Files
NobetaSource/Cpp2IL/Assembly-CSharp/AI_DollWeakA.cs
2023-09-06 22:19:13 +02:00

548 lines
18 KiB
C#

using System;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using RootMotion.FinalIK;
using UnityEngine;
// Token: 0x02000060 RID: 96
[Token(Token = "0x2000060")]
public class AI_DollWeakA : AI_NPC
{
// Token: 0x06000390 RID: 912 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000390")]
[Address(RVA = "0x1881E70", Offset = "0x1880E70", VA = "0x181881E70", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000391 RID: 913 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000391")]
[Address(RVA = "0x18823D0", Offset = "0x18813D0", VA = "0x1818823D0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000392 RID: 914 RVA: 0x0000A1F4 File Offset: 0x000083F4
[Token(Token = "0x6000392")]
[Address(RVA = "0x1881940", Offset = "0x1880940", VA = "0x181881940", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
this.g_ShakeBody.Update();
this.g_ShakeAll.Update();
}
// Token: 0x06000393 RID: 915 RVA: 0x0000A228 File Offset: 0x00008428
[Token(Token = "0x6000393")]
[Address(RVA = "0x187F630", Offset = "0x187E630", VA = "0x18187F630")]
public void EndStatus(AI_NPC.AIStatus Status)
{
if (!this.g_GIK.enabled)
{
this.g_GIK.enabled = true;
GrounderIK grounderIK = this.g_GIK;
int num = 0;
IK[] legs = grounderIK.legs;
if (num < legs.Length)
{
grounderIK.legs[num].enabled = true;
GrounderIK grounderIK2 = this.g_GIK;
num++;
}
}
}
// Token: 0x06000394 RID: 916 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000394")]
[Address(RVA = "0x1881090", Offset = "0x1880090", VA = "0x181881090", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000395 RID: 917 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000395")]
[Address(RVA = "0x1881CF0", Offset = "0x1880CF0", VA = "0x181881CF0", Slot = "7")]
public override void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000396 RID: 918 RVA: 0x0000A28C File Offset: 0x0000848C
[Token(Token = "0x6000396")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "29")]
public override void ResurrectionStatus()
{
this.AttackMagic01ReadyInit();
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000397 RID: 919 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000397")]
[Address(RVA = "0x187FE60", Offset = "0x187EE60", VA = "0x18187FE60", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000398 RID: 920 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000398")]
[Address(RVA = "0x1881C10", Offset = "0x1880C10", VA = "0x181881C10", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000399 RID: 921 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000399")]
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039A RID: 922 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039A")]
[Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039B RID: 923 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039B")]
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039C RID: 924 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039C")]
[Address(RVA = "0x1882330", Offset = "0x1881330", VA = "0x181882330", Slot = "17")]
public override void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039D RID: 925 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039D")]
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039E RID: 926 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039E")]
[Address(RVA = "0x187FD20", Offset = "0x187ED20", VA = "0x18187FD20", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039F RID: 927 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039F")]
[Address(RVA = "0x1880D40", Offset = "0x187FD40", VA = "0x181880D40")]
protected void InitFightingType(AI_DollWeakA.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A0 RID: 928 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A0")]
[Address(RVA = "0x1881990", Offset = "0x1880990", VA = "0x181881990")]
private void PlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A1 RID: 929 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A1")]
[Address(RVA = "0x187F6F0", Offset = "0x187E6F0", VA = "0x18187F6F0", Slot = "39")]
protected virtual void FightWatchInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A2 RID: 930 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A2")]
[Address(RVA = "0x187F800", Offset = "0x187E800", VA = "0x18187F800", Slot = "40")]
protected virtual void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A3 RID: 931 RVA: 0x0000A2BC File Offset: 0x000084BC
