Files
NobetaSource/Cpp2IL/Assembly-CSharp/CharacterPushTest.cs
2023-09-06 22:19:13 +02:00

49 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200036D RID: 877
[Token(Token = "0x200036D")]
public class CharacterPushTest : MonoBehaviour
{
// Token: 0x170001E4 RID: 484
// (get) Token: 0x0600227B RID: 8827 RVA: 0x00053680 File Offset: 0x00051880
[Token(Token = "0x170001E4")]
public MoveController Move
{
[Token(Token = "0x600227B")]
[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
get
{
return this.move;
}
}
// Token: 0x0600227C RID: 8828 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600227C")]
[Address(RVA = "0xB96740", Offset = "0xB95740", VA = "0x180B96740")]
public void SetForcePush(Vector3 direction)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600227D RID: 8829 RVA: 0x00053694 File Offset: 0x00051894
[Token(Token = "0x600227D")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public CharacterPushTest()
{
}
// Token: 0x04002C09 RID: 11273
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C09")]
[SerializeField]
private MoveController move;
// Token: 0x04002C0A RID: 11274
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002C0A")]
[SerializeField]
private CharacterController controller;
}