// Token: 0x04002081 RID: 8321
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001EE0")]
[Token(Token = "0x4002081")]
private EffectPool g_Collision;
// Token: 0x04001EE1 RID: 7905
// Token: 0x04002082 RID: 8322
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001EE1")]
[Token(Token = "0x4002082")]
public float Frequency = 10f;
// Token: 0x04001EE2 RID: 7906
// Token: 0x04002083 RID: 8323
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4001EE2")]
[Token(Token = "0x4002083")]
private float g_fFrequency;
// Token: 0x04001EE3 RID: 7907
// Token: 0x04002084 RID: 8324
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001EE3")]
[Token(Token = "0x4002084")]
private AttackData g_AD;
// Token: 0x04001EE4 RID: 7908
// Token: 0x04002085 RID: 8325
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001EE4")]
[Token(Token = "0x4002085")]
private bool g_bAttack;
// Token: 0x04001EE5 RID: 7909
// Token: 0x04002086 RID: 8326
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x4001EE5")]
[Token(Token = "0x4002086")]
private float g_fAttackTime = 4f;
// Token: 0x04001EE6 RID: 7910
// Token: 0x04002087 RID: 8327
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001EE6")]
[Token(Token = "0x4002087")]
private float g_fCloseTime;
}