[Token(Token = "0x60003A3")]
[Address(RVA = "0x187EEC0", Offset = "0x187DEC0", VA = "0x18187EEC0", Slot = "41")]
protected virtual void Attack01Init()
{
this.g_fAttackMoveTime = 1.2f;
this.g_fAttackRotateTime = 1.1f;
this.g_fWaitTime = 3f;
this.g_fTyrantsTime = 2.5f;
}
// Token: 0x060003A4 RID: 932 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A4")]
[Address(RVA = "0x187EEF0", Offset = "0x187DEF0", VA = "0x18187EEF0", Slot = "42")]
protected virtual void Attack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A5 RID: 933 RVA: 0x0000A2F8 File Offset: 0x000084F8
[Token(Token = "0x60003A5")]
[Address(RVA = "0x187F0D0", Offset = "0x187E0D0", VA = "0x18187F0D0", Slot = "43")]
protected virtual void Attack02Init()
{
this.g_fAttackMoveTime = 1.1f;
this.g_fAttackRotateTime = 1f;
this.g_fWaitTime = 5f;
this.g_fTyrantsTime = 4.5f;
}
// Token: 0x060003A6 RID: 934 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A6")]
[Address(RVA = "0x187F100", Offset = "0x187E100", VA = "0x18187F100", Slot = "44")]
protected virtual void Attack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A7 RID: 935 RVA: 0x0000A334 File Offset: 0x00008534
[Token(Token = "0x60003A7")]
[Address(RVA = "0x187F2F0", Offset = "0x187E2F0", VA = "0x18187F2F0", Slot = "45")]
protected virtual void Attack03Init()
{
this.g_fAttackMoveTime = 1f;
this.g_fAttackRotateTime = 1f;
this.g_fWaitTime = 3.2f;
this.g_fTyrantsTime = 3f;
}
// Token: 0x060003A8 RID: 936 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A8")]
[Address(RVA = "0x187F320", Offset = "0x187E320", VA = "0x18187F320", Slot = "46")]
protected virtual void Attack03()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A9 RID: 937 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A9")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "47")]
protected virtual void AttackMagic01ReadyInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AA RID: 938 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AA")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "48")]
protected virtual void AttackMagic01Ready()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AB RID: 939 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AB")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "49")]
protected virtual void AttackMagic01FireInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AC RID: 940 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AC")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "50")]
protected virtual void AttackMagic01Fire()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AD RID: 941 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AD")]
[Address(RVA = "0x187A360", Offset = "0x1879360", VA = "0x18187A360", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AE RID: 942 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AE")]
[Address(RVA = "0x187B7F0", Offset = "0x187A7F0", VA = "0x18187B7F0", Slot = "26")]
public override void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AF RID: 943 RVA: 0x0000A370 File Offset: 0x00008570
[Token(Token = "0x60003AF")]
[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
public override void Death()
{
this.AttackMagic01ReadyInit();
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060003B0 RID: 944 RVA: 0x0000A3A0 File Offset: 0x000085A0
[Token(Token = "0x60003B0")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
GameObject g_This = this.g_This;
int num2 = 0;
g_This.SetActive(num2 != 0);
this.AttackMagic01ReadyInit();
return;
}
this.g_fWaitTime = g_fWaitTime;
this.AttackMagic01ReadyInit();
}
// Token: 0x060003B1 RID: 945 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B1")]
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B2 RID: 946 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B2")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B3 RID: 947 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B3")]
[Address(RVA = "0x1880110", Offset = "0x187F110", VA = "0x181880110", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B4 RID: 948 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B4")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B5 RID: 949 RVA: 0x0000A3E4 File Offset: 0x000085E4
[Token(Token = "0x60003B5")]
[Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
this.g_bDeath = false;
this.Create();
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x060003B6 RID: 950 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B6")]
