31 lines
917 B
C#
31 lines
917 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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// Token: 0x02000229 RID: 553
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[Token(Token = "0x2000229")]
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[CreateAssetMenu]
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public class CustomURPAsset : UniversalRenderPipelineAsset
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{
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// Token: 0x060015A3 RID: 5539 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60015A3")]
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[Address(RVA = "0x12F3470", Offset = "0x12F2470", VA = "0x1812F3470", Slot = "22")]
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protected override RenderPipeline CreatePipeline()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060015A4 RID: 5540 RVA: 0x00031048 File Offset: 0x0002F248
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[Token(Token = "0x60015A4")]
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[Address(RVA = "0x12F34E0", Offset = "0x12F24E0", VA = "0x1812F34E0")]
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public CustomURPAsset()
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{
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}
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// Token: 0x040020CF RID: 8399
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[Token(Token = "0x40020CF")]
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public static CustomURPAsset Instance;
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}
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