Files
NobetaSource/Cpp2IL/Assembly-CSharp/AllItemCheckFloor.cs
2023-09-06 22:19:13 +02:00

24 lines
646 B
C#

using System;
using Cpp2IlInjected;
// Token: 0x020001A6 RID: 422
[Token(Token = "0x20001A6")]
public class AllItemCheckFloor : SceneEvent
{
// Token: 0x060013B9 RID: 5049 RVA: 0x0002CBD4 File Offset: 0x0002ADD4
[Token(Token = "0x60013B9")]
[Address(RVA = "0xDA70A0", Offset = "0xDA60A0", VA = "0x180DA70A0", Slot = "5")]
public override void OpenEvent()
{
base.OpenEvent();
Game.GetItemManager().SetAllItemCheckFloor();
}
// Token: 0x060013BA RID: 5050 RVA: 0x0002CBFC File Offset: 0x0002ADFC
[Token(Token = "0x60013BA")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public AllItemCheckFloor()
{
}
}