Files
NobetaSource/Cpp2IL/Assembly-CSharp/ExampleWheelController.cs
2023-09-06 22:19:13 +02:00

58 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020003A0 RID: 928
[Token(Token = "0x20003A0")]
public class ExampleWheelController : MonoBehaviour
{
// Token: 0x06002394 RID: 9108 RVA: 0x00055430 File Offset: 0x00053630
[Token(Token = "0x6002394")]
[Address(RVA = "0xD0B600", Offset = "0xD0A600", VA = "0x180D0B600")]
private void Start()
{
Rigidbody component = base.GetComponent<Rigidbody>();
this.m_Rigidbody = component;
this.m_Rigidbody.maxAngularVelocity = 100f;
}
// Token: 0x06002395 RID: 9109 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002395")]
[Address(RVA = "0xD0B670", Offset = "0xD0A670", VA = "0x180D0B670")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002396 RID: 9110 RVA: 0x00055464 File Offset: 0x00053664
[Token(Token = "0x6002396")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public ExampleWheelController()
{
}
// Token: 0x04002D0C RID: 11532
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D0C")]
public float acceleration;
// Token: 0x04002D0D RID: 11533
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002D0D")]
public Renderer motionVectorRenderer;
// Token: 0x04002D0E RID: 11534
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002D0E")]
private Rigidbody m_Rigidbody;
// Token: 0x020003A1 RID: 929
[Token(Token = "0x20003A1")]
private static class Uniforms
{
// Token: 0x04002D0F RID: 11535
[Token(Token = "0x4002D0F")]
internal static readonly int _MotionAmount = Shader.PropertyToID("_MotionAmount");
}
}