Add v1.1.0

This commit is contained in:
2023-09-06 22:19:13 +02:00
parent 310f06ecde
commit 4422db7037
2160 changed files with 214256 additions and 178490 deletions

View File

@@ -6,23 +6,23 @@ using UnitySA.Utility;
namespace UnitySA.Characters.FirstPerson
{
// Token: 0x020005DF RID: 1503
[Token(Token = "0x20005DF")]
[RequireComponent(typeof(AudioSource))]
// Token: 0x0200062E RID: 1582
[Token(Token = "0x200062E")]
[RequireComponent(typeof(CharacterController))]
[RequireComponent(typeof(AudioSource))]
public class FPCtrl : MonoBehaviour
{
// Token: 0x06002FA1 RID: 12193 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA1")]
[Address(RVA = "0x4CB0D0", Offset = "0x4C98D0", VA = "0x1804CB0D0")]
// Token: 0x06003238 RID: 12856 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003238")]
[Address(RVA = "0xD18D10", Offset = "0xD17D10", VA = "0x180D18D10")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FA2 RID: 12194 RVA: 0x000654B4 File Offset: 0x000636B4
[Token(Token = "0x6002FA2")]
[Address(RVA = "0x4CB590", Offset = "0x4C9D90", VA = "0x1804CB590")]
// Token: 0x06003239 RID: 12857 RVA: 0x0006C574 File Offset: 0x0006A774
[Token(Token = "0x6003239")]
[Address(RVA = "0xD191D0", Offset = "0xD181D0", VA = "0x180D191D0")]
private void Update()
{
MLook mouseLook = this.m_MouseLook;
@@ -50,41 +50,41 @@ namespace UnitySA.Characters.FirstPerson
this.m_PreviouslyGrounded = isGrounded;
}
// Token: 0x06002FA3 RID: 12195 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA3")]
[Address(RVA = "0x4CA5B0", Offset = "0x4C8DB0", VA = "0x1804CA5B0")]
// Token: 0x0600323A RID: 12858 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600323A")]
[Address(RVA = "0xD181F0", Offset = "0xD171F0", VA = "0x180D181F0")]
private void FixedUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FA4 RID: 12196 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA4")]
[Address(RVA = "0x4CAF20", Offset = "0x4C9720", VA = "0x1804CAF20")]
// Token: 0x0600323B RID: 12859 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600323B")]
[Address(RVA = "0xD18B60", Offset = "0xD17B60", VA = "0x180D18B60")]
private void ProgressStepCycle(float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FA5 RID: 12197 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA5")]
[Address(RVA = "0x4CB320", Offset = "0x4C9B20", VA = "0x1804CB320")]
// Token: 0x0600323C RID: 12860 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600323C")]
[Address(RVA = "0xD18F60", Offset = "0xD17F60", VA = "0x180D18F60")]
private void UpdateCameraPosition(float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FA6 RID: 12198 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA6")]
[Address(RVA = "0x4CAB70", Offset = "0x4C9370", VA = "0x1804CAB70")]
// Token: 0x0600323D RID: 12861 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600323D")]
[Address(RVA = "0xD187B0", Offset = "0xD177B0", VA = "0x180D187B0")]
private void GetInput(out float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FA7 RID: 12199 RVA: 0x00065590 File Offset: 0x00063790
[Token(Token = "0x6002FA7")]
[Address(RVA = "0x4CB070", Offset = "0x4C9870", VA = "0x1804CB070")]
// Token: 0x0600323E RID: 12862 RVA: 0x0006C650 File Offset: 0x0006A850
[Token(Token = "0x600323E")]
[Address(RVA = "0xD18CB0", Offset = "0xD17CB0", VA = "0x180D18CB0")]
private void RotateView()
{
MLook mouseLook = this.m_MouseLook;
@@ -93,17 +93,17 @@ namespace UnitySA.Characters.FirstPerson
mouseLook.LookRotation(transform, transform2);
}
// Token: 0x06002FA8 RID: 12200 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FA8")]
[Address(RVA = "0x4CAD70", Offset = "0x4C9570", VA = "0x1804CAD70")]
// Token: 0x0600323F RID: 12863 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600323F")]
