Files
NobetaSource/Cpp2IL/Assembly-CSharp/EventUnlockAchievements.cs
2023-09-06 22:19:13 +02:00

47 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001D2 RID: 466
[Token(Token = "0x20001D2")]
public class EventUnlockAchievements : SceneEvent
{
// Token: 0x170000B2 RID: 178
// (get) Token: 0x06001450 RID: 5200 RVA: 0x0002E5F0 File Offset: 0x0002C7F0
[Token(Token = "0x170000B2")]
private GameSave GameSave
{
[Token(Token = "0x6001450")]
[Address(RVA = "0xD0B5B0", Offset = "0xD0A5B0", VA = "0x180D0B5B0")]
get
{
return Game.GameSave;
}
}
// Token: 0x06001451 RID: 5201 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001451")]
[Address(RVA = "0xD0B450", Offset = "0xD0A450", VA = "0x180D0B450", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001452 RID: 5202 RVA: 0x0002E604 File Offset: 0x0002C804
[Token(Token = "0x6001452")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public EventUnlockAchievements()
{
}
// Token: 0x04001ED6 RID: 7894
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001ED6")]
public GameAchievement achievementId;
// Token: 0x04001ED7 RID: 7895
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001ED7")]
public GameObject Special;
}