Files
2023-09-06 22:19:13 +02:00

31 lines
771 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace AmplifyColor
{
// Token: 0x02000671 RID: 1649
[Token(Token = "0x2000671")]
[Serializable]
public struct RenderLayer
{
// Token: 0x060033E0 RID: 13280 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033E0")]
[Address(RVA = "0x5051B0", Offset = "0x5041B0", VA = "0x1805051B0")]
public RenderLayer(LayerMask mask, Color color)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003DDD RID: 15837
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003DDD")]
public LayerMask mask;
// Token: 0x04003DDE RID: 15838
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003DDE")]
public Color color;
}
}