[Address(RVA = "0xD189B0", Offset = "0xD179B0", VA = "0x180D189B0")]
private void OnControllerColliderHit(ControllerColliderHit hit)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FA9 RID: 12201 RVA: 0x000655C8 File Offset: 0x000637C8
[Token(Token = "0x6002FA9")]
[Address(RVA = "0x4CB6D0", Offset = "0x4C9ED0", VA = "0x1804CB6D0")]
// Token: 0x06003240 RID: 12864 RVA: 0x0006C688 File Offset: 0x0006A888
[Token(Token = "0x6003240")]
[Address(RVA = "0xD19310", Offset = "0xD18310", VA = "0x180D19310")]
public FPCtrl()
{
CurveCtrlBob curveCtrlBob = new CurveCtrlBob();
@@ -115,64 +115,64 @@ namespace UnitySA.Characters.FirstPerson
base..ctor();
}
// Token: 0x040039E1 RID: 14817
// Token: 0x04003C89 RID: 15497
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40039E1")]
[Token(Token = "0x4003C89")]
[SerializeField]
private bool m_IsWalking;
// Token: 0x040039E2 RID: 14818
// Token: 0x04003C8A RID: 15498
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40039E2")]
[Token(Token = "0x4003C8A")]
[SerializeField]
private float m_WalkSpeed;
// Token: 0x040039E3 RID: 14819
// Token: 0x04003C8B RID: 15499
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40039E3")]
[Token(Token = "0x4003C8B")]
[SerializeField]
private float m_RunSpeed;
// Token: 0x040039E4 RID: 14820
// Token: 0x04003C8C RID: 15500
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40039E4")]
[Token(Token = "0x4003C8C")]
[SerializeField]
[Range(0f, 1f)]
private float m_RunstepLenghten;
// Token: 0x040039E5 RID: 14821
// Token: 0x04003C8D RID: 15501
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40039E5")]
[Token(Token = "0x4003C8D")]
[SerializeField]
private float m_JumpSpeed;
// Token: 0x040039E6 RID: 14822
// Token: 0x04003C8E RID: 15502
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40039E6")]
[Token(Token = "0x4003C8E")]
[SerializeField]
private float m_StickToGroundForce;
// Token: 0x040039E7 RID: 14823
// Token: 0x04003C8F RID: 15503
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40039E7")]
[Token(Token = "0x4003C8F")]
[SerializeField]
private float m_GravityMultiplier;
// Token: 0x040039E8 RID: 14824
// Token: 0x04003C90 RID: 15504
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40039E8")]
[Token(Token = "0x4003C90")]
[SerializeField]
private MLook m_MouseLook;
// Token: 0x040039E9 RID: 14825
// Token: 0x04003C91 RID: 15505
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40039E9")]
[Token(Token = "0x4003C91")]
[SerializeField]
private bool m_UseFovKick;
// Token: 0x040039EA RID: 14826
// Token: 0x04003C92 RID: 15506
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40039EA")]
[Token(Token = "0x4003C92")]
[SerializeField]
private FOVZoom m_FovKick = new FOVZoom
{
@@ -181,88 +181,88 @@ namespace UnitySA.Characters.FirstPerson
TimeToDecrease = 1f
};
// Token: 0x040039EB RID: 14827
// Token: 0x04003C93 RID: 15507
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40039EB")]
[Token(Token = "0x4003C93")]
[SerializeField]
private bool m_UseHeadBob;
// Token: 0x040039EC RID: 14828
// Token: 0x04003C94 RID: 15508
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40039EC")]
[Token(Token = "0x4003C94")]
[SerializeField]
private CurveCtrlBob m_HeadBob;
// Token: 0x040039ED RID: 14829
// Token: 0x04003C95 RID: 15509
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40039ED")]
[Token(Token = "0x4003C95")]
[SerializeField]
private LerpCtrlBob m_JumpBob;
// Token: 0x040039EE RID: 14830
// Token: 0x04003C96 RID: 15510
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40039EE")]
[Token(Token = "0x4003C96")]
[SerializeField]
private float m_StepInterval;
// Token: 0x040039EF RID: 14831
// Token: 0x04003C97 RID: 15511
