45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020000D4 RID: 212
|
|
[Token(Token = "0x20000D4")]
|
|
public class BossLevel05_BossRush_WeaponThrow : BossLevel04SpearBullet
|
|
{
|
|
// Token: 0x06000A48 RID: 2632 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A48")]
|
|
[Address(RVA = "0xD33DF0", Offset = "0xD32DF0", VA = "0x180D33DF0")]
|
|
private void Start()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A49 RID: 2633 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A49")]
|
|
[Address(RVA = "0xD34070", Offset = "0xD33070", VA = "0x180D34070")]
|
|
private void Update()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A4A RID: 2634 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A4A")]
|
|
[Address(RVA = "0xD33B30", Offset = "0xD32B30", VA = "0x180D33B30", Slot = "4")]
|
|
public override void Set(Vector3 v3PlayerPos, EffectPool EffHitPlayer, EffectPool EffHitFloor, EffectPool EffExplosion, AttackData ADPlayerHit, float fSpeed, float fExplosionReciprocal, SoundEffectPool SEP_Hit, SoundEffectPool SEP_Explosion)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A4B RID: 2635 RVA: 0x00018058 File Offset: 0x00016258
|
|
[Token(Token = "0x6000A4B")]
|
|
[Address(RVA = "0xD35340", Offset = "0xD34340", VA = "0x180D35340")]
|
|
public BossLevel05_BossRush_WeaponThrow()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04000F4B RID: 3915
|
|
[FieldOffset(Offset = "0x98")]
|
|
[Token(Token = "0x4000F4B")]
|
|
private Transform g_Rot;
|
|
}
|