28 lines
783 B
C#
28 lines
783 B
C#
using System;
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using ch.sycoforge.Decal;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000375 RID: 885
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[Token(Token = "0x2000375")]
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[RequireComponent(typeof(EasyDecal))]
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public class DecalPreProcessor : MonoBehaviour
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{
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// Token: 0x060022F0 RID: 8944 RVA: 0x000543D0 File Offset: 0x000525D0
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[Token(Token = "0x60022F0")]
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[Address(RVA = "0x12FA800", Offset = "0x12F9800", VA = "0x1812FA800")]
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private void Awake()
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{
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EasyDecal component = base.GetComponent<EasyDecal>();
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float num = UnityEngine.Random.Range(0.0001f, 0.001f);
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component.distance = num;
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}
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// Token: 0x060022F1 RID: 8945 RVA: 0x00054404 File Offset: 0x00052604
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[Token(Token = "0x60022F1")]
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[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
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public DecalPreProcessor()
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{
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}
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}
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