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40039EF")]
[Token(Token = "0x4003C97")]
private Camera m_Camera;
// Token: 0x040039F0 RID: 14832
// Token: 0x04003C98 RID: 15512
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40039F0")]
[Token(Token = "0x4003C98")]
private bool m_Jump;
// Token: 0x040039F1 RID: 14833
// Token: 0x04003C99 RID: 15513
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x40039F1")]
[Token(Token = "0x4003C99")]
private float m_YRotation;
// Token: 0x040039F2 RID: 14834
// Token: 0x04003C9A RID: 15514
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40039F2")]
[Token(Token = "0x4003C9A")]
private Vector2 m_Input;
// Token: 0x040039F3 RID: 14835
// Token: 0x04003C9B RID: 15515
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40039F3")]
[Token(Token = "0x4003C9B")]
private Vector3 m_MoveDir;
// Token: 0x040039F4 RID: 14836
// Token: 0x04003C9C RID: 15516
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x40039F4")]
[Token(Token = "0x4003C9C")]
private CharacterController m_CharacterController;
// Token: 0x040039F5 RID: 14837
// Token: 0x04003C9D RID: 15517
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x40039F5")]
[Token(Token = "0x4003C9D")]
private CollisionFlags m_CollisionFlags;
// Token: 0x040039F6 RID: 14838
// Token: 0x04003C9E RID: 15518
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x40039F6")]
[Token(Token = "0x4003C9E")]
private bool m_PreviouslyGrounded;
// Token: 0x040039F7 RID: 14839
// Token: 0x04003C9F RID: 15519
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x40039F7")]
[Token(Token = "0x4003C9F")]
private Vector3 m_OriginalCameraPosition;
// Token: 0x040039F8 RID: 14840
// Token: 0x04003CA0 RID: 15520
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x40039F8")]
[Token(Token = "0x4003CA0")]
private float m_StepCycle;
// Token: 0x040039F9 RID: 14841
// Token: 0x04003CA1 RID: 15521
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x40039F9")]
[Token(Token = "0x4003CA1")]
private float m_NextStep;
// Token: 0x040039FA RID: 14842
// Token: 0x04003CA2 RID: 15522
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x40039FA")]
[Token(Token = "0x4003CA2")]
private bool m_Jumping;
}
}

View File

@@ -4,30 +4,30 @@ using UnityEngine;
namespace UnitySA.Characters.FirstPerson
{
// Token: 0x020005E0 RID: 1504
[Token(Token = "0x20005E0")]
// Token: 0x0200062F RID: 1583
[Token(Token = "0x200062F")]
[Serializable]
public class MLook
{
// Token: 0x06002FAA RID: 12202 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAA")]
[Address(RVA = "0x422F20", Offset = "0x421720", VA = "0x180422F20")]
// Token: 0x06003241 RID: 12865 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003241")]
[Address(RVA = "0x423630", Offset = "0x422630", VA = "0x180423630")]
public void Init(Transform character, Transform camera)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FAB RID: 12203 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAB")]
[Address(RVA = "0x422FE0", Offset = "0x4217E0", VA = "0x180422FE0")]
// Token: 0x06003242 RID: 12866 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003242")]
[Address(RVA = "0x4236F0", Offset = "0x4226F0", VA = "0x1804236F0")]
public void LookRotation(Transform character, Transform camera)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FAC RID: 12204 RVA: 0x0006563C File Offset: 0x0006383C
[Token(Token = "0x6002FAC")]
[Address(RVA = "0x423330", Offset = "0x421B30", VA = "0x180423330")]
// Token: 0x06003243 RID: 12867 RVA: 0x0006C6FC File Offset: 0x0006A8FC
[Token(Token = "0x6003243")]
[Address(RVA = "0x423A40", Offset = "0x422A40", VA = "0x180423A40")]
public void SetCursorLock(bool value)
{
this.lockCursor = value;
