Files
NobetaSource/Cpp2IL/Assembly-CSharp/BossLevel05_BossRush_WeaponThrow.cs
2023-09-06 22:19:13 +02:00

45 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000D4 RID: 212
[Token(Token = "0x20000D4")]
public class BossLevel05_BossRush_WeaponThrow : BossLevel04SpearBullet
{
// Token: 0x06000A48 RID: 2632 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000A48")]
[Address(RVA = "0xD33DF0", Offset = "0xD32DF0", VA = "0x180D33DF0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000A49 RID: 2633 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000A49")]
[Address(RVA = "0xD34070", Offset = "0xD33070", VA = "0x180D34070")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000A4A RID: 2634 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000A4A")]
[Address(RVA = "0xD33B30", Offset = "0xD32B30", VA = "0x180D33B30", Slot = "4")]
public override void Set(Vector3 v3PlayerPos, EffectPool EffHitPlayer, EffectPool EffHitFloor, EffectPool EffExplosion, AttackData ADPlayerHit, float fSpeed, float fExplosionReciprocal, SoundEffectPool SEP_Hit, SoundEffectPool SEP_Explosion)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000A4B RID: 2635 RVA: 0x00018058 File Offset: 0x00016258
[Token(Token = "0x6000A4B")]
[Address(RVA = "0xD35340", Offset = "0xD34340", VA = "0x180D35340")]
public BossLevel05_BossRush_WeaponThrow()
{
}
// Token: 0x04000F4B RID: 3915
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000F4B")]
private Transform g_Rot;
}