Files
NobetaSource/Cpp2IL/Assembly-CSharp/EAAllLevelComplete.cs
2023-09-06 22:19:13 +02:00

24 lines
717 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001C9 RID: 457
[Token(Token = "0x20001C9")]
public class EAAllLevelComplete : SceneEvent
{
// Token: 0x06001436 RID: 5174 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001436")]
[Address(RVA = "0x3341D0", Offset = "0x3331D0", VA = "0x1803341D0", Slot = "11")]
protected override void OnTriggerExit(Collider other)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001437 RID: 5175 RVA: 0x0002E1E0 File Offset: 0x0002C3E0
[Token(Token = "0x6001437")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public EAAllLevelComplete()
{
}
}