Files
NobetaSource/Cpp2IL/Assembly-CSharp/BoxRangeCollision.cs
2023-09-06 22:19:13 +02:00

97 lines
2.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000EB RID: 235
[Token(Token = "0x20000EB")]
public class BoxRangeCollision : MonoBehaviour
{
// Token: 0x06000B8C RID: 2956 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000B8C")]
[Address(RVA = "0xB86B60", Offset = "0xB85B60", VA = "0x180B86B60")]
public void InitData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000B8D RID: 2957 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000B8D")]
[Address(RVA = "0xB86D70", Offset = "0xB85D70", VA = "0x180B86D70", Slot = "4")]
protected virtual void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000B8E RID: 2958 RVA: 0x0001A6C8 File Offset: 0x000188C8
[Token(Token = "0x6000B8E")]
[Address(RVA = "0xB873B0", Offset = "0xB863B0", VA = "0x180B873B0")]
public BoxRangeCollision()
{
}
// Token: 0x0400127E RID: 4734
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400127E")]
public Vector3 BoxCollisionCenter;
// Token: 0x0400127F RID: 4735
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400127F")]
public Vector3 BoxCollisionSize;
// Token: 0x04001280 RID: 4736
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001280")]
public Vector3 MoveDirection;
// Token: 0x04001281 RID: 4737
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4001281")]
public float CollisionLength = 1f;
// Token: 0x04001282 RID: 4738
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001282")]
public float CollisionWait;
// Token: 0x04001283 RID: 4739
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001283")]
public float CollisionTime = 0.1f;
// Token: 0x04001284 RID: 4740
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001284")]
public float CollisionInterval = 0.3f;
// Token: 0x04001285 RID: 4741
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001285")]
public GameObject CollisionEffect;
// Token: 0x04001286 RID: 4742
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001286")]
protected float g_fTime;
// Token: 0x04001287 RID: 4743
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4001287")]
protected float g_fInterval;
// Token: 0x04001288 RID: 4744
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001288")]
protected Vector3 g_Pos;
// Token: 0x04001289 RID: 4745
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001289")]
protected EffectPool g_EffCollision;
// Token: 0x0400128A RID: 4746
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400128A")]
protected AttackData g_AD;
}