[Address(RVA = "0x187F500", Offset = "0x187E500", VA = "0x18187F500", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B7 RID: 951 RVA: 0x0000A40C File Offset: 0x0000860C
[Token(Token = "0x60003B7")]
[Address(RVA = "0x1881A00", Offset = "0x1880A00", VA = "0x181881A00", Slot = "32")]
public override void Remove()
{
this.AttackMagic01ReadyInit();
NPCManage g_NPCM = this.g_NPCM;
int num = 0;
g_NPCM.SetLockPoint(num != 0);
this.g_Effect.Remove();
GameObject g_This = this.g_This;
int num2 = 0;
g_This.SetActive(num2 != 0);
CCController cccontroller = this.g_CCC;
int num3 = 0;
cccontroller.SetEnable(num3 != 0);
}
// Token: 0x060003B8 RID: 952 RVA: 0x0000A464 File Offset: 0x00008664
[Token(Token = "0x60003B8")]
[Address(RVA = "0x1881BD0", Offset = "0x1880BD0", VA = "0x181881BD0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060003B9 RID: 953 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B9")]
[Address(RVA = "0x1881A70", Offset = "0x1880A70", VA = "0x181881A70", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003BA RID: 954 RVA: 0x0000A48C File Offset: 0x0000868C
[Token(Token = "0x60003BA")]
[Address(RVA = "0x1882650", Offset = "0x1881650", VA = "0x181882650")]
public AI_DollWeakA()
{
}
// Token: 0x040004D6 RID: 1238
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40004D6")]
protected DollWeakEffectPlay g_Effect;
// Token: 0x040004D7 RID: 1239
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40004D7")]
protected float g_fAttackRadius = 2f;
// Token: 0x040004D8 RID: 1240
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40004D8")]
protected float g_fAttackRadius01 = 2f;
// Token: 0x040004D9 RID: 1241
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40004D9")]
protected float g_fAttackRadius02 = 5f;
// Token: 0x040004DA RID: 1242
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40004DA")]
protected float g_fAttackRadius03 = 4f;
// Token: 0x040004DB RID: 1243
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40004DB")]
protected float g_fAniMoveSpeed;
// Token: 0x040004DC RID: 1244
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40004DC")]
protected float g_fAniMoveAngle;
// Token: 0x040004DD RID: 1245
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40004DD")]
protected Vector3 g_v3PreForward;
// Token: 0x040004DE RID: 1246
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x40004DE")]
protected float g_fAniDamagedWeight;
// Token: 0x040004DF RID: 1247
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40004DF")]
protected AI_DollWeakA.AIFighting g_Fightting = (AI_DollWeakA.AIFighting)((ulong)1L);
// Token: 0x040004E0 RID: 1248
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x40004E0")]
protected AI_DollWeakA.AIFighting g_AttackType = (AI_DollWeakA.AIFighting)((ulong)2L);
// Token: 0x040004E1 RID: 1249
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40004E1")]
protected float g_fAttackMoveTime;
// Token: 0x040004E2 RID: 1250
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x40004E2")]
protected float g_fAttackRotateTime;
// Token: 0x040004E3 RID: 1251
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40004E3")]
protected float g_fTrackTime;
// Token: 0x040004E4 RID: 1252
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40004E4")]
private Shake g_ShakeHead;
// Token: 0x040004E5 RID: 1253
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40004E5")]
private Shake g_ShakeBody;
// Token: 0x040004E6 RID: 1254
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40004E6")]
private Shake g_ShakeAll;
// Token: 0x040004E7 RID: 1255
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40004E7")]
protected CCController g_CCC;
// Token: 0x040004E8 RID: 1256
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40004E8")]
private GrounderIK g_GIK;
// Token: 0x040004E9 RID: 1257
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40004E9")]
protected float g_fTyrantsTime;
// Token: 0x02000061 RID: 97
[Token(Token = "0x2000061")]
protected enum AIFighting
{
// Token: 0x040004EB RID: 1259
[Token(Token = "0x40004EB")]
WatchFirst,
// Token: 0x040004EC RID: 1260
[Token(Token = "0x40004EC")]
Watch,
// Token: 0x040004ED RID: 1261
[Token(Token = "0x40004ED")]
Attack01,
// Token: 0x040004EE RID: 1262
[Token(Token = "0x40004EE")]
Attack02,
// Token: 0x040004EF RID: 1263
[Token(Token = "0x40004EF")]
Attack03,
// Token: 0x040004F0 RID: 1264
[Token(Token = "0x40004F0")]
PlayerDead,
// Token: 0x040004F1 RID: 1265
[Token(Token = "0x40004F1")]
Magic01Ready,
// Token: 0x040004F2 RID: 1266
[Token(Token = "0x40004F2")]
Magic01Fire
}
}