@@ -39,90 +39,90 @@ namespace UnitySA.Characters.FirstPerson
}
}
// Token: 0x06002FAD RID: 12205 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAD")]
[Address(RVA = "0x423360", Offset = "0x421B60", VA = "0x180423360")]
// Token: 0x06003244 RID: 12868 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003244")]
[Address(RVA = "0x423A70", Offset = "0x422A70", VA = "0x180423A70")]
public void UpdateCursorLock()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FAE RID: 12206 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAE")]
[Address(RVA = "0x422F80", Offset = "0x421780", VA = "0x180422F80")]
// Token: 0x06003245 RID: 12869 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003245")]
[Address(RVA = "0x423690", Offset = "0x422690", VA = "0x180423690")]
private void InternalLockUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FAF RID: 12207 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAF")]
[Address(RVA = "0x422E60", Offset = "0x421660", VA = "0x180422E60")]
// Token: 0x06003246 RID: 12870 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003246")]
[Address(RVA = "0x423570", Offset = "0x422570", VA = "0x180423570")]
private Quaternion ClampRotationAroundXAxis(Quaternion q)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FB0 RID: 12208 RVA: 0x00065664 File Offset: 0x00063864
[Token(Token = "0x6002FB0")]
[Address(RVA = "0x4233C0", Offset = "0x421BC0", VA = "0x1804233C0")]
// Token: 0x06003247 RID: 12871 RVA: 0x0006C724 File Offset: 0x0006A924
[Token(Token = "0x6003247")]
[Address(RVA = "0x423AD0", Offset = "0x422AD0", VA = "0x180423AD0")]
public MLook()
{
}
// Token: 0x040039FB RID: 14843
// Token: 0x04003CA3 RID: 15523
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40039FB")]
[Token(Token = "0x4003CA3")]
public float XSensitivity = 2f;
// Token: 0x040039FC RID: 14844
// Token: 0x04003CA4 RID: 15524
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40039FC")]
[Token(Token = "0x4003CA4")]
public float YSensitivity = 2f;
// Token: 0x040039FD RID: 14845
// Token: 0x04003CA5 RID: 15525
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40039FD")]
[Token(Token = "0x4003CA5")]
public bool clampVerticalRotation = true;
// Token: 0x040039FE RID: 14846
// Token: 0x04003CA6 RID: 15526
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40039FE")]
[Token(Token = "0x4003CA6")]
public float MinimumX = -90f;
// Token: 0x040039FF RID: 14847
// Token: 0x04003CA7 RID: 15527
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40039FF")]
[Token(Token = "0x4003CA7")]
public float MaximumX = 90f;
// Token: 0x04003A00 RID: 14848
// Token: 0x04003CA8 RID: 15528
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4003A00")]
[Token(Token = "0x4003CA8")]
public bool smooth;
// Token: 0x04003A01 RID: 14849
// Token: 0x04003CA9 RID: 15529
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003A01")]
[Token(Token = "0x4003CA9")]
public float smoothTime = 5f;
// Token: 0x04003A02 RID: 14850
// Token: 0x04003CAA RID: 15530
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4003A02")]
[Token(Token = "0x4003CAA")]
public bool lockCursor = true;
// Token: 0x04003A03 RID: 14851
// Token: 0x04003CAB RID: 15531
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003A03")]
[Token(Token = "0x4003CAB")]
private Quaternion m_CharacterTargetRot;
// Token: 0x04003A04 RID: 14852
// Token: 0x04003CAC RID: 15532
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003A04")]
[Token(Token = "0x4003CAC")]
private Quaternion m_CameraTargetRot;
// Token: 0x04003A05 RID: 14853
// Token: 0x04003CAD RID: 15533
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003A05")]
[Token(Token = "0x4003CAD")]
private bool m_cursorIsLocked = true;
}
}