Files
NobetaSource/Cpp2IL/Assembly-CSharp/BossRushCheckFailMissStory.cs
2023-09-06 22:19:13 +02:00

90 lines
2.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001B0 RID: 432
[Token(Token = "0x20001B0")]
public class BossRushCheckFailMissStory : SceneEvent
{
// Token: 0x170000B0 RID: 176
// (get) Token: 0x060013D6 RID: 5078 RVA: 0x0002D1B8 File Offset: 0x0002B3B8
[Token(Token = "0x170000B0")]
private StageFlagData Flags
{
[Token(Token = "0x60013D6")]
[Address(RVA = "0x114B200", Offset = "0x114A200", VA = "0x18114B200")]
get
{
return Game.GameSave.flags;
}
}
// Token: 0x060013D7 RID: 5079 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013D7")]
[Address(RVA = "0x114AD50", Offset = "0x1149D50", VA = "0x18114AD50", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013D8 RID: 5080 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013D8")]
[Address(RVA = "0x114B010", Offset = "0x114A010", VA = "0x18114B010")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013D9 RID: 5081 RVA: 0x0002D1D8 File Offset: 0x0002B3D8
[Token(Token = "0x60013D9")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public BossRushCheckFailMissStory()
{
}
// Token: 0x04001DFC RID: 7676
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001DFC")]
public SceneEvent Boss01Story;
// Token: 0x04001DFD RID: 7677
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001DFD")]
public SceneEvent Boss02Story;
// Token: 0x04001DFE RID: 7678
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001DFE")]
public SceneEvent Boss03Story;
// Token: 0x04001DFF RID: 7679
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001DFF")]
public SceneEvent KnightStory;
// Token: 0x04001E00 RID: 7680
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001E00")]
public SceneEvent Boss04Story;
// Token: 0x04001E01 RID: 7681
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001E01")]
public SceneEvent Boss05Story;
// Token: 0x04001E02 RID: 7682
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001E02")]
public SceneEvent SealGhostStory;
// Token: 0x04001E03 RID: 7683
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001E03")]
public Transform StoryPos;
// Token: 0x04001E04 RID: 7684
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001E04")]
private SceneEvent MissStory;
}